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Author: Nigel Sanford

Nerdarchy > Articles posted by Nigel Sanford (Page 2)

Homebrew RPG Gaming Tips

RPG gamingWell, today is a day of heat and sweat here in Washington, but I am still riding the high of an amazing gaming session last night.

The thing is we ended up having to wing a lot of thing to make the game as immersive and fun as possible. This got the old grey matter working – how can I pass on a few homebrewed solutions I have learned with experience and innovation?

A list of as many things as I can think of seems like a good place to start. After all, what is Nerdarchy but a place that is not just entertainment but for information of all kinds. Some of these will be no-brainers but some are actually pretty interesting, or at least I think so.

Effects Of Age On A D&D Character Can Enhance the Experience

Effect of age in D&D

age effect

Opening phrase of Prince Hamlet’s soliloquy in William Shakespeare’s play “Hamlet,” Act III, Scene I.

Age is a usually inescapable villain that hunts down any and all who walk this mortal coil.

That being said, there are ways to escape it. What we will deal with here are reactions left to those who don’t have the ability to visit the fountain of youth, become a lich or vampire, and have no chance to ascend to godhood.

The touch of age is something a lot of gamers forget but could do well to keep in mind. After all, the effect of it could very well enhance your gaming experience.

In previous editions of Dungeons & Dragons the effect of age was pretty easy to document.

“To be or not to be? Not to be.” – Arnold Schwarzenegger as Jack Slater, playing Hamlet in the 1993 Columbia Pictures film “Last Action Hero”

In fact, your character could even use it as a form of min/maxing as your physical stats drop while your mental stats raise.

This could be a godsend to casters, especially the wizard and sorcerer who would want to push the DC of their spells as far as possible.

Conversely, a more physical type would run from the cold hand of time, as those physical abilities are their very bread and butter.

RPG Game Master

Worst Ways To DM D&D

There was an interesting ArmorClass10.com-sponsored video done on the Nerdarchy YouTube channel that detailed not just the worst ways to Dungeon Master, but the worst ways that the Nerdarchy crew have DM’d. This caught my ear for the humorous humility one has to have in order to present such. This of course is right up my alley, and akin to my usual theme of humor in the day-to-day discussions of Dungeons & Dragons. So of course I simply had to volunteer to speak on the worst ways to DM, and add my mistakes to the list. Let’s jump in and speak of various mistakes I’ve made, shall we? Let the roast begin!

5 Laughable RPG Campaign Destroyers

“Cambers Quarreling” by Jan Steen, circa 1665 [Image courtesy of Detroit Institute of Arts]

Well here we go again with a response to a video from our Nerdarchy YouTube channel. Specifically the bearded boys had listed what they have seen destroy a campaign to the point that those occurrences can guarantee the fall of your campaign.

I do believe any campaign could survive things that would destroy others, and D&D is a game that can accommodate so many different styles to the point I do not feel safe guaranteeing anything will happen.

What I will say is I have seen things destroy campaigns that would make you roll save vs death from laughter. That being said, I will not name the people who destroyed these campaigns, but I will describe things as I remember them now.

Ahh yes, the mists of time cloud all. Here we go with my experiences, and I would love to hear your experiences.

Gaming Superstitions

In an effort to combine the Nerdarchy YouTube channel and the website articles, I am drawing inspiration directly from this ArmorClass10.com-sponsored video. The subject at hand is gaming superstitions. To begin with let’s define the concept, shall we? Superstition is defined as “a widely held but unjustified belief in supernatural causation leading to certain consequences of an action or event, or practice based on such belief.” With that in mind, let’s delve into a few I have seen, heard of, or been told about.

Dealing with PTSD for RPG Characters

PTSD in gaming

PTSD symptom

Many Marines return to the states with vivid memories of their combat experiences, and the array of emotions they face internally may be hard to detect. While changes in behavior are more obvious, symptoms can also manifest in physical form. [Marines from Arlington, VA, United States/Wikimedia Commons]

Alrighty, well many a statement has been made about PTSD or Post Traumatic Stress Disorder. Many a facet and corner of the internet is about how to diagnose yourself or whatever, and I only state whatever because that is not what this article is about. What this article is about is how to show and bring this intense aspect of recovery from stress into your game. I bring this up for two sources of inspiration in the last 24 hours. The first being a game session one where one of our players chose the background of soldier, and I was thinking how this is portrayed or roleplayed. The other is that I watched the movie Wonder Woman, in which there is a character that has obvious PTSD or ‘shell shock’ as it was known back then. This all combined to get my mind working for this subject in multiple ways.

Creature symbiosis in gaming is just like in real life.

Creature Symbiosis is an Underutilized RPG Tool

Symbiosis is an amazing thing within nature. Symbiosis is defined as the “interaction between two different organisms living in close physical association, typically to the advantage of both.” Now how does this work within Dungeons & Dragons (as well as other games)? Well, amazing Nerdarchy reader, symbiosis is something that both players and Dungeon Masters can use to fill their world with amazing, multilayered experiences that will blow your players’ minds. Below I will be listing a few situations of symbiosis that are already in Dungeons and Dragons, and a few I think would work well within it.

Creature symbiosis in gaming is just like in real life.

