Casting D&D Spells with Extra Flair
Maybe you aren’t familiar with Deck of Many and their fine products. Here is a primer. The Deck of Many is a series of 5E reference cards. It is a tool used to assist Game Masters in their roleplaying campaigns, freeing them from traditional reference books and allowing them to only bring the references they need. Each card features original artwork and easy to reference information. Guest artists include: Peter Mohrbacher, Jason Engle, Steve Argyle, Thomas Baxa, Tom Babbey, Aaron Miller, Jeff Miracola, and Leesha Hanigan
D&D Planar Adventures Are For Everyone — Start Your Planar Campaigns Today!
I love planar adventures in Dungeons & Dragons. And I’m not alone, based on the huge number of people out there with affection for the Planescape campaign setting first introduced in second edition Advanced Dungeons & Dragons. Typically, travel and adventure in planes of existence beyond the prime material plane of D&D is the purview of higher-level adventurers. Getting to these planes is often a challenge by itself, and surviving the dangerous environments found there can be very difficult. The laws of physics and magic are often different, and simply being there at all can be a hazard to a character’s life. But you can forget all that, and take adventures across the multiverse of dimensions and create planar campaigns right from the get-go if you want.
Giving Players Chores at the Table to Keep D&D Running More Smoothly
Salutations, nerds! I want to talk about the division of labor at the table during a Dungeons & Dragons game! Now, I know you may be saying, “The Dungeon Master is doing most of the work, the players are just playing their characters, right?” But that’s not always the case. As the DM, giving players chores at the table is sometimes the prudent choice. A lot of the upkeep can be done by the players to keep the DM’s brain power free to keep the game rolling. So today I’m going to go down a list of chores you can give to your players to keep D&D running more smoothly.
Creating a D&D Menu Generator with New Chartopia Editor
Chartopia’s new editor has undergone a refresh and includes new features that make it even easier to create and modify your random tables. Auto-saving, multiple chart editing on the same page, and testing how the rolled result will look are now possible. The improved layout also helps you to focus on your charts without all the unnecessary clutter.
Let’s explore the new user interface by creating a medieval menu generator suitable for your Dungeons & Dragons campaign, because everyone loves food and medieval cuisine is somewhat similar to a fantasy food feast. After reading this tutorial, head over to Chartopia and create your own amazing menu generator of fantasy food.
The Dungeons and the Dragons of Dungeons & Dragons: Green Dragon Lairs
There are many concepts and values I find important to playing Dungeons & Dragons. This may shock you, but two things high on that list are dungeons and dragons. I like taking the dragons listed in the Monster Manual (and even beyond) and creating their D&D dragon lairs, sprawling dungeons with varying levels of complexity. This segment we’ll head back to the Monster Manual proper and take a look at the green dragon. What makes this dragon so unique and it’s lair deadly in it’s own right? Let’s explore introducing a dragon and green dragon lairs, together.
D&D Character Optimization Really Miscasts My Cantrips
Within the Dungeons & Dragons circles the conversation about optimizing, min-maxing, and power gaming is always in a perpetual spiral. I’m here to lay out the case that a focus on mechanical advantages does not benefit play or the party. A focus on D&D character optimization can reduce focus on an interesting character, most certainly leads to grabbing more than your fair share of spotlight, and piles work onto your Dungeon Master’s lap. This argument is not intended to stop you from playing your way. If this is fun for you, I’m not coming to your table and knocking your minis off the battlemat.
Kickstarter Korner for September 2018, Week 1
Each week during the Quests & Adventures live chat, Saturday at 2 p.m. eastern, Nerdarchists Dave and Ted and Nate the Nerdarch hang out live with fans from the Nerdarchy YouTube channel. It’s a chance to share announcements and news, answer questions from the live chat and generally just hang out and talk nerdy with the Nerdarchy community.
In the description of each weekly video, Nerdarchist Ted compiles a list and links to all the videos and website content from the week. But he also shares a selection of cool Kickstarter campaigns. As an avid Kickstarter supporter, he’s happy to share his favorite RPG and gaming-related Kickstarters with you, the Nerdarchy community. Enjoy!
Character Creation in Pathfinder Playtest
Paizo said it would all happen on August 2, 2018 and it did. Pathfinder Playtest arrived online and in stores and the wave of hype, confusion, excitement, and hatred has started. That said, I’ll start by saying new isn’t bad folks, it’s just different. As I slowly pick my way through the book while trying to avoid family obligations, I find myself playing with the character creation a lot. For those Pathfinder fans who haven’t picked up the book yet in some form…why? It’s free at the Paizo site — go download it then come back to this. You can also get yourself a physical copy of the Pathfinder Playtest Rulebook on Amazon, available in both standard and deluxe hardcover editions. For those who have the Pathfinder Playtest, let’s continue.
Make Combat More Interesting with Monster Abilities for D&D Creatures and NPCs
Hey nerds! I’ve been playing Diablo 3 recently and that has inspired me to create about a dozen new special monster abilities to add your D&D creatures and NPCs in fifth edition Dungeons & Dragons. These abilities are designed to make combat more interesting and probably harder. I have not done any playtesting of these, so feel free to send me a message on Twitter with your thoughts.
Running a D&D Game with a Go-To Adventure
As Dungeon Masters in any Dungeons & Dragons campaign it is our responsibility to guide the story and assist in the entertainment and fun of everyone at the table when running a D&D game. If you ask around, a lot of people say they are daunted by the amount of work that can go into being a DM or Game Master. And for some that may be true. Today I wanted to talk about having a go-to adventure that can twist and change with a few or more variables, which you can pull out of your pocket when you are unexpectedly called to run a game. It could be you are hanging out with friends on a non-RPG night or you might be at a convention hangout and you decide to get your game on.


