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Creature-Touched Heroes: Constructs (D&D & RPG Guide)

How Video Games Influence Modern Tabletop Roleplaying

Mortals Made, Rebuilt, or Bound by Artifice

Not every hero is born.
Some are built.

In the Creature-Touched Heroes series, we explore how the great creature types of Dungeons & Dragons leave their mark on player characters. Constructs represent a very different kind of influence—not bloodline or blessing, but creation through intent.

They are proof that mortals can rival gods, reshaping flesh, metal, and magic into something that thinks, feels, and acts.

Construct-touched heroes live in the space between object and person, tool and soul. Their stories often ask one haunting question:

If you were made for a purpose… do you get to choose your own?


Constructs in the Creature-Touched Heroes Series

Where dragons inherit power and fiends bargain for it, constructs are designed.

They are built to serve.
Built to fight.
Built to endure.

And somewhere along the way, many of them begin to wonder if that is all they are.


What Are Constructs in D&D?

Constructs are artificial beings animated by magic, alchemy, divine sparks, or arcane programming. Golems, homunculi, animated armor, modrons, and war machines all fall under this creature type.

Core Construct Themes

  • Creation and control

  • Obedience versus free will

  • Identity and personhood

  • Augmentation and replacement

  • The ethics of artificial life

Construct-touched characters often wrestle with:

  • Memory gaps

  • Embedded directives

  • Failsafes or shutdown commands

  • The fear that they are replaceable


Construct-Associated Races & Lineages

Unlike many creature types, constructs have explicit player-facing options in D&D 5e.

Official Races & Lineages

Warforged

  • The definitive construct race

  • Living metal, wood, and stone

  • Ideal for post-war identity and autonomy stories

Autognome (Spelljammer)

  • Clockwork beings powered by magic and ingenuity

  • Perfect for whimsical, tragic, or curiosity-driven constructs

Reborn (Construct-Flavored)

  • Characters rebuilt, stitched, or restored after destruction

  • Excellent for memory loss and fragmented identity arcs

Simic Hybrid (Reflavored as Augmented)

  • Mechanical limbs and reinforced bodies

  • Represents gradual replacement of the organic self

Reflavoring Other Races

Many races can become construct-adjacent:

  • Humans or elves rebuilt with arcane prosthetics

  • Dwarves encased in rune-etched armor from birth

  • Plasmoids flavored as artificial alchemical matter


Best Classes & Subclasses for Construct-Touched Characters

Construct-aligned heroes blur the line between spellcaster, engineer, and weapon.

Core Construct Options

Artificer – All Subclasses
The heart of construct storytelling.

  • Battle Smith – Steel defenders and martial logic

  • Armorer – Living armor as identity

  • Artillerist – Mobile siege engines

  • Alchemist – Synthetic life and experimental bodies

Fighter – Rune Knight

  • Ancient runes etched into armor or chassis

  • Feels like a magically engineered weapon

Wizard – School of Transmutation

  • Masters of reshaping matter and form

Paladin – Oath of the Crown or Watchers

  • Living sentinels sworn to law or reality

Barbarian – Juggernaut (Reflavored)

  • Rage as overclocking or mechanical surge


Feats That Reinforce Construct Identity

Feats represent upgrades, reinforcements, and latent programming.

  • Tough – Reinforced plating and internal supports

  • War Caster – Built-in spell matrices

  • Skill Expert (Tools) – Integrated toolkits

  • Heavy Armor Master – Shock absorbers and layered plating

  • Sentinel – Defensive protocols and threat detection


Construct-Themed Spells & Artifice Magic

Even non-artificers can reinforce construct themes through spell selection.

Creation & Animation

  • Animate Objects

  • Create Homunculus

  • Tiny Servant

Reinforcement & Repair

  • Mending

  • Shield

  • Absorb Elements

  • Protection from Poison

Control & Programming

  • Hold Person (reflavored as paralysis fields)

  • Command

  • Glyph of Warding


Narrative Hooks for Construct-Touched Heroes

Construct characters excel in philosophical, political, and post-war stories.

Story Hooks

  • A PC was built as a weapon and now seeks peace

  • Their creator is missing—or wants them back

  • A kingdom debates whether constructs have rights

  • Hidden directives activate at the worst moment

  • A damaged construct must decide whether to be repaired… or changed

Ideal Campaign Styles

  • Magitech or steampunk settings

  • Post-war or reconstruction campaigns

  • Political intrigue involving artificer guilds

  • Stories about autonomy, creation, and personhood


Closing Thoughts: Made, Not Owned

Constructs challenge one of fantasy’s oldest assumptions:
that life must be born to be real.

Construct-touched heroes prove that intent, memory, and choice matter more than flesh.

They were built to serve.
They were built to endure.
They were built—but they choose who they become.

Being made does not mean being owned.


Thanks for reading. Until next time—stay nerdy!!

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Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table top role player for over 30 years. I have played several iterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness as well as mnay others since starting Nerdarchy. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite board game is Betrayal at House on the Hill.

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