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Interviews

Nerdarchy > Interviews (Page 5)

Gamescience providing precision dice for more than 40 years

Photo courtesy of Gamescience

Louis Zocchi at GenCon 2014. / Photo courtesy of Gamescience

For those old enough to remember the earliest days of Dungeons & Dragons and other tabletop role playing games, the dice available often were of lackluster quality. Sometimes soft but brittle around the edges, the dice had a tendency to flake or dent easily, not only making them appear less than appealing, but also damaging their statistical usefulness. Even today there are players who are interested not only in the attractiveness of the dice they purchase, but the accuracy of those dice.