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Nerdarchy > Film, TV and Video  > YouTube  > Nerdarchy on More Exciting D&D Fights by Stealing From Cypher System RPG

Nerdarchy on More Exciting D&D Fights by Stealing From Cypher System RPG

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In this 17-minute video on Nerdarchy the YouTube channel Nerdarchists Dave and Ted explore combining combat mechanics from other RPGs to fifth edition Dungeons & Dragons to make combat more interesting. Specifically they look at what Cypher System offers in the way of dice roll effects beyond only a natural 20.

In the video they discuss the potential options based on Cypher System’s additional effects when a natural d20 roll lands on 17, 18, 19 and 20. In some bases this is a minor bump in damage and others through various extra effects. They also touch on incorporating the concept of Lingering Injuries, which are presented in the 5E D&D Dungeon Master’s Guide.

Sometimes heroes need to dig deeper and become a little more heroic. From Hit Dice to Heroics is a supplement for Fifth Edition. There are over 40 options for spending Hit Dice other than regaining hit points. Players can begin tapping into these options as soon as they hit 2nd level. Your character class and sometimes your subclass determine what option might be available to you.

Channel your very vitality into arcane or divine might if you are a spellcaster. A barbarian can channel even more of their mighty totem animal. Fighters are inspired to even deadlier skill with their blade. These are just some of the possibilities found within. There at least three new options for each class.

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