Salutations, nerds! Today we’re going to take a moment to talk about alignment in fifth edition Dungeons & Dragons because let’s be honest, it’s just one of those bottomless topics there are a thousand things to say about. No, really. I was having a conversation with a friend the other day about alignment, what it means and how people play it in 5E D&D. this conversation like so many other conversations about alignment started with the words chaotic neutral.
Salutations, nerds! Today I’m sharing five reasons a fifth edition Dungeons & Dragons character might be out adventuring. So often at the table a Dungeon Master asks what the party is doing at the beginning of a session and players pause before admitting they don’t know. This is fine! Sometimes you figure out a 5E D&D character’s motivations as you’re playing. Today I want to go down a list of reasons your character can run with and what kinds of adventurers fall under these umbrellas.
Salutations, nerds! Today we’re going to talk about sharing responsibility when it comes to tabletop roleplaying games and the ultimate responsibility — to the other people at the table. The important part of a good tabletop RPG is making sure everyone has fun. That’s you and everyone else whether you’re the Game Master or a player. On paper this sounds like a big part of what the GM is there for and in a sense this is correct but the GM has a lot of things they’re already responsible for keeping track of and as a player it’s a good idea to keep tabs on each other’s mental weather.
Salutations, nerds! There’s a lot of discourse online about optimization of fifth edition Dungeons & Dragons character creation and what options to take when you level up. And honestly…we’re still talking about this? A lot? In 2020? In 5E D&D? This has to be an exaggeration. Excuse me a minute while I do a quick online search — oh. Oh, I guess we are.
Salutations, nerds! Today we’re looking at combat in a tabletop roleplaying game and how you as a player contribute to describing them and fostering a more cinematic experience. I can imagine some of you reading this tentatively thinking, “But isn’t this the Game Master’s job?” And actually you’re right — to an extent. Players possess some degree of agency when it comes to how their RPG characters fight is perceived. Now the discussion becomes how to get those cool moves across without being an attention hog.
Salutations, nerds. Let’s sit down and talk a little bit about how to craft a good NPC for tabletop roleplaying games like fifth edition Dungeons & Dragons. We’ve talked about how to get characters and players to like an NPC and today we’re going to get down to the base designs for 5E D&D or any RPG of choice.
Salutations, nerds! We’re taking a powder to revisit Frost King’s arctic environment for fifth edition Dungeons & Dragons. I’ve been thinking a lot about colder places lately and if you remember our vikinglike hobgoblin frost raiders I have new features and traits for you to slot onto these creatures to make your 5E D&D adventurers’ excursion to the frozen tundra more memorable and challenging. Along with these new components you’ll find a couple of other goodies to pair nicely with the myth and magic waiting to be discovered on the frozen tundra. So let’s get cracking.
Salutations, nerds. I’m coming in with some tips and tricks to get player characters to like a the non-player characters in your tabletop roleplaying games. I know we’ve all been there before in situations where you worked really hard on a character for the party to interact with and they got there and just hated them out of the gate. There’s not much to be done about this. You can do everything right and still have that happen every once in a while. Here are some methods I’ve gathered to narrow the margin for error and throw an NPC at your party they’ll like both in and out of character.
Salutations, nerds! We’ve done it. We’ve made it to the last skill in fifth edition Dungeons & Dragons. I hope you’re prepared to make some Survival checks because as suggested by the title, we’re going to get into five skill challenges to give more skill based 5E D&D characters a moment to shine without taking over your entire game. Hopefully. As a note, per the usual each skill challenge is geared toward small moments of conflict to show those hard earned skills off and give a little more conflict to situations that would have otherwise gone smoothly. So without farther ado let’s dig into Survival.
Salutations, nerds. We’ve arrived at the penultimate set of skill challenges for fifth edition Dungeons & Dragons. Be proud of me because you have no idea how tempted I was to skip Stealth, go straight to Survival and make a joke about how you failed your Perception checks. I resisted the urge! So today is all about you making 5E D&D NPCs fail their Perception checks, so let’s get to it. As a note, per the usual each skill challenge is geared toward small moments of conflict to show those hard earned skills off and give a little more conflict to situations that would have otherwise gone smoothly. They are not intended as hooks to bigger adventures but as you well know, no plan survives first contact with the players so know your table and be prepared for what they’re likely to do with what you hand them. Now, roll for stealth.
Salutations, nerds, and we’re back with another 5 skill challenges for fifth edition Dungeons & Dragons. This time it’s Sleight of Hand’s turn in the skill challenge spotlight and I’m going to be honest with you, this one was kind of difficult because Sleight of Hand is one of those 5E D&D skills characters typically instigate themselves by pickpocketing or trying to pilfer small objects in plain view. However, I wasn’t about to skip this one just because it’s difficult. Be prepared though, because things are about to get a little bit wacky and I’m hoping you laugh as hard as I did about it.
Salutations, nerds! Buckle up and cross your fingers I don’t burst into flames about three quarters of the way through typing this one because today we’re going to be talking about Religion skill challenges for fifth edition Dungeons & Dragons. Per the usual these are meant to be momentary stumbling blocks for 5E D&D characters and chances for them to show off their skills rather than the hooks to some other grand adventure, though as we all know the plan never survives first contact with the players. That said, get ready and try not to get smote.
Salutations, nerds! It’s that time of the week again and we’re going to be talking about Performance skill challenges for fifth edition Dungeons & Dragons. As usual, the point here isn’t to send characters off on some grand epic quest so much as to provide a momentary stumbling block giving those skill heavy 5E D&D characters a chance to shine! So without farther ado prepare your world to be a stage. I hope you’ve all practiced those soliloquies.
Salutations, nerds, and today we’re going to to be talking about five flash skill challenges for fifth edition Dungeons & Dragons based on Perception. For example, did you notice the word ‘to’ was written twice in the previous sentence? The point of these is to give you a quick 5E D&D challenge to throw at characters for a moment of conflict when you need one or feel the need to slow things down. None of them are meant to send the party on some epic quest (though it’s always possible with the right — or wrong — group of players). Let’s get ready to roll some Perception checks.
Salutations, nerds. We’re back with another set of five flash skill challenges for fifth edition Dungeons & Dragons. This time we’ll be tackling Nature, which covers quite a few things. Per usual the point here is not to send 5E D&D characters on some epic quest but instead to give them a momentary diversion for those moments in the game where they’re breezing through the adventure too fast and you need to slow things down, or when you have a player who keeps trying to roll a certain skill when you don’t have anything for it so you can give them a little spotlight. So, without further ado, Nature checks.