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Broken Promises & Unpaid Debts in Aether skies

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Broken Promises & Unpaid Debts in Zoo Mafia

Who Remembers Who tries to Forget

The storms calm.
The pyres cool.
The sky grows quiet again.

And then the messages arrive.

In Aether Skies, the turning of the year doesn’t bring forgiveness. It brings accounting. January is when survival debts come due, when favors earned during the long nights are collected, and when promises whispered in desperation must finally be honored.

Winter let people delay the truth.
January does not.


⛓️ The Currency of Obligation

No one survives winter alone.
Sky captains rely on borrowed fuel. Cities accept emergency shipments from rivals. Crews shelter strangers who swear they’ll “pay it back.”

Those arrangements are rarely written down.
They don’t need to be.

Everyone remembers who helped them survive—and who didn’t.

In January, favors become leverage.
Kindness becomes expectation.
And mercy becomes a bill with interest.


🚢 Sky Captains Call in Their Due

Among skyship crews, January is known as Collection Season.

Captains who took risks during winter now arrive with calm smiles and carefully worded requests:

  • “We need your crew for one job.”

  • “That spare engine we gave you? We’ll need it back.”

  • “You owe us safe passage. Today.”

Refusal is possible—but it is remembered.

Some captains maintain ledgers of favors. Others rely on reputation alone. The most dangerous ones never wrote anything down… because they don’t need proof.


🏙️ City-Level Reckoning

🟦 Orashul — Contracts Revealed

Emergency accords quietly signed during winter suddenly become public. Debts are enforced through legal pressure, asset seizure, and political embarrassment.

🔥 Granglehold — Labor Reclaimed

Workers who accepted “temporary exemptions” are reassigned. Overtime becomes mandatory. Machinery built to save lives is repurposed for profit.

🕯️ Theopholis — Spiritual Debt

The Church reminds citizens who received sanctuary or absolution. Service is expected in return. Faith becomes obligation.

🥣 Kerfluffle — Favor Chains

The kobolds remember everything. Their favors don’t demand repayment all at once—but once the chain is pulled, it keeps moving.

🌫️ Haven — Dream Debts

Some bargains made during the long nights weren’t fully conscious. In January, people wake with new compulsions… and names they don’t remember agreeing to serve.


🎭 Broken Promises

Not every debt can be paid.

Supplies promised never arrived.
Ships vanished.
People died.

January is also the month of accusation.

Who failed to deliver?
Who lied?
Who chose themselves when the cost was shared?

Old alliances fracture. Old wounds reopen. Winter survival becomes spring conflict.


🎲 GM Tools: Making Debts Matter

📜 1. Favor Ledgers

Track favors like hit points for factions. When they hit zero, the tone changes.

🕰️ 2. Delayed Consequences

Let players feel safe after winter. Then bring back a minor favor… with major consequences.

⚖️ 3. Unfair Collections

Debts don’t have to be reasonable. Power decides what is “owed,” not justice.

🔁 4. Debts as Plot Hooks

Every unpaid favor is an adventure seed. Every broken promise creates an enemy.


🧩 Adventure Hooks

The Impossible Favor
A captain calls in a debt that would doom another city.

The Missing Ledger
Someone is erasing records of favors owed—and making powerful enemies.

The Dead Owe Too
A debt is claimed from someone who didn’t survive winter. The party must decide who pays instead.

The Dream Contract
A PC realizes a promise made in Haven now binds them—legally, spiritually, or worse.


✨ Final Thought:

Winter Tests Whether You Can Survive.

January Tests Whether You Can Live With How You Did.

In Aether Skies, survival is never free.
Every kindness is remembered.
Every debt waits patiently.

And when the year turns, the sky doesn’t forget.

Thanks for reading. Until Next Time, Stay Nerdy!!

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Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table top role player for over 30 years. I have played several iterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness as well as mnay others since starting Nerdarchy. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite board game is Betrayal at House on the Hill.

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