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Dungeons & Dragons

Nerdarchy > Dungeons & Dragons (Page 99)
D&D languages D&D linguist comprehend languages

Completely Comprehend Languages for D&D Linguist Experts

It goes without saying, if you are going to have a channel called Nerdarchy part of that is going to be okay with being called a nerd. My longstanding character Rellion of fifth edition Dungeons & Dragons is kind of a nerd. His expertise, which he has three of, are History, Arcana and Investigation. Apart from being a book nerd he is also a D&D linguist. Sadly it never seems to work out for him as the Dungeon Master always is one step ahead of me. But looking into the languages for D&D it is really hard to get them all.

Bubblemancer – A Different Take on Mist Walker from Taking 20

As with many out there in RPG hobby who have taken to the interwebs, I’m a fan of quite a few different content creators out there. Shocking, I know. While my love for Nerdarchy is evident, I do occasionally peek into what other channels are doing. My series-of-tube-lurking has brought me to Taking 20 this week. The ever kind Cody has released his new class the Mist Walker for fifth edition Dungeons & Dragons, and while I find the class chocked full of flavor, I like to take that flavor, twist it and turn it to eleven. Allow me to introduce you to: Kurugame, the Bubblemancer!

5 Tips for Avoiding RPG Frustration

Hello folks. Your friendly neighborhood nerd here with some thoughts and tips for gaming during the summer. When you start a Dungeons & Dragons or other RPG you don’t always have a concept for timeline. The length of a game or availability to play can change drastically depending on players, work, school, or other things that could affect play. I’m here with 5 tips to help you with avoiding frustration that can come with gaming during the summer.

RPG player character

D&D Character Creation is More Than Numbers and Abilities

Developing an interesting character for fifth edition Dungeons & Dragons can be tricky for some, especially those newer to the RPG hobby. What I’ve found over the years is that interesting characters come not from the big stroke events of their past, but instead the small habits, looks and decisions attributed to your character. D&D character creation involves making mechanical choices certainly, but beyond the numbers and abilities there’s a character waiting to be revealed.

New D&D Campaign Settings Coming in 2018

The Stream of Many Eyes ended less than 24 hours ago and Wizards of the Coast dropped even more news for upcoming fifth edition Dungeons & Dragons products this morning. According to an exclusive from Comicbook.com, “Dungeons & Dragons plans to announce several additional publications in 2018 which will add new D&D campaign settings for players outside of the Forgotten Realms.” The website spoke with Nathan Stewart at the Stream of Many Eyes to ask what lay ahead in 2019 for D&D and the brand director and executive producer revealed there’s still more to come in 2018 aside from Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage!

Waterdeep Dragon Heist Dungeon of the Mad Mage

D&D Stream of Many Eyes Part 2 — Waterdeep: Dragon Heist AND Dungeon of the Mad Mage

The Stream of Many Eyes has ended, and what a weekend of Dungeons & Dragons spectacle! The big news from the live stream event was the announcement of TWO new adventures coming later in 2018. Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage have already got everyone talking. Both set in (and beneath) the City of Splendors, Dragon Heist is meant to take characters from levels 1-5, with a delve into the largest dungeon in the Forgotten Realms carrying adventurers the rest of the way from levels 5-20.

RPG game master player

Using Fantasy Tropes and Player Expectations in D&D

Everyone knows the standard fantasy tropes, the cliches and traditional storytelling elements that make up our favorite stories. The knight fighting the dragon, wizards studying dusty tomes, the kingdom-saving enchanted sword — they’re all pretty standard, but when you take fantasy tropes and turn them on their head against player expectations in Dungeons & Dragons you’ve got something recognizable, but new.

D&D Blood War demons and devils Tome of Foes

Cults of the Demons and Devils of the D&D Blood War in Mordenkainen’s Tome of Foes

The Nerdarchists continue their excavation into the world of demons and devils with part two of the D&D Blood War in Mordenkainen’s Tome of Foes. This time we’re talking about demons. I have long found demons and devils themselves to be a bit boring as villains themselves, but the idea of a mortal cult that worships a demon, now that is something that ignites my interest. When you really think, it can be a complicated concept. A group of mortals that are so devout in their beliefs, they are willing to sacrifice themselves, or at the very least risk themselves, in service to an extraplanar being. Getting into the psychology and trying to parse it all out is a lot of fun and with the great tables in Mordenkainen’s Tome of Foes, the creativity flows so easily. Using these tables, let’s start a cult together… for you next adventure arc, that is.

Out of the Box D&D encounters undead

Out of the Box D&D Encounters, series 2, #45 “For Whom the Bell Tolls”

Out of the Box introduction

Different players have different playstyles. this can be a challenge for a Dungeon Master who might be attempting to engage conflicting styles of play at the same time. Failure to do so can lead to player disengagement and boredom. It’s always a risk and tends to be on the mind of many DMs. Therefore this encounter will combine two aspects of the roleplaying game experience. The intention behind this is to get all of the players cooperating in some degree.

Using the Corpse Rook- Fifth Edition Foes from Frog God Games| Dungeons and Dragons Monsters

What has brilliant feathers as dark as night, a massive wingspan and heads that’d make a Doduo jealous? Why, the corpse rook. Frog God Games was nice enough to include this beauty in their Fifth Edition Foes compendium and just like every other entry in the book, I love this monstrosity. Let’s jump into what I think is a great way to use this fantastic creature.

D&D Character Delve – Great Old One Triton Warlock for RPG Crate Adventures on the Open Road

It is time for another fifth edition Dungeons & Dragons character build. This time we will look at P’Saden, the Great Old One triton warlock character I played in the RPG Crate sponsored game, Adventures on the Open Road: Anchor Head Cave. As we were playing a seafaring adventure I wanted to use a triton. Ever since they came out in Volo’s Guide To Monsters I wanted an excuse to use these not-quite-mermaid people. I had no particular interest in the mechanics of the race, just the concept. I can honestly say I have never played a character like this before. Not that I haven’t played a wily swashbuckler, but not one with the superiority complex inherent in triton. It was kind of like playing an elf rogue. I had to figure out how he got from uptight xenophobe to smarmy spell slinger.

New 5E Player Race – Goatfolk, Getting Down with these Baaaa-ad boys

Goatfolk. The Beastmen. The Faun. They come by many names across many mediums. The Nerdarchy crew was inspired to create a stubborn, bearded race that wasn’t dwarves. This lead them to write us up a goatfolk 5E player race for your Fifth Edition games and I think we can christen these cloven-hoofed creatures with a proper encounter idea.

Tackle D&D Exploration in Style with a Fantastical Mount — Abizders

Deep in the Beneath, duergar clans of Ulthe-Ganya toil endlessly. Greed never satisfied, hatred never abated and resolve as strong and tempered as the metal of the forge, the grim folk work relentlessly. These dark mirrors of dwarves assert their superiority over all other races through the sheer volume of anything they set their strong minds to. In their endless search for wealth and material, one noble duergar house discovered a nest of bizarre creatures.