Loader image
Loader image
Back to Top

Blog

Nerdarchy > Dungeons & Dragons  > D&Dizing Star Wars for 5th Edition Dungeons and Dragons 5th Edition Part 3

D&Dizing Star Wars for 5th Edition Dungeons and Dragons 5th Edition Part 3

A Sorcerous Legacy | New Metamagic options & Feats for the Sorcerer 5th edition Dungeons & Dragons
Gamescience providing precision dice for more than 40 years

Dungeons and DragonsHello Nerdarchist and Star Wars fans.  Today I am bring you my Epic conclusion to D&Dizing Star Wars.  Lets figure out how to play a Sith in Dungeons and Dragons 5th Edition.  Star Wars has always considered the rites of the Sith a secret thing so as to dissuade the Jedi from being tempted by their power.

Now in a setting where powers are level dependent there is no easy way to give a Sith more power and still keep the system balanced.  Last week we did Jedi and Sith are not a far cry from them they are just willing to do different things.  The first and foremost this that Sith use their lightning Attack.  Not only do we already have a spell that functions just like this effect but it is already a warlock spell: Witch bolt.

What Does it Take to a Play a Sith in 5th Edition

Witch bolt covers all Sith lightning as you can cast it and then just concentrate on it to keep the effect going.  Visually it can look exactly as it does in the movies.  Sadly you cannot get the ‘unlimited power’ that one such Sith proclaims but you you can get more castings as you gain more levels.

Sith are going to be as varied as the Jedi but with cunning and deception ingrained to be able to hide when necessary and attack when needed.  The only difference between the Jedi and the Sith are really the mindset and 5th editionthe ideals that they uphold.

Even though the one movie states that Vaders Sorcerous ways have not conjured up the stolen data tapes we still find that the Warock makes a better Sith than the other classes.  Since both Jedi and Sith function on a belief and manipulation of the force the force path can work equally well for either option.  It also means you do not have to change classes or have to worry about how you deal with a change in archetypes should you want to follow the dark side or repent and rejoin the Jedi.

So in celebration of the impending new movie jump to the link, and see what I did last week.  Search your feelings you know that they are true.  Play a Jedi or a Sith in Dungeons and Dragons 5th Edition.

Thanks for reading and Until Next Time Stay Nerdy!

Share
Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table op role player for about 20 years 17 of which with the current group. I have played several itterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite being Quarrios.

2 Comments

  • Jeremy Keil
    December 13, 2015 at 10:47 pm

    Another way to go with Sith is to focus on their pursuit of power. Sacrificing durability for the ability to destroy more people quicker. That's the way I went with my Sith that I created for my coming special.

  • Erica Burninator
    July 17, 2018 at 3:59 pm

    yes I want to play this!

Leave a Reply to Erica BurninatorCancel reply