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Fantastical Mounts for 5E
A resource for Dungeon Master and player alike. Nerdarchy introduces five new and unique mounts ready for your 5E game from our Chimes of Discordia campaign setting. This digital book includes rules for these creatures with regards to trade goods, training, and adding flavor to your campaign world. There’s even multiple versions the different mounts we introduce. Perhaps you’ll even find your druids assuming the guise of a dranther or kangoram in your game.
From Hit Dice to Heroics
Sometimes heroes need to dig deeper and become a little more heroic. From Hit Dice to Heroics is a supplement for Fifth Edition. There are over 40 options for spending Hit Dice other than regaining hit points. Players can begin tapping into these options as soon as they hit 2nd level. Your character class and sometimes your subclass determine what option might be available to you.
Channel your very vitality into arcane or divine might if you are a spellcaster. A barbarian can channel even more of their mighty totem animal. Fighters are inspired to even deadlier skill with their blade. These are just some of the possibilities found within. There at least three new options for each class.
Maze of Mandoon
A 5th edition Dungeons and Dragons adventure for 4-6 characters of 3rd-5th level.
What will your brave adventures do once they found themselves swept up in the aftermath of a Chaos Storm? Few ever enter the maze and fewer still ever exit it. Who created it and why? Will they try to unravel these mysteries or just struggle to survive?
Empusia, Curator of Souls | FREE for International Tabletop Day
This April in celebration of International Tabletop Day Nerdarchy has orchestrated the giving away of a full set of special rewards normally reserved for our patreon members.
This is part of our homebrew rewards and we want to celebrate international tabletop day with all of you by giving it away for free. All you need to do to get a hold of this is to add it to your cart and download it by following the instructions.
What you will get in the Empusia, Curator of Souls supplement is a collection of magic items, a monster, an ally or enemy, a dynamic encounter, and lore of the land – in this case, information on Empusia herself!
The Krinch who Stole Father’s Winters Day
In this RPG adaptation of “The Grinch Who Stole Christmas”, a band of adventurer’s will investigate clues to lead them to the Krinch, a diabolical goblin who stole all of the gifts, decorations, and feasting foods from the citizens of Gryphongaff for the upcoming winter solstice holiday of Father Winter’s Day and perhaps learn the true meaning of the holiday.
The Krinch who Stole Father’s Winters Day is a Holiday Adventure for a Level 3-4 Adventuring Party
A homebrew Dungeons & Dragons 5th edition adventure optimized for play for four 8th Level Player Characters. It is an adventure built on the three pillars of Dungeons and Dragons 5th edition play – Exploration, Interaction, and Combat. First released for International Tabletop Day 2017. Arbor Jade was a collaborative effort among several of the Nerdarchy.com contributors at the time it first came out.
- Megan R. Miller wrote a character within the adventure, created an art piece for the adventure and received art from Lyndsey Watson.
- Doug Vehovec was the key architect for the adventure’s main story, aided with the layout and also received art from Baptiste Blanchet.
- Joshua Brickley thought of the idea to provide a free D&D 5E adventure for International Tabletop day, wrote a character within the adventure and aided with the layout.
- Nigel “Nubz” Sanford provided the key villain characters for the adventure.
- J. Scott Garibay edited all characters and story and ensured digital delivery.
The Player Characters are charged by a blind wizard to hunt a band of brigands known as Shard Iron. As the Player Characters journey through a magical forest pursuing Shard Iron, they encounter two guardians of the forest who request the Player Characters aid in stopping a disturbance in the forest. The Player Characters must choose who to aid, what quest to abandon, and then survive their choice.