Exploring Science Fiction Genre and Storytelling through The Expanse RPG
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted share their first impressions of The Expanse RPG, a Modern AGE rules set game from Green Ronin. I didn’t know anything about The Expanse — roleplaying game or otherwise — before video planning. Afterwards further reading of the rule book and binge watching the series on Amazon Prime brought a fresh perspective on genre and fandom inspired RPGs. The Expanse RPG provides a window into several themes and elements including more than one science fiction subgenre, shipboard life stories, travel and tension. Can you guess I’ve become a fan? Nowhere near a Screaming Firehawk certainly, but then again it’s only been a few days. So let’s get into it.
Meet the Tiefling Druid/Monk with Secrets and a Sweet Tooth in Those Bastards 5E D&D Live Play
Nerdarchy has a new streamed game for you to watch! Those Bastards is a fifth edition Dungeons & Dragons campaign streaming live on Tuesdays 8-10 p.m. eastern on our second channel, Nerdarchy Live. A gaggle of half siblings, all with the same constellation birthmark, search for answers regarding their father, themselves and the mystery of disappearing constellations in the sky. As they venture into deep dungeons and face deadly monsters their destinies converge on more questions than answers. Even if they live to find the answers they seek, will they wish they never had?
Play Your Next 5E D&D Game with a Primal Draconic New Playable Race
Hey folks! The idea of a draconic playable race for Dungeons & Dragons has been favorite of mine since the days when Dragonlance introduced me to draconians (which we could not play). There were also weredragons, half dragons, and even a race of dragon centaurs my friends and I made. Comic books and science fiction also presented many concepts of the dragon man. Dragonborn finally codified this idea into a playable race for characters in fourth edition D&D and finally we had something in official rules to allow players to engage the fantasy of playing some sort of dragon. Two articles in Dragon #182 and #183 introduced young me to the concept of the primal, elemental, nasty linnorm, based not on the more fairy tale versions of dragons we see commonly in D&D but on the sorts of draconic beasts from Scandinavian tales. It is from these very different dragons I developed the wyrmkyne for 5E D&D.
D&D Ideas — Cortex Prime RPG
Welcome once again to the weekly newsletter. This week’s topic is Cortex Prime RPG, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of Cortex Prime RPG, in Enemy at the Gate a mysterious enemy whose consciousness is shielded from detection causes terrible woe to befall adventurers. See what I did there? This and 54 other dynamic encounters ready to drop right into your game come straight Out of the Box here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates, info on how to game with Nerdarchy and ways to save money on RPG stuff by signing up here.
If You’ve Got a 5E D&D Mind Flayer Campaign, Flaunt It!
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted tackle a GM 911 from the community. In this fifth edition Dungeons & Dragons Dungeon Master’s campaign mind flayers turned important NPCs into thralls. Volo’s Guide to Monsters goes into detail about these agents of the elder brains, and they’ve requested some insight. Specifically they’d like to know how to create encounters and adventures designed for characters to discover, identify and deal with the unique version of thralls described in VGtM. This is one of the rare cases where I’ve got a much different view than Dave and Ted on how to approach the situation and thankfully Nerdarchy the Website provides a perfect place where I can share my thoughts on the matter. So let’s get into it and take a different approach to using mind flayers and their thralls in 5E D&D.
5 Animal Handling Skill Challenges for 5E D&D
Salutations, nerds! Following up on the Acrobatics post from last week, this time we’re going to talk about Animal Handling in fifth edition Dungeons & Dragons. Once again the idea is you could take any of these five skill challenges and drop them right into your game to give a 5E D&D character who leans heavily on that skill to shine and solve a smaller problem. Or, you know, eat some time if your adventure is going by a little bit faster than you expected. Not that that happens to any of us, right?
From Performers to Pickpockets | Tool Time with the Disguise Kit in 5E D&D
Tool proficiencies are a staple in fifth edition Dungeons & Dragons and their relationship to skills can seem concealed, at best, as we’ve discussed in previous posts. That being said, every Dungeon Master treats tool proficiencies a bit differently so if you’ve got questions, ask your DM how they treat tools and tool proficiencies. All DMs are encouraged by the Dungeon Master’s Guide to adjust rules to suit their tables, so be flexible with your DM. With all the disclaimers out of the way, let’s talk about the disguise kit in 5E D&D.
Designing Frontier Settings Like Icewind Dale for 5E D&D
Hey Folks! By now you’re likely aware Wizards of the Coast’s next big offering for fifth edition Dungeons & Dragons Icewind Dale: Rime of the Frostmaiden. Set in the titular Icewind Dale this new campaign adventure has been described by Chris Perkins as a horror story and various interviews and discussions of reveal it plays on themes of isolation, paranoia and an unforgiving environment. Inspirations for the book include movies such as Alien, The Thing and even Jaws. I don’t know about you all, but I’m on board. But I don’t play in the Forgotten Realms. Why am I so thrilled for this new book? The answer is simple. I have been working on my own cold weather setting for a while now and this promises to be an amazing tool box for my own personal campaign much in the same way that Tomb of Annihilation proved invaluable in my current nautical, island hopping campaign. I’m sure there will be a good amount of source material surrounding the adventures much like previous 5E D&D books. It has already been revealed there will be a whole lot of new monsters leaning toward cold climates.
Play Your Next 5E D&D Game with a Crafty Vulpin New Playable Race
So, what does the fox say? Actually, we’re not going there. Today we’re coming at you with a new idea for a playable race in your fifth edition Dungeons & Dragons games, regardless of setting. You know how you just wish you had some help whenever you lose something, whether it’s your keys, your work badge or possibly yourself after you took that wrong turn? Wouldn’t it be cool if there were some sort of planar race to help you out? Now there is! Let’s meet the vulpin, a humanoid fox race for 5E D&D.
5E D&D Worldbuilding Insights from Mythic Odysseys of Theros Magic Items and Artifacts
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted dig up artifacts and attune to magic items from Mythic Odysseys of Theros. In fifth edition Dungeons & Dragons magic items and artifiacts grant capabilities a character could rarely have otherwise or complement their owner’s capabilities in wondrous ways according to the Dungeon Master’s Guide. Theros expands on this core part of the 5E D&D experience by incorporating how magic items carry reputations as rich and storied as those who wield them. Looking closer at how MOoT’s approach to worldbuilding, storytelling and presenting a campaign setting, illustrated previously through races, subclasses, Supernatural Gifts, piety and the gods generated fresh ideas and great conversations. Viewing magic items and artifacts with the same perspective stands to reason similar outcomes will result, so let’s get into it.