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Nerdarchy > Film, TV and Video  > YouTube  > Nerdarchy on D&D Drow got Skipped by WotC in Monsters of the Multiverse, WHY?

Nerdarchy on D&D Drow got Skipped by WotC in Monsters of the Multiverse, WHY?

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In this 16-minute video on Nerdarchy the YouTube channel Nerdarchists Dave and Ted look at drow and how they are changing in fifth edition Dungeons & Dragons.

The conversation begins with Dave and Ted explaining this video’s inspiration. Monsters of the Multiverse had recently come out, which presents a revised design approach to character races from sources beyond the 5E D&D Player’s Handbook. While this is the specific reason you won’t find any changes to the playable drow race in those pages the video looks beyond this and wonders what happened to all the changes to drow lore and history we heard about last year?

In the video Dave and Ted discuss the new line of thinking when it comes to designing races in official 5E D&D material and they share their perspective on this. As regards drow specifically this leaves the fan favorite race in a strange place until 2024’s evolution of D&D releases in whatever form it’ll take. That strange place in the meantime is being the only race with Sunlight Sensitivity since kobolds and duergar no longer carry this drawback.

The situation with drow in 5E D&D hits another unusual wrinkle courtesy of Monsters of the Multiverse too when it comes to alignment. The lore changes mentioned earlier propose three different varieties of drow in order to create space for dark elves who aren’t the traditional servants of Lloth. But what happened to all those ideas? Monsters of the Multiverse, which replaces all the material in the aforementioned book along with Volo’s Guide to Monsters, doesn’t replace it with the new lore or any lore at all. Hence the drow stat blocks still reflect their traditional niche as evil creature although now with the “typically” qualifier added. Except the favored consort and house captain, both of which are now “any alignment.” Weird.

What happened to all the new lore? Drow can sometimes be divisive when it comes to D&D players especially ever since a dual-wielding ranger emerged from the Underdark. In the post Defense of the Appeal of Drow Player Character you’ll find an enthusiastic pitch for why drow characters are fun to play and include in your 5E D&D campaigns.

Taking Chances is a collection of games of skill and chance for Fifth Edition. Inside you’ll find new and different games for both characters and players to engage with, using their in-game skills and proficiencies for some and relying on the luck of the dice for others. Along with the games are establishments where characters can discover and play them. The largest of these, Union Salon, introduces several new tool kits and even more games giving characters a chance to use their tools in arena-style battles as well as to investigate a mystery. Check it out here!
  • 8 New Games of Skill and Chance
  • 4 Establishments
  • Over a Dozen Unique Items
  • 5 New Tool Sets
  • An Adventure Focused on Using Tools
  • New Playable Race — Dwelf

New videos all the time at Nerdarchy the YouTube channel

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