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March 2016

Nerdarchy > 2016 (Page 11)

Star Wars Age of Rebellion – Beginner Game Review – More in the Box than You think

Age of RebellionHello Nerdarchist Ted here and today we are going to delve into the Age of Rebellion, The Star Wars Role Playing game, begginer box.  Last week we did the Edge of Empire you can read it here.

I did a review of the Age of Rebellion corebook here.but today I wanted to go through the beginner game in detail and talk about the value. Nerdarchist Dave, myself and fairly regular guest and DM on our channel, Scott Garibay sat down and did an unboxing video on this.

Contained in the box are a number of very cool and useful things. You get a complete set of 14 dice, very useful for playing the game. You get the read this first insert with a great example play.  You get the Long arm of the hit insert. There is a double sided fold out map.  You get a wonderful adventure book.  You get a mini or modified rule-book.  I say mini or modified because it is condensed from the core rule-book. Last you get 4 awesome character portfolios detailing the information needed to play these characters.

druid

Player Tips – Adding more Class to your Class – Druid

druidHappy Friday we made it through another week so that means it is time look again through the window and see what cool new ways that you can play your class in Dungeons and Dragons.  Last week we looked into adding more class to your class, Cleric, you can check out that article here.   Today we are going to get wild and talk about the Druid.

How do You Add More Class to Your Class – Druid?

The druid as is presented so far in Dungeons and Dragons 5th Edition has two distinct options.  The options are circle of the land and circle of the moon.  So far based on what I have seen the druids of the land tend to build their spellcasting characters and either rarely use their wild shapes if at all.  If they do use them it for exploration and or stealth.  The druids of the moon tend to walk around as people and use their wild shapes for combat.  Their spells then are used for healing and exploration.

magic item

Oljatt Century Armor – A Dungeons and Dragons 5th Edition Artifact Magic Item Collection

magic itemHello Nerdarchist Ted here and I am going to present a new article series written by guest DM on our channel and frequent guest on our video Scott Garibay.  Scott proposed to make this armor in one of my most recent sessions and while the idea was not fitting for our low magic world of ‘Chimes of Discordia’ it was a great concept that Scott wanted to take further.  So without further ado.

The Oljatt Century Armor, an unprecedented collection of 100 artifact level magic items, were built over a 25 year period by the citizens of the city of Oljatt.

This is the first in a series of articles that will define the following for the Oljatt Century Armor –

Player Tips – Adding more Class to your Class – Cleric

clericWelcome back to another series of mine.  Last week we did a player tip to spice up your bard.  You can read about that one here.  Today however we are going deep into faith and are going to ramp up your cleric.

Now the Cleric is a tricky one because the religion that a character follows can literally put them anywhere on the character spectrum.  Clerics can be melee fighters or spell casters.  It is all dependent on what your stats are and what god you worship.  So how can we add more to an already limitless option.

To do that I say lets do something that will be fitting to the game you are playing and play something that you have not done before.  If you are already used to playing a very martial cleric try the other side.  If you are more used to playing the stand in the back and heal, go martial.

What do You do to Add more Class to your Class – Cleric?

A Guide to the fantasy writings of Ty Johnston

As someone who writes fantasy fiction for a living, one of the questions I most often get asked is, “Where should I start reading your stuff?” In other words, which book should they read first?

This is not such an easy question to answer. It doesn’t help that all my fantasy novels and stories take place within the same world, Ursia, though often in different time periods, sometimes decades or even thousands of years apart.

The Kobalos Trilogy

city of rogues

Generally I suggest readers start with my novel, City of Rogues. It is not only the first book of this trilogy, but it is the first book featuring my Kron Darkbow character. Kron and his time period are sort of the center of my Ursian Chronicles, the books and stories that take place in my fantasy world, and to some extent all my other fantasy writings are related to Kron’s adventures.

Think you might be interested in City of Rogues? Here is the description for the novel:

“Kron Darkbow seeks vengeance, and he plans to have it no matter the costs. Returning to the city of his birth after 15 years, he hunts down the wizard responsible for the deaths of those he loved only to find out another was responsible for the murders. That other is Belgad the Liar, a former barbarian chieftain who is now boss of the city’s underworld.

Following his path for blood, Kron comes across the magical healer, Randall Tendbones, and accidentally reveals Randall’s darkest secret to the world. It’s a secret about the past, a

Player Tips – Ways to get More Immersed in Your RPG – Part 4

immersedWelcome back to Nerdarchy.  Today I will continue my series on getting more immersed in your table top RPG.  Last week I talked about descriptive actions.  You can read that article here.

Today I am going to talk about Flaws and Goals.  Every character that has ever been popular in movies, tv and  books has had some weakness as well as ambition to do something.  The iconic Superhero Superman is an extreme example of these concepts.  His Weakness is a literal weakness.  Kryptonite brings him to his knees, too weak to even move at times. His ambition is plain to help humanity and save people.

Do Flaws and Goals get YOU more Immersed in your RPG?

Board Games in Review – Legendary – Deck Building Game

legendaryHello and Happy Monday.  And if it is Monday you all know what time it is.  That’s right time for another board game review. Last week I veered away from my typical board games to talk about dice.  You can read that article here.

I am a fan of deck building games.  I have been playing them for a while and for a long time Thunderstone was my favorite.  The complex set up eventually became replaced by Ascension.  For Christmas I received a copy of Legendary: The Marvel Deck Building Game.

Not only does this game combine the cool characters you love, both good and bad, but you actually have win conditions and bad guys to fight.  The mechanic is really cool and takes some time to get in stride.  Depending on which super villain you are up against and what hero selection you have it can go from hard to really challenging.

Are You Legendary – Can you take down the Mastermind?

5E

Does Party Composition Matter in 5E D&D

What’s the worst statement one player can utter to another at the gaming table? In my opinion it’s when one player looks to another and says “We need a X. You should play that.” This is such a pet peeve of mine. One I hate the formulaic approach to D&D or any tabletop RPG for that matter. Two I’m not overly fond of other people telling others how to play the game.Three why not play the role yourself if you feel it’s so very important to the adventuring party.

We even did a video about D&D adventuring party composition awhile back.

Brrp!: Getting your beer on with tabletop RPGs

wychwood

Dwarfs are always chugging away at a pint of sturdy stout. Halflings and half-orcs aren’t far behind. Even elves have been known to sip a light ale from time to time. Then there are the adventuring parties, the ones who always seem to gather at … you guessed it … the tavern.

Beer seems to flow in tabletop role playing games. From skill checks involving brewing to rules pertaining to how alcohol affects characters’ abilities, it seems some kind of alcoholic drink, quite often a form of beer, is just under the surface, around the corner, or stuffed inside a backpack.