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Hairable Terrain — A Beardomantic Encounter for 5E D&D

For our April Patreon rewards we released Hairable Ideas, a follow up to last year’s Beardomancy. This proved one of our most popular products ever! Fifth edition Dungeons & Dragons players and Dungeon Masters alike enjoyed adding beardomancy magic to their campaigns and player wizards following this new Arcane Tradition. One of the players in Nerdarchist Ted’s D&D In A Castle 2019 campaign played a School of Beardomancy wizard as a matter of fact. So when April rolled around this year we knew we wanted to take another trip to the Beard Dimension and came up with lots of new spells and subclasses drawing on beardomantic energy. Of course there’s monsters and magic items too, but one of the snippets left on the cutting room floor was Hairable Terrain, an encounter based on the content and a play on our classic Terrible Terrain material. Since Hairable Ideas is now over at Nerdarchy the Store we thought it would be fun to include this encounter here on the website in a post. So let’s get into it.

D&D alliances

Plot Progress in D&D — The Cheese and the Pill

Salutations, nerds! Today we’re going to talk about plot and the differences between what plot progress looks like in fifth edition Dungeons & Dragons from the point of view of a Dungeon Master contrasted by the point of view of a player. Contrary to popular belief these are not the same thing. It can be easy to lose sight of from behind the DM’s screen, but we are privy to things our players are not. And as players this goes the same way — things that can seem like frustrating stalling out can actually be movement. So let’s talk about that for a minute.

This New 5E D&D Monster Reveals the Secrets of Homebrew Content

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore the basics of homebrew content for fifth edition Dungeons & Dragons. Creating homebrew content for 5E D&D ranges from something like a simply house rule to a massive project preparing material for release like our very own Out of the Box: Encounters for 5th Edition. Between our YouTube channel, newsletter, Patreon and right here on the website we create homebrew content essentially every day so we’re no strangers to the process on a small or large scale. To go along with the video discussion I thought it would be fun to share a peek behind the curtain at one of the homebrew monsters in our upcoming monthly Patreon rewards.

D&D monsters escaping the mouth of a mimic

Think Outside the Box and Turn Spoilers into Benefits in 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted answer a question from the RPG community. This time around a player looking to play fifth edition Dungeons & Dragons for the first time followed the most classic advice for finding a game — offer to run one yourself! This first time Game Master comes in with a concern almost as old as D&D itself, explaining how a player in their campaign reads ahead in the official adventures they’re playing through and comes to each session with intimate knowledge of what lies ahead. Puzzles are solved with ease, hidden elements lay bare before them and crucial decision points fall in their favor far too often for the player’s claim of getting lucky. In the video Dave and Ted offer several suggestions for handling these situations but I’m curious if there’s any opportunity to make this work in the GM’s favor. Call it metagaming or cheating, can we find a way to turn spoilers into assistors? Let’s get into it and find out.

D&D Ideas — Renewal

Welcome once again to the weekly newsletter. This week’s topic is renewal, which we discussed in our live chat. We hangout every Monday evening at 8 p.m. EST and talk about D&D, RPGs, gaming, life and whatever nerdy stuff comes up. Speaking of renewal, our rollout of renewed digital products continues! Gaze of the Void Eye is the latest cover renewal at Nerdarchy the Store. If adventurers aren’t afraid of the dark, after a jaunt in the lightness realm of the Void Eye, they will be. Check it out here. You can get the Nerdarchy Newsletter delivered to your inbox each week, along with updates and info on how to game with Nerdarchy, by signing up here. Visit us over at Nerdarchy the YouTube channel here and hit that notification bell so you don’t miss these live chats on Mondays at 8 p.m. eastern, plus our regular three videos each week where we talk about D&D and other RPGs. With the COVID-19 pandemic situation we want to assure everyone we’re following all the guidelines and regulations, and practicing safety and preventative measures like social distancing, and we strongly urge everyone to do the same. Our partners and employees health is our No. 1 priority. Visit Coronavirus.gov for the latest news, updates and developments.

Spell Slots and Class Features as Expendable Resources in 5E D&D

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted explain one of the most often misunderstood options in fifth edition Dungeons & Dragons — spell slots and multiclassing. Chapter 6 of the Player’s Handbook is all about Customization Options, which essentially covers multiclassing and feats. (Yes, both of these are optional 5E D&D features — not core to the game!) How many spell slots does your Eldritch Knight fighter/Fiend warlock character have? Can you use Sorcery Points to get back cleric spell slots? Why can’t you cast fireball if your overall character level is 5th and you’ve got 3rd level spell slots?! All of these questions and more are covered in the video so what I’d like to do is side step the discussion but keep the focus on spell slots. These expendable resources determine how, what and how often a character can manipulate and dole out magical energy. But they can also be used for all sorts of other things in 5E D&D too. Every class comes with some feature or resource, and recently Unearthed Arcana playtest documents explore using these resources in new and unusual ways. I like the sound of this very much.

Rule Zero is RPG Storytellers’ Best Friend

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted drill down on what’s known in tabletop roleplaying games at Rule Zero, more specifically as this gaming tradition is described in the fifth edition Dungeons & Dragons Dungeon Master’s Guide. The common understanding of Rule Zero as it pertains to RPGs like 5E D&D is a reminder to players that a Game Master has to exercise common sense and can to supersede the rules when the they would ruin enjoyment and fair play. With this in mind following Rule Zero in practice comes down to one thing: trust. There’s a responsibility from all participants in an RPG, GM and players alike, so this trust goes both ways and the results are fun experiences for everyone involved.

5E D&D travel out of the box kim van deun

A Happy Backstory Can Make Your RPG Characters Better

Whatever the tale of woe, we have all heard a tabletop roleplaying game character backstory where the character is left with little or nothing good in their life and either left alone in the world or forced away from everything they know and love. While a backstory with brutal pathos can be fun and fit many character concepts, for an RPG character they seem so often to be the norm or at least near enough to it.

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So Your D&D Adventurer Wants to Start a Business, Huh?

Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted answer a GM 911 from a fifth edition Dungeons & Dragons player looking for guidance. In this case the player plays a high level assassin character and wishes to start their own assassin’s guild. They’ve already spoken with their Dungeon Master who expressed skepticism about the character’s ability to do this. In the video Dave and Ted go over things to consider when it comes to establishing an organization like this in general, with particular focus on an assassin’s guild. Starting a business of any kind is quite an undertaking whether it’s here in the real world or part of your fantasy campaign setting. Creating a business where the product is murder adds quite a few wrinkles depending on the nature of the setting. If you’re a 5E D&D DM or player interested in exploring this sort of scenario in your game you’re in for a treat!