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Dungeons & Dragons

Nerdarchy > Dungeons & Dragons (Page 13)

How to Run a Pirates of the Caribbean-Inspired D&D Campaign

Cursed Gold, Ghost Ships, and the Sea’s Grim Smile [caption id="attachment_89822" align="alignright" width="258"] D&D Pirate campaign gone wrong or right.[/caption] If you're dreaming of salt spray, clashing cutlasses, undead sailors, and morally ambiguous heroes, then Pirates of the Caribbean is the perfect cinematic inspiration for your next...

Gladiators, Racers, and Rogues: Non-Combat Challenges in TTRPGs

How to make skill-based, narrative-driven encounters as thrilling as combat. Tabletop RPGs are often defined by their combat mechanics—but what about the high-stakes, high-tension moments that don’t involve a single sword swing? [caption id="attachment_28702" align="alignright" width="192"] Arguably the most famous mul in D&D lore, Rikus was a...