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Nerdarchy > Dungeons & Dragons  > Dungeons and Dragons Player Tips – Playing Your Flaws

Dungeons and Dragons Player Tips – Playing Your Flaws

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Dungeons and DragonsHello Fellow Nerdarchists.  When you break down and look at character concepts 5th edition not only has the system in place that each character has in their traits a flaw as well as the standard stat array has a low stat.

These features can be considered by many a problem to avoid, while others see these as awesome role playing situations and awesome parts of the story to make the session memorable.

Player Tips  – Play up Your Flaws as much as You do Your Strengths

One of the characters I am playing has no ability to lie or tell a falsehood if you will.  In some gamesplayer tips this is not a problem as how many times does a hero need to lie.  If the game however has a rogue driven story-line this can be role playing challenge.  If enough issues happen because the one character does not have the ability to lie the party will begin to know ok we are about to enter a delicate situation, what do we do with Ted’s character this time.

Those things can become comical and interesting and possibly talked about for years to come.

5th editionStats are another thing that can be flawed in a character.  Instead of looking at your stats and ignoring why you have a low stat, figure out that part of your story-line so that not only do you have a good reason for having that stat but it is something that has a cool story to it as well.

Flaws in Dungeons and Dragons 5th Edition

Were you dropped as a baby.  Were you isolated from others until later in life so you have no idea how to act around people.  Did you suffer a debilitating injury or disease that has wracked your body with its effects.  These things all create drama and memory.

How many of you have read the Dragonlance Chronicles and saw what Raistlin had to endure with his weak constitution?  All of these type of issues are things to consider not to make your say how can I avoid the weakness but how can it become memorable and enjoyable.

 

After all Dungeons and Dragons is a game.  It is a game of fun and exploration.  Not only of the dungeons of the world of of the characters themselves.  Despite what others might say, you do not ever get to win at Dungeons and Dragons you only get to have fun with it.  So look for the fun with every piece of the puzzle not just the best parts of your character.

Be it in Dungeons and Dragons or any other Role Playing Game play up your weaknesses or your flaws as much as you play up your strengths and perhaps you will find even more enjoyment in the game that you already love.

Until Next Time, Stay Nerdy!

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Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table top role player for over 30 years. I have played several iterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness as well as mnay others since starting Nerdarchy. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite board game is Betrayal at House on the Hill.

1 Comment

  • Ty Johnston
    October 13, 2015 at 7:10 pm

    Good points all around. One of the most fun gaming experiences I've had of late was when one of my Deadlands characters had the Doubting Thomas trait, which meant she did not believe in anything supernatural, all while a mad scientest herself and surrounded by other characters who used magic or were even undead. Coming up with her rationalizations became a big part of the fun for me, but it also brought plenty of laughter to the table.

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