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Dark Paths: Thought Thief (PDF)


The Fifth Edition content in this module continues our exploration down new, darker paths for adventurers to follow. Beginning down one of these dark paths leads to power but at a perilous cost. Heroes of the dark face insurmountable odds and face challenging decisions whether it is worth the cost to fight against such forces by tapping into the same source of insidious influence as their terrible foes.

What secrets will the blazing light of the Shimmer reveal? In this new scenario format we’re creating dynamic encounters you can drop into your game at any time. Not quite an adventure and much more than a random encounter these circumstances engage characters and players with components to construct their own unique story with guidance from the Game Master. Future modules connect together to form non-linear narrative tools for your group to create their own unique stories.

In this scenario a very peculiar kind of thief purloins something extremely precious to an adventurer. Confronting this ne’er-do-well draws adventurers into an unfolding cosmic mystery and by the end they may wish what they’ve learned had been left forgotten. But the new knowledge reveals a method for existing rogues to practice the art of thought stealing. While adventurers work to understand the circumstances they’ve uncovered Something Happens! A cosmic entity deepens the mystery and beckons them to discover power over truth through embracing the light of the Shimmer.

  • Adventure scenario for four 7th level characters
  • Dynamic NPC — Carrow Davenfield
  • New Magic Item — Aurora Cloak
  • New Roguish Archetype — Thought Thief


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