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Nerdarchy > Dungeons & Dragons  > D&D Ideas — Travel
5e D&D van richten's guide to ravenloft travelers in the mists

D&D Ideas — Travel

D&D Ideas -- Taverns
D&D Ideas: Gifts

Welcome once again to the weekly newsletter. This week’s topic is Travel, you can usually see the weekly live chat over on the YouTubes, but this week Nerdarchist Ted was traveling. We hang out every Monday evening at 8 p.m. EST at Nerdarchy the YouTube channel talk about D&D, RPGs, gaming, life, and whatever nerdy stuff comes up.

Spotlight

This week’s spotlight is on Nord Games. We did a discussion with the owner Chris Haskins on random character generation, their Kickstarter, and the Open Gaming License. Check out the chat here.

Live now on Kickstarter! The Oracle Character Generator is a great tool for any GM!

The Oracle Character Generator provides comprehensive character generation with over 1 billion combinations for any fantasy roleplaying game, writers, and storytellers.

The Oracle Character Generator contains 300 tarot-sized cards, 5 unique decks, is dynamic & versatile and is designed for any fantasy rpg!

The Kickstarter includes 5 decks, each with a theme:

  • Nobles & Clergy
  • Heroes & Champions
  • Merchants & Artisans
  • Townsfolk & Travelers
  • Villains & Scoundrels

Check out the project!

Delving Dave’s Dungeon

With being down an adventuring companion, Nerdarchist Ted we skipped the Live Chat this particular week. I didn’t feel up to soloing that monster.

With Nerdarchist Ted being on the road let’s use that as our point of inspiration for this week’s newsletter. Why might Nerdarchist Ted encounter during his travels or any adventurer for that matter?

Travel is weird in D&D and TTRPGs. It either gets skipped or becomes a drawn-out agonizing slog in the game. We tend to do several things during travel in our D&D games. First and foremost we have a zoom-in and-out approach to D&D travel. The Dungeon Master will narrate in broad strokes what happens until something occurs that the players get to interact with. It’s at this point that we zoom in for some type of encounter whether it is combat, exploration, or a social interaction.

The next thing that might happen in our D&D game is the Dungeon Master might call for a round of player agency. Essentially the DM will go around the table and ask each player for something interesting that came up during the travels. This could be an obstacle the players had to overcome, an NPC they met along the road, or just something interesting that came up like that day when it rained whiskey for an hour. Ultimately the DM has the final say over these additions to the game.

It’s entirely possible depending on what the players add to the game the DM might call for a zoom-in on that particular player addition.

Example:

Player: “There was a warband of orcs we had to evade.”

DM: “Really how many orcs? What time of day? How will you evade this warband? Everyone give me an initiative roll, we’ll be playing this one out.”

The other area where travel can be spiced up and made to be a little more meaningful is the unexpected side quest. This can be something completely random. A wrong place and time scenario. You could use it as an opportunity to reintroduce something from a past adventure like an enemy that got away. Alternatively, you could insert something from one of the player’s characters’ backstories. No matter what type of side quest you go with they aren’t without their own pitfalls. One, it might derail the current plot line and delay things. Two, it could completely sidetrack the players from it and they never go back to it.

There are several upsides though. One. the players get a break from the current storyline and come back to it with fresh eyes. Two, they could get a deeper connection to the campaign world by having things from previous adventures rear its head. Three, deeper connections to their characters, backstories, and the adventuring group weave parts of the player’s backstories back into the current events of the game.

From Ted’s Head

With a lot going on Dave and I had another week off from the live chat. I was returning from the convention Ice and Dice. It was a convention in Cincinnati OH. I was there as a guest to run some games and I had a great time. I highly recommend it if you are looking for a great small convention. Do not get me wrong, cons like GenCon and Pax Unplugged are great with so many people and so much going on, but the small cons can be magical with the hotel and convention being one and the same.

I ran two games while at the convention. I continue to run Zoo Mafia to get feedback on the game we are developing. Go to zoomafiarpg.com to learn more and get access to the free quickstart rules. As with everyone I have run it for, the players had a great time, and one player, as soon as the game was over, said “I need this game in my life!” I was very happy to hear that. I also ran another iteration of my Haunted House one-shot game. It was a great game with a mix of people that played 5e D&D before and players who had not played in a very long time. The one guy had not played D&D since 2e. The house appeared outside of town and people investigated and then disappeared. The house was haunted by a ghost who suffered a great loss while he was alive. The players were able to find clues and loot, from the owner of the house including a chalice and journal that detailed his life with his true love. But, as sometimes happens, something befell the couple and it drove him mad. The players confronted the ghost and we narrated a challenge of how to set the spirit to rest. When it was over the player who was returning to the game was so impressed with the story he asked, “Did you write that?” He was clearly impressed.

While I did not get to play any tabletop games, I was drafted into a Vampire Larp. I had larped before, but that usually involves costumes and the woods, not a singular room at a hotel. I had not read any vampire books in probably 15 or more years and knew nothing of the rules for the larp, but they needed another player and therefore I was down. Once the story got rolling it was full of intrigue back and forth discussion and you guessed it, betrayal. One player in our fleeing out of the citadel gained control of a golem and set it upon some of us. Thankfully my character was strong enough to body-check the golem and let the next person in line deal with it. We then encountered a Roman General who was born in the year 360 much older than the rest of us and he claimed that we should either join and serve him or become his food. I was not into that idea. As one player decided to join him, the head of the house we were visiting decided to try and Mass Dominate everyone to try and fight this soldier. Sadly for him, all of us were successful in resisting his mental intrusion. One player decides he does not want to die so he starts to join, this infuriates our host. The player who set the golem on some of us decides to summon a fire elemental. In the confusion of the elemental being summoned, the player kneeling before the general, I run for it and flee the passages under Venice. I get clipped on my way through but not enough to slow me. I made it out alive. I can’t guarantee the others would. After the others made it through or didn’t we did a wrap-up and talked about the adventure. It was so much fun. I hope to do it again, but another story of course.

I was part of a couple of panels, talking about being a D&D youtuber, podcaster, or twitch streamer. And I helped run a panel on running a successful Kickstarter campaign or crowdfunding campaign. I attended one of the writers of Lost Lorn with the lead writer of Vampire the Masquerade. I took part in the free Paint and Take. The table was open all weekend and had some cool minis provided by Games Workshop.  All in All, I had a great time and I hope that I get to go back next year as I met and talked to a large number of great people. If you have a local convention you attend and want Nerdarchy there please reach out to the convention’s planners and request us to attend.

Go Wild, Do Crime
— and Don’t Let the Humans Catch You!

Join the Zoo Mafia RPG Family! We finished up the FREE Quick Start Rules this week and our Patreon supporters already sunk their teeth into them. If you want to get your paws on your own copy right now you can check it out here and to Zoo Mafia Newsletter subscribers. Find out more here.

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david friant

My name is Dave Friant I've been gaming off and on for over 27 years. But here is the thing it's always been a part of my life I've kept secret and hidden away. I've always been ashamed of the stigma that gaming and my other nerdy and geeky pursuits summon forth. Recently I decided screw it! This is who I am the world be damned. From now on I'm gonna be a geek, nerd, or however folks want to judge me and just enjoy life. Currently one of my greatest joys is introducing my 13 yr old son to table top RPG's.

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