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Nerdarchy > Uncategorized  > Use Your Animal, Use the Setting in Zoo Mafia
Zoo Mafia, Ape on the loose

Use Your Animal, Use the Setting in Zoo Mafia

Your City Shapes You in the floating lands of Aether Skies
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Here’s the secret sauce to making Zoo Mafia combat legendary: lean into the fur, feathers, tusks, and tails, and then set it loose in the madhouse that is the zoo.

Bugs Bunny counting stacks of money

The mob has just made a big score in tonight’s session of Zoo Mafia RPG.

Sure, you could just have your crew of animal gangsters trade bullets in an alley. But why stop there? Zoo Mafia shines brightest when every brawl feels like The Untouchables meets Looney Tunes after dark.

Fight Like Your Animal

Every animal gangster comes with built-in flair, so don’t waste it. Think less “generic mobster with a Tommy gun” and more “this character couldn’t be played by anyone but a wombat with a grudge.”

  • Parrots – Turn ambushes into divebomb raids, raining chaos from above while squawking insults.

  • Lemurs – Nobody expects the tail-whip until it knocks a gun out of a rival’s hand.

  • Hippos – When the booze flows and fists fly, you go feral. Treat the battlefield like it owes you money.

  • Snakes – Use coils to disarm, strangle, or yank a rival into the line of fire.

  • Porcupines – You don’t just fight—you turn into a walking hazard zone, with quills stuck in anyone dumb enough to swing at you.

The point is: exaggerate your species traits until they’re as iconic as your gangster’s pinstripe suit.

Fight in the Zoo

two chicks with guns

Zoo Mafia RPG Chicks Don’t Mess Around.

Now, let’s talk about where the magic really happens—the setting. The zoo isn’t just scenery; it’s a live-action prop house for chaos.

  • The Primate House – Grapple, swing, or knock a rival off a railing into the howling crowd of monkeys below.

  • The Flamingo Pond – Pink feathers, broken glass, and someone tossing a grenade in to scatter everything.

  • The Penguin Exhibit – Try to keep your footing while sliding across icy rocks as tuxedoed birds scream at you.

  • The Reptile House – Low light, glass tanks, and the ever-present possibility of breaking one open by accident (or on purpose).

  • The Big Cat Enclosure – Is it a fight, or did you just add a lion to the initiative order?

Combat should never be a straight shootout—it should look like a carnival of claws, teeth, and mob chaos where the setting fights back as much as your enemies do.

The Sweet Spot: Mayhem with Meaning

The trick is to make fights feel unpredictable without becoming a cartoon mess. Every flying tackle, shattered exhibit, or improvised weapon should remind the players they’re in your zoo, your city, not a generic crime drama.

Encourage your players to ask themselves:

  • “What would my animal do in a fight?”

  • “How can I make this place part of the brawl?”

When both answers come together, Zoo Mafia combat stops being just dice rolls—it becomes a story worth retelling. If you are a fan of Zoo Mafia and want to be notified when we go live on Kickstarter make sure you head over to the follow page to get notified. If you want to be on the newsletter to get all the details as we release them you can sign up here.

So next time bullets fly, don’t think cover and angles. Think: What’s the most chaotic, animal-driven, setting-breaking thing that could happen right now? Then do it. Twice.

Thanks for reading. Until Next Time, Stay Nerdy!!

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Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table top role player for over 30 years. I have played several iterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness as well as mnay others since starting Nerdarchy. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite board game is Betrayal at House on the Hill.

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