Only logged in customers who have purchased this product may leave a review.
Beardomancy is a new Fifth Edition wizard Arcane Tradition for the follicly empowered. These wizards have mastered the ancient tradition of Beardomancy. No matter your gender you can master the school of beardomancy with enough patience and dedication. Bring your beard to bear against foes and protect your allies with beardomantic energy from the Beard Dimension. But there are dangerous entities there too, not to be tangled with lightly.
Within you’ll find:
- New Wizard Arcane Tradition
- New Feat
- New Monster
- New Spells
- New Items
- New Magic Items
Horris the Horned Lord 5E Encounter
Horris the Horned Lord is an encounter for 4-6 adventurers of 5th-8th level for the world’s most popular role-playing game. Perfect for Game Masters that need a single encounter or to fill in for a night of gaming. There is opportunity for social and combat encounters during a jaunt to a wizards tower on the way to or from a small town.
Horris the Horned includes four new creatures: the spelleater and greater spelleater minotaur, elite bugbear of the horned king, and bugbear witchdoctor of the horned king. There is also a map of the wizard’s tower.
Bestiary of Benevolent Monsters for 5th Edition
For 5th Edition
You can never have too many monsters for you 5th Edition game. That is why we created Bestiary of Benevolent Monsters. We wanted to fill a niche within the game that is being under served. To that end we set out to construct new and interesting monsters of a good persuasion.
Uses for Good Monsters
Maybe you need to adjust the attitude of some murder hobos. You could be running an evil campaign. Perhaps you’d like to set up an epic misunderstanding between the player characters and entities that are champions of good.
What You’ll Find Within
30 pages of monsters. Generic uses for any good monsters for your 5th Edition campaign as well as specific uses for the monsters contained within these pages. Each monster entry includes DCs for lore checks and what proficiency to use. And of course stat blocks for each new monster.
From Hit Dice to Heroics
Sometimes heroes need to dig deeper and become a little more heroic. From Hit Dice to Heroics is a supplement for Fifth Edition. There are over 40 options for spending Hit Dice other than regaining hit points. Players can begin tapping into these options as soon as they hit 2nd level. Your character class and sometimes your subclass determine what option might be available to you.
Channel your very vitality into arcane or divine might if you are a spellcaster. A barbarian can channel even more of their mighty totem animal. Fighters are inspired to even deadlier skill with their blade. These are just some of the possibilities found within. There at least three new options for each class.
Gaze of the Void Eye for 5th Edition
For the Fifth Edition of the World’s Most Popular Fantasy Roleplaying Game
An adventure for 4 characters of 10th-14th Level.
Are your adventurers afraid of the dark? After this jaunt into a world perpetual darkness to face the threat of the Void Eye, they will be. Perfect if you need an evening adventure or want to take your campaign in an unexpected direction.
What You Will Find Within
New rules to traverse a world of darkness, new magic items, new monsters, new spells, and NPCs all of which can be dropped into your game.
Trip to the Planar Zoo
Fifth Edition adventure for 4-6 characters of 10th-15th level
Trip to the Planar Zoo is no walk through the park. What do you do when wake up as part of the humanoid exhibit in the Planar Zoo? Will the players learn the truth of their captivity, or will the zookeepers perfectly constructed habitat keep even the sharpest adventurers in the dark?
Inside you will find:
- New Magic Items
- New Player Race
- New NPC
- New Monsters
Maze of Mandoon
A 5th edition Dungeons and Dragons adventure for 4-6 characters of 3rd-5th level.
What will your brave adventures do once they found themselves swept up in the aftermath of a Chaos Storm? Few ever enter the maze and fewer still ever exit it. Who created it and why? Will they try to unravel these mysteries or just struggle to survive?
Lord of Dead Dreams
For 5th Edition
Within these pages you’ll find threats from the wild places where the fey come from. Not all fey are nice and playful. Some thrive on dark dreams and nightmares. This adventure will pit characters against one such villain who revels in ripping the dream essence from mortals.
Adventure suitable for 4-6 Players of 4th-8th level
2 new magic items
1 new monster — onibara
1 unique villain — Jarease, Lord of Dead Dreams