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D&D Ideas — Renewal

Welcome once again to the weekly newsletter. This week’s topic is renewal, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of renewal, our rollout of renewed digital products continues! Gaze of the Void Eye is the latest cover renewal at Nerdarchy the Store. If adventurers aren’t afraid of the dark, after a jaunt in the lightness realm of the Void Eye, they will be. Check it out here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

Spell Slots and Class Features as Expendable Resources in 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explain one of the most often misunderstood options in fifth edition Dungeons & Dragons — spell slots and multiclassing. Chapter 6 of the Player’s Handbook is all about Customization Options, which essentially covers multiclassing and feats. (Yes, both of these are optional 5E D&D features — not core to the game!) How many spell slots does your Eldritch Knight fighter/Fiend warlock character have? Can you use Sorcery Points to get back cleric spell slots? Why can’t you cast fireball if your overall character level is 5th and you’ve got 3rd level spell slots?! All of these questions and more are covered in the video so what I’d like to do is side step the discussion but keep the focus on spell slots. These expendable resources determine how, what and how often a character can manipulate and dole out magical energy. But they can also be used for all sorts of other things in 5E D&D too. Every class comes with some feature or resource, and recently Unearthed Arcana playtest documents explore using these resources in new and unusual ways. I like the sound of this very much.

Rule Zero is RPG Storytellers’ Best Friend

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted drill down on what’s known in tabletop roleplaying games at Rule Zero, more specifically as this gaming tradition is described in the fifth edition Dungeons & Dragons Dungeon Master’s Guide. The common understanding of Rule Zero as it pertains to RPGs like 5E D&D is a reminder to players that a Game Master has to exercise common sense and can to supersede the rules when the they would ruin enjoyment and fair play. With this in mind following Rule Zero in practice comes down to one thing: trust. There’s a responsibility from all participants in an RPG, GM and players alike, so this trust goes both ways and the results are fun experiences for everyone involved.

5E D&D travel out of the box kim van deun

A Happy Backstory Can Make Your RPG Characters Better

Whatever the tale of woe, we have all heard a tabletop roleplaying game character backstory where the character is left with little or nothing good in their life and either left alone in the world or forced away from everything they know and love. While a backstory with brutal pathos can be fun and fit many character concepts, for an RPG character they seem so often to be the norm or at least near enough to it.

half orc assassin 5E D&D

So Your D&D Adventurer Wants to Start a Business, Huh?

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted answer a GM 911 from a fifth edition Dungeons & Dragons player looking for guidance. In this case the player plays a high level assassin character and wishes to start their own assassin’s guild. They’ve already spoken with their Dungeon Master who expressed skepticism about the character’s ability to do this. In the video Dave and Ted go over things to consider when it comes to establishing an organization like this in general, with particular focus on an assassin’s guild. Starting a business of any kind is quite an undertaking whether it’s here in the real world or part of your fantasy campaign setting. Creating a business where the product is murder adds quite a few wrinkles depending on the nature of the setting. If you’re a 5E D&D DM or player interested in exploring this sort of scenario in your game you’re in for a treat!

Help! My RPG Group is Falling Apart! | Handling Conflict at the Table

You’ve done it! You finally have a few sessions of tabletop roleplaying games under your belt and everyone had a good time. Sure, there were hiccups along the way but you did it! You actually got through the first major arc of the campaign you wrote and everything is going swimmingly. Then, it happens. It’s not your fault. It might not be anybody’s fault. Or worse yet: maybe it is someone’s fault. Sooner or later every gaming group will fall into conflict. Whether it’s an argument about the rules, a character’s actions or any number of other things, players are human and conflict is bound to happen both at the table and away from it. Dungeons & Dragons is fundamentally a social activity. This means there will be growing pains like there are with any other social group. If you’re the Dungeon Master, your players may even look to you to referee their bout. Stay calm. Breathe. Let’s talk about this.

RPG game master player

Effective Habits for Beginning the Tabletop RPG Session

Salutations, nerds! Today we’re going to be talking about effective practices for before the fifth edition Dungeons & Dragons game session begins. I’m sure you know what I mean. We’ve all had moments where we’ve been sitting around the table and the chitter chatter is happening and getting everyone in the mindset to actually start the game can be a hassle at best. There are a few handy tips and tricks to make the task a lot easier on both the Dungeon Master and the 5E D&D players.

Take a Peek Behind the GM Screen at Running RPGs On the Fly

The subject comes up all the time: how much to prepare for a tabletop roleplaying game session and how much a Game Master makes up on the fly in the moment during a game. A recent live chat with Seth Skorkowsky over at Nerdarchy the YouTube channel and my own experience running our weekly Nerdarchy team game and others gave me a few ideas to share. Plus, over on our own Nerdarchy the Discord one of our Patreon supporters let us know they’ll be taking a turn behind the GM screen for the first time themselves. They only recently started playing fifth edition Dungeons & Dragons and I love these stories! Whenever a new RPG player feels inspired to take their shot running a game I feel re-energized myself. Since I’m a couple of hours away from running our own Nerdarchy monthly one shot, all of these things coalesced this morning and I thought it might be useful to read about how my approach and how running RPGs on the fly proves rewarding and fruitful for the players and me as the GM. So let’s get into it.

D&D Ideas — Anniversary

Welcome once again to the weekly newsletter. This week’s topic is anniversary, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of anniversary, we’re celebrating a bit of one ourselves. This very newsletter turned three! We’ve been sending RPG thoughts along with special deals and other news straight to inboxes since 2017. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs.

With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

Wizards of the Coast Offers Free Content for Educators and Librarians Plus Celebrates D&D’s Best Year Ever

In a press release April 24 Wizards of the Coast announced it’s distributing 2,000 free digital enrichment kits with Dungeons & Dragons and Magic: The Gathering resources to educators and librarians. Each of the kits includes a Legendary Bundle from D&D Beyond, a incredible deal that unlocks all the current official fifth edition D&D material plus 30 digital codes for Magic: the Gathering Arena. The codes are redeemable for three booster packs of Ikoria: Lair of Behemoths, a treacherous world of gargantuan beasts fighting for survival while humans hide in fear.