Like many, I guess we are struggling with indecision. There are many that are not happy with the direction of One D&D, 6th edition D&D, or whatever it is going to be called. They are saying it will be compatible with 5e, but mechanically there are already so many differences that I do find it hard to believe. Maybe it just means that monsters and magic items might be. But we are seeing a new direction of spells, so those are clearly needing the new edition in order to feel like it fits in.
When you look at the druid, the big change is naming it channel nature instead of wild shape and then giving it a few extra things that it can use its channel nature on. I am guessing that other subclasses will give some other options to use channel nature.
When we look at the paladin, while little seems changed, I am rather disappointed with the direction of limiting the smites that can be used in a round. Once you combine that with them, neutering crits to only weapon damage makes it diminishes the paladin even more. The Paladin is far more playable than the druid as is, but with the slightly generic stat block for their steed, it looks like they are trying to remove the fun of choice and limit the fun combos that can come of it.
Going further, the wild shape stat blocks, the familiar stat blocks as well as the steed is clearly a step in the wrong direction. As nerds, we enjoy spending time looking at D&D books or on screens trying to figure out the best combos, and what works with what. Taking away that option removes a big part of the hobby. So please, if you are as unhappy as I am about these I am, please make sure you fill out that One D&D Play Test survey.
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April 1, 2023 at 11:32 am