Villain Playbook: The Dragon Behind the Throne — Creating a Memorable D&D Villain
Last time in our Villain Playbook series, we met The Crime Lord, a villain who doesn’t need a
Power: Who Really Runs the World Under the Dome?
For the past several weeks, we have been exploring the cities of Under the Dome. We have looked at C
What Arcane Teaches Dungeon Masters About Character Motivation
One of the biggest mistakes a Dungeon Master can make is creating a villain who is evil simply becau
The Big Cats Rule Through Fear: Predators and Reputation in Zoo Mafia
Last week in The Reptile House Never Forgets, we explored the ancient grudges, slow revenge, and ter
Aether Skies: Designing Sky Leviathans for Epic Encounters
Last week, we explored Aether Skies: 10 Fantastic Creatures That Live Above the Clouds, looking at s
The Mimic Furniture Maker: What Does a Mimic Do When Adventurers Aren’t Around?
Adventurers have been opening suspicious treasure chests for as long as there have been adventurers.



