5E D&D Character Build — Gnome Illusionist
Nerdarchy recently did a video on fifth edition Dungeons and Dragons races — the gnome. Which has led me to want to play one. For me gnome illusionist was one of the iconic characters from AD&D. The great thing about gnomes to me is they share a lot of the cool traits of dwarves when it comes to their industrialness, but lack the dwarven somberness. They are fun loving and gregarious by nature easily lending themselves to a comedic role without taking away too much from a serious game. One of the things about these guys is they’re practical jokers and jovial by nature. I think this adds a great dynamic to a group of adventures. When you combine their nature with their affinity for illusion magic in the case of the forest gnome or tinkering when it comes to the rock gnomes it’s the perfect storm for creating a trickster character.
5th Edition Dungeons and Dragons Races | The Uncommon Races — Gnome
I’ve got several reasons to do this.
- First I wanted to finally make a character that wasn’t playing against type.
- Second I’ve seen this guy’s games and they can get a little out of control so this seemed like a good way to add to the mayhem as long as the half-orc cleric of Gruumsh doesn’t murder me first.
- Third a gnomish illusionist was my first AD&D character as an adult gamer.
So here is the back story for Sandy the Frecklefooted StreetRat
Sandy has been running through city streets hungry and half starved for as long as he can remember. He has know idea who or where his parents are. He only remembers the kind old woman that took care of him and would read to him from books she had hidden away. He only remembers a few years of this because she succumbed to sickness once again leaving Sandy all alone. He doesn't even know her real name just that he used to call her nan and that she taught him to read before passing. A rare talent for a street rat. He's always been scrawny compared to the other street urchins so he's had to be smart and nimble in order to survive. His only real friend is Whiskers the mouse that he keeps in one of his many pockets. One day his luck changed when he managed to steal an old man's pack that contained among other things a strange book and a divination card bearing his likeness. Over the weeks and months to follow he began deciphering the book. He used the knowledge to summon forth another friend, Bubbles. Bubbles is a quipper fish, think piranha. So in order facilitate his companionship with bubbles he carries him around in a lidded fish bowl that Sandy has learned to use as spell focus to channel his arcane magic through. He is now on the run trying to not have the book that is changing his life taken from him. The Secrets within have helped him to earn coins doing street performances or facilitate a timely get away during pick pocket attempts that have gone awry. When not looking over his shoulder, scrounging for survival, or growing his budding arcane talent Sandy can usually be found trying to convince Bubbles, Whiskers is not food.
I plan to play Sandy as a lost soul trying to find his place in the world. He really wants to do the right thing, but he struggles with it due to his harsh childhood. I’ll be drawing inspiration for Sandy from DragonLance and the kender.
Below is the character sheet for my D&D 5E Gnome Illusionist, Sandy the Frecklefooted Street Rat both as an image and a link to the PDF.
Shane Smallwood
October 17, 2014 at 12:47 amVery cool. Thank you. I found the information quite helpful as I've been reading the 5th ed. PHB but haven't tinkered with it yet.
David Friant
October 20, 2014 at 10:09 pmGlad it helps. You should tinker away it's a ton of fun. I had a blast running this character.
-Nerdarchist Dave
Nathan Gorton
January 16, 2015 at 3:49 pmIve been trying to create a gnome ranger, any tips?
Dave Friant
January 16, 2015 at 12:01 pmSure I’d go forest gnome subrace for the dex bump. My intent would be to use ranged weapons and not close with enemies if possible. The speak with small woodland animals is super thematic to a ranger. While the minor illusion cantrip would offer up some utility. I’d look at the outlander and urchin back grounds. If you kind of want to be able to double as a rogue the urchin background is useful. If you really want to be a master of of the wilderness the outlander will do that for you. In my opinion you almost have to go hunter path unless you really want a mount. The beast companion will have a higher movement than you which is useful. I just really hate shared actions. I beefed that path up in the game I’m running. Short bow will be your weapon of choice. I’d most likely dump chr or int using the point buy I’d go Str 10 Dex 16 Con 14 Int 10 Wis 14 Chr 9. How’s that for starters?
Jakob Goßlau (hunterr)
August 6, 2017 at 10:18 amCan anyone send me a clear version of the three character sheets? I can’t afford a new scanner right now to scan them by myself from the handbook of 5e…