The clownfish Amphiprion ocellaris (known from the Walt Disney/Pixar cartoon Finding Nemo). Photo is from a coral reef near the Japanese island Sesoko and taken 2 m below water surface. In the background is the giant carpet anemone Stichodactyla gigantea with which the clownfish forms a symbiosis. Photo courtesy of Wikimedia Commons

Top 10 Stereotypical Roleplaying Gamers

Here we go again. I like top tens. They have a certain charm to them. Being a gamer, I get to see a lot of roles played by an amazing variety of people such as yourself. I know that they can be good, bad, or just plain hilarious. Can you think of the various role players you have seen at your table? I am sure if you think hard enough, something your great mind is highly capable of doing, you can match up at least a few of those listed below with your table. In no particular order, here is the repeated role player types I have seen. Some of these I like, and some I do not. Though I would love to hear your opinions and stories on such.

Gaming Within a Relationship

Well … it happened. I got to introduce someone I was in a relationship with to a table top roleplaying game I was involved in. I have actually done this several times, and have witnessed it from others. In my years I have actually learned a few things from what I have done right and what I have done wrong. Now I have no claim to be a relationship expert, or a love guru, but I do have a road map pointing out a few pot holes on this rather hazardous road. Some things here are from my experience, some are from those gathered from other gamers. Let’s delve into a few things shall we?

Top 10 Things I Hate As A Gamer

gamer gaming tabletop RPGAlright, it is personal gripe time as I have a a few things that are on my grey matter in light of a few friends of mine complaining to me. Here is my top 10 things I hate as a tabletop RPG gamer. This may be things the players do, or just things I hate to do in general. This is not to say this list (done in no particular order) won’t work for another table, or that they are inherently wrong, but that they get my goat when I see them. I highly encourage constructive advice and learning of your gripes in the comment section below. Let’s jump in, shall we?

Top 10 Things I Want to See In 5E D&D

Well, it has been awhile since I did a top ten, and I always loved doing them, so let’s have some fun! I recently started playing in a Fifth Edition D&D game and that has inspired me to think on all the things I want to see in this amazing edition. Maybe we can get a vote on what people like and I will try to bring it to reality. Who knows, the sky is the limit with writers on the loose. These will be pulled from pop culture or roleplaying games, especially earlier editions of Dungeons & Dragons. Without further delay, here is my list in no particular order.

Covering Each Other with Teamwork in RPGs

So, I happen to be blessed and burdened with glorious purpose, and a great team of writers that work alongside me here at Nerdarchy. The fun part is, sometimes we need to live our lives. That is what inspires this article here. See, I am filling in for the intractable Joshua Brickley, and this fits the theme of how teams need to be able to cover each other in times of need. Like the USMC and SEAL teams who train each other in the basics of other necessary jobs, a gaming group needs to be able to do more then fill a single role. Let me go over a few things that may help in such an endeavors.

Advice on Security and Gaming from an Expert

“Vice may triumph for a time, crime may flaunt its victories in the face of honest toilers, but in the end the law will follow the wrong-doer to a bitter fate, and dishonor and punishment will be the portion of those who sin.”
― Allan Pinkerton


Security, at its basic concept, is the effort and mindset to keep those people and things one cares about safe. It is a goal I have dedicated over a decade of my life to as my “day job” is that of a security officer. In fact, on this day I continued my training with a defensive tactics, baton, handcuffs, and OC spray refresher course. This brings me to the very point I wish to convey with this article. Security is not the complacent thing that is portrayed in Hollywood and video games. In fact, in my time I have found that most security officers fit into one of very few categories that will be discussed later in this article. None the less, this is the first of what I feel will be many articles on security in gaming.

Villains are the RPG Gift That Keeps on Giving

Greetings and salutations, Nerdarchy readers!

villains

Jim Carrey as Count Olaf in the 2004 film, Lemony Snicket’s A Series of Unfortunate Events.”(Photo credit: Wikipedia)

I was watching a show on Netflix while I was deathly ill (or so it felt to me) and could not help but be inspired to write on a subject I seem to be gathering a reputation for. Namely, villains who inspire the protagonist to excel into feats of legend. You see, like the villainous Count Olaf, a good villain will be a thorn in the protagonist’s side for a long time and alter their lives on every level. The thing is, in gaming it is too easy to create a villain who is a one trick pony or is killed in a single fight. For this reason, I am going to list a few things to keep in mind and a few things to avoid all together. Let’s dive right in, shall we?

Resolving Conflict and Argument in an RPG

So I had total plan to move on to Vampire and maybe some other stuff too but some thing in my lifegamemaster roleplaying argument    popped up that have inspired me to write for both my own benefit and yours. You see dear Nerdarchy reader, at the gamer table conflicts can arise from a variety of sources and as such there is a need for the tools to combat the evil known as inter party conflict. Well here is a few things I have learned, and a few things to look out for.  I sincerely hope this comes to your aid.


When it becomes Player versus Player…

Sometimes you can have arguments at the table between players on how to interpret a rule. Maybe one learned an earlier version, maybe the rule was written vaguely. Whatever the reason, you can find yourself at the table arguing over the way imaginary heroes swing a sword or vault a horse. Seriously, I have seen it happen for stupider reasons than these but rules are the most common thing to argue about between players. Anyway, no matter the cause, the fact is it is a game. Calm down, and listen to the other side of the argument.No matter how ridiculous they are in your opinion, they deserve the same treatment you would desire.

When both sides are done, I suggest reading the rules as written and checking to see if there is any errata on the rule in question. Very often that can answer the question right then and there as we are only human and thus fallible. I will admit that there has been times I thought a rule read one way but I ended up being very off. What I am getting at is, be ready and willing to admit you are wrong. It happens, to everyone at one time or another. Finally, there is a certain someone who is at the table that has the job of mitigating and arbitrating these situations.