Under the Dome: Seasonal Superstitions & Omens
What people fear when the year turns cold.
Under the Dome, winter doesn’t just strain resources.
It strains belief.
When the light dims, when chaos storms linger longer on the horizon, and when people spend more time listening to the city breathe around them, patterns begin to emerge. Or at least,
people think they do.
This is the season of omens.
Of whispered rules.
Of things you absolutely do not do after dusk.
Because everyone knows the same unsettling truth:
Elder mutations happen more often in winter.
And nobody agrees on why.
❄️ 1. Elder Mutations and the Fear of “Late Blooming”
Most people understand fleshwarp mutations as immediate consequences — touch chaos, change quickly.
But winter brings a different horror.
Elder mutations are changes that appear years after exposure:
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joints crystallizing overnight
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voices splitting into harmonics
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shadows developing depth
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memories rewriting themselves
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organs reconfiguring without warning
And winter is when they surface.
No one knows if it’s:
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reduced Dome energy
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increased storm pressure
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long-term residue reaching a threshold
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or the cold slowing the body just enough for chaos to settle
So people fill the gap with superstition.
“If you don’t feel the change by first frost, you’re not safe — you’re delayed.”
🔮 2. Winter Superstitions People Actually Follow
These aren’t quaint traditions.
They’re survival habits disguised as folklore.
Common winter beliefs under the Dome include:
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Never sleep facing the Dome wall
The mutations that start in winter always pull outward. -
Burn something living once a week
A plant. Mold. Vermin.
To remind your body how change is supposed to work. -
Don’t cast new spells after dusk
Winter magic “sets wrong.” -
Cover mirrors at night
Elder mutations often show in reflections first. -
If your breath fogs indoors, someone is about to change
No one agrees who.
Whether these beliefs are true doesn’t matter.
Enough people believe them that they shape behavior.
DM Tip: Superstition is a powerful worldbuilding tool — especially when it’s partially correct.
🕸️ 3. Omens That Make People Panic
Certain signs are universally dreaded during winter:
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Animals going silent for days at a time
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Dome lights flickering in rhythmic patterns
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Spontaneous frost forming on chaos-scarred metal
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Children drawing the same symbol independently
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A sudden surge in people reporting the same dream
When these happen, people:
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cancel jobs
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stockpile supplies
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leave districts overnight
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or turn in neighbors “just in case”
Because elder mutations don’t just affect the individual.
They can destabilize entire neighborhoods.
🩸 4. How Folklore Rewrites History
Over time, superstition hardens into belief, and belief becomes “fact.”
Stories circulate:
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of an old scavver who “waited too long” and turned into living crystal during winter
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of a healer whose hands froze solid mid-spell
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of a family that ignored the omens and disappeared behind sealed doors
Whether these stories are true is irrelevant.
They explain fear.
And fear is easier to live with than randomness.
DM Hook Ideas:
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A district enforces new winter rules after a supposed omen
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A cult claims they can predict elder mutations
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An NPC begs the party to help them “outrun” their winter change
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A superstition turns out to be dangerously wrong
🧠 5. Using Seasonal Superstition at the Table
For DMs:
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Introduce conflicting folklore — not all of it can be right
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Let players decide whether to obey, exploit, or challenge beliefs
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Use omens to foreshadow future events without revealing mechanics
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Allow superstition to cause social consequences, not just fear
For Players:
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Decide what your character believes — and why
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Ask which rules they follow even when they don’t make sense
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Consider whether they fear mutation itself… or being late to it

Winter is when belief becomes armor.
Sometimes it holds.
Sometimes it shatters.
🕯️ Closing Thought
Under the Dome, people don’t fear the unknown.
They fear the delayed.
They fear that whatever chaos touched them years ago has been waiting patiently for the cold — for the quiet — for the moment when the body slows and the mind listens.
Winter doesn’t create elder mutations.
It reveals them.
And once revealed, no superstition can put them back.
Thanks for reading. Until Next Time, Stay Nerdy!!






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