Death as a Powerful D&D Entity
Using Inevitability, Compassion, and Cosmic Order in Dungeons & Dragons [caption id="attachment_28173" align="alignright" width="194"] A death knight as seen in the fifth edition Dungeons & Dragons Monster Manual. [Image courtesy Wizards of the Coast][/caption] Death does not threaten.Death does not bargain.Death does not lie. Death simply arrives. Terry Pratchett’s...
Names Matter: Titles, Call Signs, and What People Refuse to Say (Aether Skies D&D campaign Setting)
How identity becomes leverage in Aether Skies In most fantasy RPGs, a name is just a label.In Aether Skies, a name is a position. What someone calls you—and just as importantly, what they refuse to call you—reveals power, debt, fear, and survival strategy. Names shift depending on...
Creature-Touched Heroes: Beasts (D&D character guide)
Champions of Claw, Fang, and Instinct Beasts in the Creature-Touched Heroes Series (D&D 5e) In the Creature-Touched Heroes series, we explore how the great creature types of Dungeons & Dragons shape the heroes who walk its worlds. Some characters draw power from ancient magic, alien intellects, or...
Under the Dome: Controlled Faith (A TTRPG and D&D Setting)
Worldbuilding Belief in a Post-Apocalyptic D&D Campaign In Under the Dome, faith does not disappear with the gods. It mutates. Belief doesn’t need deities to be dangerous. There are no gods beneath the Dome. No answered prayers.No divine miracles.No holy authority waiting beyond the chaos storms. And yet — people still...
Inheritance Without Land (Aether Skies D&D campaign setting)
Legacy in a World Where Nothing Stays Put In most fantasy worlds, inheritance is simple. Land passes from parent to child. Titles are tied to soil. Graves mark where a family began and where it ends. In Aether Skies, there is no land to inherit. The cities float.The ground...
The Star Who Wouldn’t Stay Dead (A D&D 5e character background and build)
A Reborn Entertainer Warlock Character Build for D&D 5e Some characters are born heroes.Others earn their power through study, faith, or blood. And then there are the ones who die screaming for one more encore. Welcome to the first entry in a new character-focused D&D blog series: complete...
Creature-Touched Heroes: Aberrations (D&D character guide)
Creature-Touched Heroes: Aberrations in D&D 5e Dungeons & Dragons is filled with iconic creature types: dragons, undead, fiends, celestials, elementals — and stranger things still. These beings don’t just exist as monsters to be slain. They shape worlds, twist bloodlines, grant power, and leave scars on reality...
The Soundtrack of the Skies (Aether Skies D&D campaign setting)
Music, Noise, and Silence in a World of Engines and Storms In Aether Skies, silence is rare. Even at rest, the world hums—engines idling, aether lines vibrating, wind tearing at hull plating. The sky cities are never quiet. They can’t be. To fall silent is to signal...
Pets & Companions in D&D: Why Every Party Needs Them (and How to Use Them Well)
Pets and companions have been part of Dungeons & Dragons since the earliest editions—familiars, animal companions, summoned creatures, loyal mounts, and even strange magical tag-alongs. Yet many tables still treat them as an afterthought or a mechanical hassle. That’s a mistake. [caption id="attachment_89367" align="alignright" width="281"] Players love...
The Cheshire Cat as a Powerful D&D Entity
Reimagining Iconic Tricksters as Fey Powers in Dungeons & Dragons The Cheshire Cat from Alice in Wonderland isn’t frightening because it attacks.It’s frightening because it understands the game better than everyone else at the table. It appears when rules stop making sense.It answers questions without answering them.It...
Under the Dome: Beyond the Barrier (D&D – TTPRG)
D&D Adventure Ideas for a Post-Apocalyptic Fantasy Campaign Under the Dome is a post-apocalyptic fantasy campaign setting where civilization survives beneath massive arcane domes—barriers built to shield cities from chaos storms capable of rewriting reality itself. Most adventures take place inside those domes. This one doesn’t. This is an...
After the Final Whistle (A D&D adventure in Aether Skies)
An Urban Hunt Adventure in the Skies Genre: Espionage Thriller / Urban Pressure CookerSetting: A floating city immediately after a major Aetherball matchThemes: Panic, misinformation, loyalty, time pressure, hidden enemies The crowd hasn’t even finished cheering when the sky starts to close. In Aether Skies, danger rarely arrives...
Into the Heart of the Forest: A Review of The Old Margreve by Kobold Press
When it comes to fantasy RPG settings, few manage to evoke the same sense of ancient mystery and primal danger as The Old Margreve. Originally a sleeper hit from Kobold Press, this updated edition is no mere reprint—it’s a verdant, living world that welcomes (and...
Welcome to Crystalia: Running a D&D Campaign in the Shimmering Bastion
Crystalia, the heart of the "Under the Dome" campaign setting, is a gleaming, chaotic-fearing metropolis that has stood firm for over a millennium. Encased beneath a magical dome that filters out wild magic and the worst of the monster hordes, this city is a multifaceted...
Voices of the Deep: A Little Mermaid–Inspired D&D Adventure
Whether you are a fan of the original or the live action remake this story has entertained many for decades. This is another story with magic and tragedy easily fitting into a D&D Story. Last week we ventured into the haunted castle and explored Beauty...


