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Author: Ted Adams

Nerdarchy > Articles posted by Ted Adams (Page 33)

RPG Crate Unboxing — April 2018

Hello adventurer, Nerdarchist Ted here and we got us a crate to look at again. This time we are rockin’ out with RPG Crate. RPG crate is a Game Master’s dream with all the great stuff delivered in your subscription box each month. There’s so much prepared content you can either use as-is or take apart to use the pieces as you see fit.

Dungeon Crate Unboxing — April 2018

Hello dungeon delver. Do you like awesome RPG and D&D related products?  Do you want these type of things to show up at your door once a month, say in a subscription box? You might consider getting a subscription to Dungeon Crate and use the promo code Nerdarchy to get 10 percent off your first month’s subscription.

WizKidz Pathfinder Maze of Death Minis for your D&D Game

Are you a miniature enthusiast?  is that too much?  Do you love minis for use in your tabletop game? Nerdarchist Ted is back to shopping and I could not help but to buy a bunch of minis.  Since I did I figured I would talk to you guys about it and see if you might like my feedback and see if you want them as well.

Dungeon Crate

Dungeon Crate March 2018 Unboxing

Hello gamers! Our crate unboxing segments are moving from our video series to a new home here on the website as we shuffle things around to best provide all the things we want to offer between here and the Nerdarchy YouTube channel. Check back every month should you wish to learn of the awesome stuff that comes in that month crate. This time we are unboxing the March 2018 Dungeon Crate.

Help Save the Tarrasque: Gifted Vision Behemoth Mini Needs You

Hello gamers and fans of wonderful minis. Nerdarchist Ted here calling on you not only out of selfish greed to get the Gifted Vision Behemoth mini that I backed on Kickstarter but to help out an awesome company that makes cool miniatures. There is a bit of backstory here that I will try to explain as best as I can without being any more than a backer.

Open Legend RPG character build: Aetherficer Bunny

Open Legend RPG

You might be familiar with our Open Legend game “Aether Skies – The Beginning of the End.” Doug, Professor Bill, Ty and Megan have already done character builds for the game, and those articles were fascinating reads, so now I’m finishing up the series by stepping back onto the website and showing what is behind the curtain with my character.

Open Legend RPG is an open source roleplaying game designed by Brian Feister, who sponsors our weekly live game that streams on Fridays at noon Eastern on the Nerdarchy YouTube channel. The core rules for the game are available for free online here.

It feels weird writing an article again when I have not done so in so long. I might dive into stuff currently going on in the game or even stuff that has not been revealed yet so you have been warned.

Kickstarter – Lazer Ryderz! The Totally Rad Tabletop Racing Game!

lazer ryderz! kickstarter tabletopOur friends over at Cardboard Fortress Games are at it again.  This time they jumped into a time machine and took us back to the 80s.  Not only because their game reminds us of Tron, but the artwork, lingo and even their video harkens back to that time frame.

Lazer Ryderz! is a great board game where even the shape of your playing space can have an effect on the game.  Each player in Lazer Ryderz! takes the place of one rider zooming through space trying to claim these prisms.  When your marker crosses a prism completely it changes to your color and you are that much closer to victory.

When you claim a prism the blank prism goes back onto the board thus increasing the number of prism available.  One once player has three prisms claimed at the same time they win the game.  But it is not as simple as that.  There are complications.

Four Reasons We Think You’ll Love Open Legend

open legend roleplaying D&D  Four Reasons We Think You’ll Love Open Legend

Written by: Ish Stabsoz

We know that RPGs are a dime a dozen, and that you can find a system out there for almost any type of game you want to play – and that’s exactly why we are so honored to have a chance here on Nerdarchy to talk to you about why we think you’ll love Open Legend. In this post, we’ll explore the reasons we created Open Legend and talk about why we’re so excited to share our game with the roleplaying community.
It plays like D&D but with more creative freedom
Open Legend was born out of a frustration with a game that we grew up with, a game that we loved (and still do), but, ultimately, a game that held us back from achieving the stories we wanted to tell. It was in the midst of 4th edition D&D that we began experimenting with the home brewed system that eventually became Open Legend. Our experience with 4e was the same as a lot of hardcore D&D fans: it felt too restrictive.

Obviously, we aren’t trying to bash D&D. It’s a great game for players and GMs who want to tell fantasy stories with recognizable tropes and archetypes. And with the strides that fifth edition  has taken, D&D is perhaps the best game to achieve that goal in the industry.
open legend roleplaying D&D
But Open Legend was born out of a desire to let players tell any story at the gaming table that they had read in a book or seen in a movie. We didn’t want restrictions like pre-determined class abilities to prevent players from creating the character they’d always dreamed of seeing in action.

We think you’ll love Open Legend because even though it isn’t D&D, it still plays a lot like the roleplaying game that introduced most of us to the hobby. We love what games like Dungeon World, FATE, and Cypher have done to challenge the expectations of how a roleplaying game feels, but we also realize that not everyone is looking for that sort of paradigm shift. A game of Open Legend still feels a lot like D&D. You still roll for initiative, combat is still conducted turn-by-turn and blow-by-blow, and hit points are still the primary indicator of your character’s health.

