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Nerdarchy > Games  > Weave Foresight Brings Augmented Reality to the Storytelling Platform

Weave Foresight Brings Augmented Reality to the Storytelling Platform

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When I first encountered the tabletop storytelling platform Weave I wore my enthusiasm on my sleeve. The uniquely designed game from Monocle Society combines a straightforward tabletop game with the best sort of roleplaying components tied together through smart technology and it’s still my No. 1 recommendation for accessible gaming. I’ve been happy to foster a friendly relationship with Kyle Kincade, Monocle Society founder and Weave creator and I love hearing from him whenever there’s exciting developments with the game. At PAX Unplugged in December I enjoyed a great time at the Monocle Society booth where Kyle and the team demoed Weave and spoke with curious visitors about some of the growth and new advancements of the game. That was only a couple of months ago and already Monocle Society announced another great milestone for Weave, making it even more accessible than before.

The Weave Storytelling Screen uses Near Field Communication to load your personalized story or characters from your weekly gaming session with friends in seconds. Just unfold the screen, tap your device to it, and enjoy.

Weave updates storytelling platform

Weave already made tabletop roleplaying games easy for anyone to get immersed in quickly. Open the box, scan a few cards and your game group is creating a story together in very little time. And then Monocle Society made the digital versions of the Tarot like Weave cards and elemental dice, giving the storytelling platform even great reach for gamers. And before too long we’ll see Weave+ launching on iOS and Android during Q1 2020. Through the service, which will cost $4.99 a month or $49.99 for a year, players can access new monthly content like original new playsets and other services. With creator tools to make new playsets on the horizon Weave is growing outward and upward.

But that was last year’s news, what have you done for me lately, Monocle Society?

Oh, I see — the super secret advance version of the Storyteller Screen I proudly toted around PAX Unplugged is now available for everyone! What appears to be a traditional sturdy cardboard screen to conceal a Game Master’s precious secrets is a high tech piece of game equipment in reality — augmented reality.

In the upcoming Foresight update for Weave the Storyteller Screen works in conjunction with the AR features coming at the end of February 2020. The Weave Storyteller Screen includes NFC compatibility, which allows smartphones and other devices to communicate via radio signals when they are held in close proximity. What this means is together with the Weave app and the digital cards and dice becoming available too, players can find each other, create new game seasons and episodes and start telling incredible stories together faster, easier and fresher with technological tools to convey the action happening inside their story.

It’s no secret I love both rolling dice and card based games and accessories so if I’m honest this news is a little beyond my reach. However, there’s something fascinating and compelling about carrying everything I need to tell any kind of story with players with only the Storyteller Screen in hand. I already believed Weave delivers maybe the strongest overall game out there but with all these new features it’s really clinching it for me. (But I still love me some D&D of course, don’t worry fam.)

What captivates me most about Weave is the elegant simplicity of the rules and mechanics and the stylish presentation of the cards and Storyteller Screen, and how both cleverly conceal complex technological innovations. I’m not a tech savvy person, so the Magician theme of the Storyteller Screen is appropo to my experience. I don’t know augmented reality from Shinola. And what it takes to program an app to scan art on a card and open a window to what will be countless storytelling opportunities through community created playsets is beyond my ken. The experience is quite magical, I’ll give Monocle Society credit.

The Foresight update coming in a few weeks features the following advancements, according to Monocle Society:

  • The traditional game master screen has been reimagined with new technology to keep storytelling fresh
  • Tap compatible phones to the Storyteller Screen to launch new and old stories, view and edit character sheets and invite new players to current Seasons
  • New AR features will give storytellers tools to convey the action happening inside their story
  • The Storyteller screen is compact and can be taken anywhere players are waiting for their next adventure
  • Physical cards are no longer necessary as the new Weave app includes digital cards for all players

The Weave Storyteller Screen is available now at the Monocle Society website. Check it out here. I’m already looking forward to hearing from Kyle next, when the Foresight update releases. The Weave — Storytelling Redefined mobile app is a good place to start if you’re interested in the game. Through the app you can find video tutorials, rules and other resources about the storytelling platform as well as play the game, which stores your characters, seasons and friends too.

Here on Nerdarchy the Website we’ve got several posts about the Weave storytelling platform from Monocle Society, if you’re curious for interviews with creator Kyle Kincade and Chief Operating Officer Mike Fehlauer, first experiences or some of the other innovations and developments leading up to the Foresight update, check them out here. Are you going to Nerdarchy the Convention? Would you like to see Monocle Society and Weave there? You can help steer the ship while we’re in full swing planning and prepping for our first foray into our own gaming convention. Let us know what you want to see and do Halloween weekend 2020 here.

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Doug Vehovec

Nerditor-in-Chief Doug Vehovec is a proud native of Cleveland, Ohio, with D&D in his blood since the early 80s. Fast forward to today and he’s still rolling those polyhedral dice. When he’s not DMing, worldbuilding or working on endeavors for Nerdarchy he enjoys cryptozoology trips and eating awesome food.

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