D&D 5E Character Customization and Fabulous 5E Feats
Hello my fellow gamers, I’m here with some more info for you. Today I want to talk about Dungeons & Dragons character customization and feats. Throughout the evolution of D&D there have been many ways to add flavor, backstory and character customization. In second edition Advanced Dungeons & Dragons you had proficiencies both weapon and nonweapon and these translated mainly to weapon proficiencies and skills in third edition D&D and beyond.
Character customization leading up to 5E D&D
No where was there an easy way to do something extraordinary in combat short of being a spellcaster and even then you were limited to what spells you had access to. Once 3E D&D came out and changed the spectrum of combat and character customization, D&D became a whole new type of game. As a longtime D&D player I had favored the elf for many reasons, but being graceful and long lived highly appealed to me. That all changed with the introduction of the feat.
Humans receive a free bonus feat at 1st level and the feats give you loads of new options, even if you only chose Toughness to give your wizard 3 more hit points. My initial read through of the sneak peak of the 5E D&D Player’s Handbook never mentioned any specific feats other than they were going to be an optional rule.
Without having anything to compare to I again went back to my roots of old and fell in love with the elf, specifically the high elf subrace. Getting the extra language and a free cantrip from any spell list is just amazing. Once I picked up my 5E D&D PHB and got a proper read through my opinions changed once again.
If you have not read through the 5E D&D feat section you really need to do so. In 3E and 4E D&D the feats represented small things and the feat tree was where it was at. You wanted to get to the top of the tree in order to gain the really awesome advantage.
In 5E D&D it is just the opposite. Many of the things that were feats in previous editions are just things anyone can do. For instance the feat Quickdraw allowed you to draw your weapon as part of an action so without it you always had to say, “I am carrying my weapon” or suffer the loss of the action. The feat Spring Attack allowed you to move, attack and move again and without it you could either attack and move or move and then attack. This was very bad for tactical maneuvering. Now both of these things and more are just something you can do in 5E D&D. It really allows for more dynamic character customization. Now feats represent either a specific talent or training. Feats are something that will make a character with one stand out in a session.
The review I saw said it is more than likely a character with a feat will clearly show they are something special. If your Dungeon Master is using the optional rule you can trade the humans +1 to all ability scores for +1 to two separate ability scores, proficiency in a skill of your choice and a single feat. All other characters have to wait until they reach 4th level or higher if they multiclass.
Some feats give the feel of multiclassing without having to do anything beyond the feat. The feat Magic Initiate gives you 2 cantrips and 1 1st level spell from a single spell list. So if I play a fighter and take this feat and now I am fighter/cleric or fighter/wizard. With multiclassing it will take longer before you get access to your ability score increase and feat options, but feats become a way to get access to a small piece of a different classes’ features without actually multiclassing.
The other feat I fell in love with is Heavy Armor Master. This one reduces the damage by 3 for any nonmagical damage you take as long as you are wearing heavy armor. So a human playing a fighter or paladin could take this and essentially gain Damage Reduction 3 at 1st level, in previous edition terms. With the higher chance for death at low levels this could be a total game changer.
The 5E D&D PBD has 42 feats in it. You have to sack two +1 ability score increases to get one at 4th level and beyond. But 13 of these feats give you a +1 ability score increase along with some cool abilities. Look through the list and if you are going to choose an ability score increase see if you can get a feat that gets you the bonus as well as an ability. At worst you can always take Resilient. This feat gives you a +1 ability score increase of your choice and proficiency in the saving throw.
If you are going for character customization in 5E D&D it is an easy choice. I will always opt to take a feat.
So there you have it, my take on the wonders of the fabulous feat of 5E D&D. Tell me your favorite 5E D&D feat in the comments below and why. With that this is Nerdarchist Ted saying until next time, stay nerdy my friend!