“Dinner Party” – Out of The Box D&D Encounters #31 (Truth Serum & Short Term Madness in a Tavern)
Introduction: The Dungeon Master’s Guide is full of tables, information, and colorful references. However, an encounter idea can come from a simple reference to an item, property, or game mechanic. In this case, I stumbled upon the Sample Poisons listing while looking up Short...
“Fire for Effect” – Out of the Box D&D Encounters #30
Introduction: One trope in D&D that needs work is the concept of the encounter as a “one thing shows up and does one other thing.” There should be no reason why, unless otherwise specified, that multiple monsters of similar alignments and motivations would not work together.“The Dogs of War” – Out of The Box D&D Encounters # 29
Introduction: This game is filled with assumptions. Perhaps that’s because our life is filled with the same. We assume when we see how a person is dressed that they have a level of intelligence or wealth. We assume that someone may have a specific level...
“Council of Three”- Out of The Box D&D Encounters # 28
Introduction:

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“Jailbreak” – Out of the Box #27 D&D Encounters
“Ribbet, Ribbet, WHOOSH” – Out of the Box #26 D&D Encounters

“Procession” – Out of the Box #25 D&D Encounters
the first highways of the ancient world, and are still major thoroughfares to this day. The same should be true in a fantasy setting. Rivers should be a constant resource for encounters of all kinds, be it lizardmen, pirates, goblins in rickety steamships, or orcs in war canoes. In this instance, however, I will draw from ancient history and base this encounter around a funeral procession.“The Balance” – Out of the Box # 24 D&D Encounters
Furthermore, different characters will always have different motivations, so those choices can be rooted in the very basis of the character. The right encounter might flush those motivations to the surface. This can often lead to heated discussions, but can also serve to really clear the air on where characters stand with each other. That can only lead to character development.
“The Balance” – Out of the Box # 24 D&D Encounters
“Watchdog” – Out of The Box #23 D&D Encounters
Out of the Box Encounters Using Daern’s Instant Fortress Introduction:
Another popular cliche or trope that seems to endlessly occur in every D&D game is this: Defeat monster, check it’s pockets, take it’s stuff. Here’s a way to rethink that. What if the magic item is part of the encounter. What if that magic item defined the encounter such that it makes it very difficult to acquire without damaging it. What if that self-same magic item was also highly desirable?
Now, let’s add something to that concept. Let’s apply a template to that encounter that takes a common everyday monster (zombie) and applies it to a monster less common…say, one that makes it harder to just take the magic item?
“The Passenger” – Out of the Box #22 D&D Encounters
movies, Horror follows this the most. Good horror has a bait and switch, or a surprise hook, that takes the viewer by surprise. There are many foes within the Monster Manual capable of this with the right delivery. What should follow is the generation of tension, and perhaps a little player paranoia, to add depth to the next few encounters. The right moment or delivery of this “bait and switch” can set the tone and give your players pause.“Counting Sheep”- Out of the Box D&D Encounters # 21
Introduction: I can’t speak for every table, but a touch of the ridiculous can often turn a normally staid affair into one that hooks players into memorable encounters. Even darker humor is often better than none. If you can add a description to that...
“The Menagerie”- Out of The D&D Encounters Box #20

“Shell Game”- Out of The Box D&D Encounters #19
show up and be willing to have a good time. “Shell Game” is one such encounter. It uses the resources on the table as the encounter starts, and uses those limited resources to maximum effect to create an oddball moment that might come up in later conversations. And really, isn’t that what it’s all about?“The Albatross”- Out of the Box #18
listening to the radio in my car, or a playlist on my phone while showering, can lead to outbursts of “I have to write that down!” Songs inspire character concepts, back stories, encounters, scenes I want to lay out for my players, or images that lead to character sketches and other artwork. This encounter was inspired when I heard “Albatross” by Big Wreck.“Fountain of Fortunes”- Out of the Box D&D Encounters #17
see value in monetary things, but this may simply a pragmatic outlook and not greed. The reality is that things generally cost money. However, many others place value on the intangible. Some place value in concepts or ideals. Love, honour, faith, hope, justice, and freedom…, or even death, carnage, corruption and tyranny. Add to that a bit of flavor text I read in the Sword Coast Adventurer’s Guide, and we have an encounter.

