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Nerdarchy > Roleplaying  > What to Do When Immersive Roleplay Goes Sideways

What to Do When Immersive Roleplay Goes Sideways

5E D&D Magic-Devouring Monster -- Mage Eater
Dungeons and Dragons 5th Edition - Custom Race - Boarks

We have all been there … the map is setup, the pizza is on it’s way,

pizzamap What to do with Immersive Role Play Gone Wrong | Player Tipsand the Game Master has begun to explain the problem in a low country accented voice on how ankhegs be bustin’ out of them there fields, swallowerin’ mi pegs ‘hole.

This farmer could really use some help from some adventuring folks and most of the players agree without asking about rewards or other such things.

Except for the Warrior Noble, he refuses to talk with the man, let alone help him.

What to do, what to do? The noble certainly isn’t going to risk his life for such a lowly commoner, “it is simply not done”.

What to do with Immersive Role Play Gone Wrong | Player Tips

This scenario is a classic example of immersive role play gone wrong. How can the adventuring party get their groove on when the muscle doesn’t want to show up and dance?

If that ankheg infestation is dangerous to take on without the fighter then the rest of the players are beholden to the character’s background and choices.

But ultimately there adventuring fun is being held hostage by a player.

Ideally I want to be in conflict with the characters but not the actual players at the table. What can we do to mitigate backgrounds and player concepts that, at first, seem to clash with the adventures and goals of the party?

Player tips and what to do so you don’t end up being “that guy”

  1. Check out this video

Don’t have time to check it out? Then I will give you the short short version.

What to do with Immersive Role Play Gone Wrong | Player Tips

  • Stay Flexible, the more rigid the background or mindset of the player the harder it is to create reasons to go where the character may not have gone before.
  • Talk with the gm and other players, have open communication between the group so they know where you are coming from
  • Figure out how your character could say yes to going out on the adventure or how they could be convinced to complete a task.
  • Add to the fun of the game for the players, don’t make your choice out of pride for your immersive role play skills. Where you end up sticking to a character concept so fiercely that it ruins the evening’s fun for everyone else.

These are a few of the player tips brought up in the video. For more players tips , game master tips , and much more come over to our youtube channel here.

Immersive role play can really add to everyone’s overall experience in the gaming session. Just remember when you are in a bind about what to do with your character consider one of the following solutions to get you back in the game.

crossed out What to do with Immersive Role Play Gone Wrong | Player TipsIf your character won’t do something, reverse the thought process and consider what is needed for the character to go on the adventure or perform the activity. In other words, figure out how to say “yes”.

Maybe the character’s background is not the greatest and they need a change, when someone is looking to change something about their life they can experiment with activities an groups that would normally not interest them.

The easiest strategy is the conditional yes. This entails a character agreeing to give aid or assist in a quest if they get something in return. This can be anything from monetary compensation to promises of assistance on a personal mission or goal.

What to do with Immersive Role Play Gone Wrong | Player Tips

Keep in mind that whatever your character’s desires they can be accomplished without halting the game for everyone else.

Good luck and Stay Nerdy!

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Nathan Riggins

I would say my manner, skill sets, and subject knowledge are incongruous but they all seem to find a home under the umbrella term of nerd. I have a passion for studying science, religion, art, games, crafting, wine/beer-crafting, sustainable living, and green chemistry. I really enjoy gaming with friends and writing about my experiences as a nerd.

2 Comments

  • Troy Whitney
    July 15, 2015 at 4:50 pm

    These are some good tips, something to keep in mind with our https://fyxtrpg.com/ games. My group loves to get a little out of hand at times "being in character". It's good to keep these tips in line. I think the flexibility thing is the best. With the Fyxt RPG being so flexible and open to any kind of gaming it makes it easy. However, running modules or a new GM can easily get flustered with players not biting so these tips can really help keep them on track. Thanks!

  • J Chris Caron
    July 18, 2015 at 11:17 am

    As a DM I prefer to let the characters hash it out. Though one of the worst things I had to do was step in when my two sons started bickering. One of them was given the job to interview NPCs and had a certain budget to work with. In picking the party he elected to leave out his brother (OOC). Fortunately he picked too many NPC and so I had them revolt against his leadership at their meeting point because he couldn't simply follow their bosses instructions and were wondering if he were daft etc. Then I had enough of them leave that he didn't have enough and had to take that damned half-elf (his brother) after all. In the situation above I would have let it play out and then slipped a message to one of the characters to get them going on how the farms were vital for maintaining the local lord and how if the infestation weren't stopped the local lords holding would starve and be open to invasion by trolls and what not. And that if the noble fighter were to put in there might be a medal in it for his "leadership"…etc. As I saw maybe in a nerdarchy video what's the guy going to do spend 3 hours picking with his head down. People like that just want to have their 5 min of boorish behavior, if only to get their comeuppance, and then get back into the hack'n'slash. Not really much worse than the druid that goes on for a few minutes about killing tree monsters or the cleric going about killing any one.

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