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Author: Ted Adams

Nerdarchy > Articles posted by Ted Adams

Alien RPG & Alien: Destroyer of Worlds — A Masterclass in Cinematic Sci-Fi Horror Roleplaying

Few tabletop roleplaying games understand their source material as completely as Alien RPG. Designed by Free League and powered by a specialized version of the Year Zero Engine, this game translates the dread, brutality, and existential horror of the Alien franchise directly into tabletop form. Although...

Outhouse mimic with a Otyugh friend

Mimics & Doppelgangers: A Shared Heritage of Deceit in D&D

What if mimics and doppelgangers weren’t separate monsters at all—but distant relatives born from the same terrible origin? Both creatures are iconic Dungeons & Dragons shapeshifters. Both thrive on deception. Both weaponize trust. And both leave players permanently suspicious of doors, allies, and furniture. By linking mimics...

Bee puppet wearing a headset.

Pets & Companions in D&D: Why Every Party Needs Them (and How to Use Them Well)

Pets and companions have been part of Dungeons & Dragons since the earliest editions—familiars, animal companions, summoned creatures, loyal mounts, and even strange magical tag-alongs. Yet many tables still treat them as an afterthought or a mechanical hassle. That’s a mistake. [caption id="attachment_89367" align="alignright" width="281"] Players love...

The Cheshire Cat as a Powerful D&D Entity

Reimagining Iconic Tricksters as Fey Powers in Dungeons & Dragons The Cheshire Cat from Alice in Wonderland isn’t frightening because it attacks.It’s frightening because it understands the game better than everyone else at the table. It appears when rules stop making sense.It answers questions without answering them.It...

Under the Dome: Beyond the Barrier (D&D – TTPRG)

D&D Adventure Ideas for a Post-Apocalyptic Fantasy Campaign Under the Dome is a post-apocalyptic fantasy campaign setting where civilization survives beneath massive arcane domes—barriers built to shield cities from chaos storms capable of rewriting reality itself. Most adventures take place inside those domes. This one doesn’t. This is an...

After the Final Whistle (A D&D adventure in Aether Skies)

An Urban Hunt Adventure in the Skies Genre: Espionage Thriller / Urban Pressure CookerSetting: A floating city immediately after a major Aetherball matchThemes: Panic, misinformation, loyalty, time pressure, hidden enemies The crowd hasn’t even finished cheering when the sky starts to close. In Aether Skies, danger rarely arrives...

Designing Irregular Dragons: Why you should make D&D Dragons Strange

Dragons are iconic. Majestic. Terrifying. Ancient engines of destruction with flawless scales, perfect symmetry, and encyclopedic lore. And sometimes… that’s exactly the problem. When every dragon in a campaign is a color-coded breath weapon with a predictable personality and a familiar lair checklist, players stop wondering and start...