Tabletop Roleplaying Games – Cypher System by Monte Cook

Tabletop Roleplaying games have been around a while.  In the last years many different games have

Monte Cook cypher system

English: Monte Cook at the 2007 ENnies. (Photo credit: Wikipedia)

been made.  Some have fallen and and others have thrived.  The hobby of sitting around a table and rolling funny shaped dice is possibly the biggest it has ever been.

Some might say that is because of Monte Cook, and other game designers like him.  Nerdarchy had the pleasure of interviewing him just the other night and it was a REAL pleasure to do so.  Monte Cook has been designing games since he was in college and, if my math is correct, approaching 30 years, designing in the industry.

The Cypher System is a tabletop roleplaying game built on the back of other games, also made by Monte Cook.  Numenera was first and was highly acclaimed for its approach and unique fantasy setting.  Next came The Strange.  This used the core mechanics from Numenera but offered a new setting and different options for character creation designed for that specific world.

It then occurred to Monte Cook that not everyone wants to play in a specific setting and the core rules that these system used could be expanded upon to make a system that was setting universal and in addition could handle any genre of tabletop roleplaying games.

And so The Cypher System was born.  The Cypher System offers things that many other games do not and truly rivals the other games as you can make anything you want.

Major Advantages of the Cypher System

5th Edition Tome of Beasts – Aberrations

Hello again I am guess you can tell from the title that Nerdarchist Ted is here to talk more about the tome of beasts kobold press 5th edition  awesome monsters found in the Tome of Beasts.  Last week I touched on the Devils in the book.  You can check out that article here.  Today we are going to look at some of the Aberrations that can be found within its pages.

Aberrations are creatures from beyond.  They are nor of this world and are the things of nightmares.  This time Kobold Press brings you 20, if my count is right, new aberrations for use in your 5th edition game.  I can assure you that with this spread you get challenge ratings as low as 1/4 with the map mimic and as high as 19 with the Shoggoth

The Map Mimic is cool because it allows dms to use those nasty surprise creatures at the earliest levels.  And who does not want to have them find a map that leads to another mimic?  Think of all the fun you aberrationcan do with such a thing.

Shoggoth, I believe is right out of Cthulian Horrors.  With a challenge rating of 19 I would imagine it would be so.  This is the type of monster that could have a campaign leading up to it as the major adversary.  And since the tome of beasts gives you so many more options you have enough aberrations to make that type of game happen

The Arboreal Grappler is an awesome Ape with limbs that are at least 10 foot long.  Encounter this guy on the plains and you are all set, but meet this guy in the jungle with heavy tree cover and they might just pull you up into their world and let you fall to your death.  

5th Edition Tome of Beasts – Arch Devils and Devils

Last week I delved into the Tome of Beats and the Rulers of the Fey Court.  You can check out that kobold press tome of beastsArticle here.  This week I have torn through the devils and lets see what we get.

Not only does Tome of Beast give us some new lower tier Devils to play with but some Upper tier Arch Devils that can be a source for an entire campaign arc.  If you have not pre-ordered you own copy you can do so here.

We get 4 new Arch Devils to inspire us in new ways.  Kobold press did an excellent job of creating foes with goals and agendas.  They also added a new format of damage requiring weapons to be silvered to damage certain foes.

Arbeyach is the first Arch Devil we get to explore and he is literally made of a swarm of insects.  His greatest weapons is to cause people to be poisoned and he removes resistance and immunities from those close to him.  Be warned.  Though his power wains through inaction he has many that serve him.

Ia’Affrat is actually the offspring of Arbeyach.  While his father is a swarm of insects, he is a swarm of fire.  He is composed of tiny elementals.  So removed from flesh and blood he is immune to weapon damage of any kind.  Do not get into a fight with him unless you are prepared.

5th Edition Tome of Beasts – Fey Lords and Ladies

last week we delved into the Tome of Beasts and touched on the Dragons.  Today we are going to talk tome of beastsabout the Fey Lords and Ladies. This is from the Tome of Beasts  that is coming out for 5th Edition.  You can pre-order your own copy here.  It is expected to be released on September 13th.

They divide the fey lords and ladies up into regions and tell you the power and political side of things.  if you wanted to run a game dealing with them there is the structure set up already.  Each of these mighty beings has the ability to alter the land around around them coming in with legendary actions, lair actions and regional effects.  These beings are not toppled easily and unless you have a DM set things up poorly or you set up machinations correctly you are never going to encounter them alone.

The mythological Cold Iron comes back into play with these might Fey Lords and Ladies.  There has been no previous mention, I am familiar with. There is a side bar for how to obtain them in the game but crafter beware.  These beings are powerful and live a long time.  They might kill you just for making them.  The reason cold iron is a thing as these mighty beings can’t be harmed with weapons that are not made of the stuff.  Only 2 of the Fey lords and Ladies are able to be hurt with just regular magic weapons.  The rest require you to have Cold Iron Weapons.