E66 YR1- Skill Proficiencies in D&D 5E Podcast
Episode 66 of Nerdarchy the Podcast Year One
Here is another one of our early vids when 1st started talking bout 5e. At this point we were just going through the player’s handbook.
Getting Proficient with Proficiencies In D&D 5E| Dungeons and Dragons 5th Edition
Dungeons and Dragons 5th Edition Getting Proficient with Proficiencies In D&D 5E
The Nerdarchy crew sits down to discuss some of the new rules in up coming 5th edition dungeons and dragons. In this case we are delving into proficiencies and how they work in this version of D&D.
Proficiencies aren’t new to the game but they evolve quite a bit of the years from edition edition of dungeons and dragons. This approach harkens back to AD&D when proficiencies were added on to the game in a supplement and were referred to as non-weapon proficiencies.
3.0 D&D, 3.5 D&D, and Pathfinder really made non-weapon proficiencies a main stay of the game under the name of skills. When 4th edition Dungeons and Dragons was released the skill system was still there, but simplified.
Even Pathfinder took some ques from this and combined some of the skills to stream line them. That is where D&D 4E and Pathfinder part ways. 4E went with this idea you were either trained in a skill or you weren’t.
You no longer put skill points in a skill it just advanced as you did went up in level. Dungeon and Dragons 5th edition kind of moves in this direction as well. I like it.
You are thinking more about what’s going on the game than trying to solve some kind of mathematical equation. Any way let us know in the comments what you think of D&D 5E proficiencies.
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