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Nerdarchy > Roleplaying Games  > Zoo Mafia  > Zoo Mafia: The Button—Precision Under Pressure
Zoo Mafia, Button, Hitman, Gun-man, Leopard

Zoo Mafia: The Button—Precision Under Pressure

Zoo Mafia: The Grifter—Master of the Long Con
Zoo Mafia: The Lookout—Eyes on the Prize

So, you’re eyeing the Button playbook in Zoo Mafia, huh? Good choice. If the crew’s a machine, the Button isn’t the engine—that’s someone else’s job—but they’re definitely the trigger. The sharp, focused precision. The one who steps up when finesse and firepower are the only things standing between the job and total disaster.

Let’s talk about what makes the Button the hotshot of the team, the highs of pulling it off, and the potential pitfalls of this thrilling playbook. You can check out more on the Grifter here.


The Good: Why the Button Rocks the Table

1. You’re the Crew’s Sharpshooter.
Other playbooks might punch hard, sneak better, or hustle faster, but nobody brings the kind of calculated lethality you do. Whether it’s hitting the bullseye from across the room or executing a flawless plan to remove a target, you’re the one the team trusts when it’s time to bring the heat. Your skill with firearms and other ranged weapons isn’t just cool—it’s clutch.

2. Precision is Your Middle Name.
Being a Button isn’t about brute force or mowing people down like you’re in a bad action movie. It’s about pinpoint control. You don’t just shoot to kill; you shoot to end the fight before it even starts. You’re the team’s tactician in high-stakes moments, the one who knows how to line up the perfect shot—figuratively and literally.

3. You Bring the Drama.
There’s something inherently cinematic about being a Button. From the quiet intensity of stalking your mark to the split-second decision of whether to pull the trigger, you’re constantly creating moments that could be straight out of a noir film. It’s not just about hitting your mark; it’s about the story you tell while doing it.

4. You’ve Got the Coolest Tools.
Let’s talk gear. Silencers, scopes, customized pistols—maybe even something exotic, like a crossbow or blowgun, depending on your character’s vibe. The Button gets to play with the most exciting arsenal, and every weapon is an extension of your precision and expertise.


The Challenges: Why Playing a Button Can Be Tough

1. High-Stakes, High Pressure.
When your role is to eliminate threats or make sure the plan goes smoothly, there’s not much room for error. Every missed shot or bad decision can spell disaster for the crew. You’re the person everyone looks at when things go sideways, which can be both exhilarating and stressful.

2. Violence Isn’t Always the Answer.
Sure, you’ve got guns (and the skills to use them), but not every problem can—or should—be solved with a bullet. Finding ways to contribute to the story and the crew during non-combat situations can be a challenge if you lean too heavily into your weapons.

3. The “Trigger-Happy” Trap.
It’s easy to fall into the mindset of being the team’s problem-solver in the most literal way possible. But Zoo Mafia thrives on nuance. A Button who knows when not to shoot can be just as interesting (and valuable) as one who does. Picking your battles and saving your bullets for the right moment makes those moments all the more impactful.

4. You’re Always in the Crosshairs.
A reputation as the team’s trigger man comes with baggage. Rival crews want to take you out first. Targets get jumpier when they see you around. And don’t even get me started on what happens when someone catches you without your weapon.


Tips for Making the Most of Your Button

1. Precision Isn’t Just for Combat.
The Button’s skill set might center on violence, but their focus, planning, and sharp instincts can shine in other ways. Use your knowledge of security to help the team plan heists. Leverage your knack for understanding layouts to suggest the best approach. Be the person who’s thinking three steps ahead, even when bullets aren’t flying.

2. Add Some Depth to Your Deadliness.
A Button with a backstory is chef’s kiss. Why did your character pick up a gun in the first place? Are they haunted by past jobs? Do they have rules they refuse to break, or are they just in it for the payday? These kinds of details make your character more than just the team’s muscle—they make them memorable.

3. Keep Your Cool.
Your Button doesn’t have to be flashy or loud to be effective. In fact, the best Buttons are often the calm, collected ones—the ones who don’t panic under pressure and can stay laser-focused even when things go sideways.


Final Thoughts: The Art of the Button

Playing a Button is all about walking the line between precision and chaos. You’re not here to kick down doors—that’s the Wild characters’ job. You’re here to make your shots count, to play the long game, and to bring the heat when the moment calls for it.

So, load up, stay sharp, and don’t forget: it’s not just about pulling the trigger—it’s about why you pull it.

What’s the wildest moment you’ve had as a Button? Drop it in the comments! Let’s swap stories of perfect shots and close calls.

If you are a fan of Zoo Mafia and want to be notified when we go live on Kickstarter make sure you head over to the follow page to get notified. If you want to be on the newsletter to get all the details as we release them you can sign up here.

Thanks for reading. Until Next Time, Stay Nerdy!

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Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table top role player for over 30 years. I have played several iterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness as well as mnay others since starting Nerdarchy. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite board game is Betrayal at House on the Hill.

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