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Author: Kienata

Nerdarchy > Articles posted by Kienata

MisCon 32 – A Convention to Celebrate Fantasy, Science Fiction and Horror

MisCon is my local convention here in Missoula, Montana. All of the common trappings of the small convention are present and, in some cases, exceptional. This is really the thing that not only differentiates MisCon from other small cons but makes it absolutely special among conventions. All of the advantages of a small convention (small crowds) with standout special guests and incredible panels, art shows, and much more.

elf

Worldbuilding: Customizing the D&D Elf and Elven Culture

Whats is an elf?

If you’re familiar with my post about dwarves you know from my perspective the issue with integrating them into my game world was a lack of information. I spent a huge amount of time trying to understand what a dwarf was (really) and how I could answer some of the often unaddressed questions about them. It turned out to be a lengthy project and addressing all the quandaries I found, as well as creating a vision I felt comfortable with, took some time and a good bit of reading. The elf was completely contrary to any experience I may have had with the dwarf. I felt not just overwhelmed but dizzy with all the varied concepts.

Worldbuilding: Tyrannical D&D Goblinoids and Dragon God

Building the darkness in D&D

I’ve been doing some D&D worldbuilding recently and one of my favorite elements to work on is the raid/conquest-driven peoples. For my own part the mental blueprint I draw from is the more romantic version of Mongols, Vikings, or Visigoths. I say the romantic version because, despite what pop culture may want you to believe, these were well-organized peoples. Complex internal structures were used to support raids which were more often a means to extend influence and power rather than fill the bellies and purses of the raiding warriors.

D&D Dwarves

Worldbuilding: Customizing the D&D Dwarf and Dwarven Culture

While speaking with a friend about game world ideas for Dungeons & Dragons I mentioned I had done some preliminary work on defining the human cultures of my game world to which he immediately asked “what kind of dwarves will you use?” I honestly hadn’t even considered anyone’s perception of a dwarf would vary greatly from my own so I went with what felt like a natural and reflexive answer. “Oh you know, standard quasi-norse-scottish dwarves”.