Want the feel of Psionics or Psychic Warriors with little to no work? Want Psionics without your DM complaining about home brews or game balance?
Well the Psylock may be your answer. A.K.A as re-skinned Warlock. Thankfully there isn’t much to do for this build. Why?
Because most of it is right there waiting to be used. Now some of you who have read my work on psionics and psychic warrior are saying, ” Why didn’t you use Warlock in the first place?
Well I decided early on that sorcerer worked great for Psionics since it added spontaneous casting and metamagics.
And Favored soul wasn’t a created class yet and I did not expect WotC to be cool with altering sorcerer so much to basically make it a fighter sorcerer.
So I originally went with Paladin for Psychic Warriors-supernatural powers and magic enhanced offense and defense.
The above reasons are just a part of why I ignored the warlock as a possible base class for this character build.
The final reason was that I do not like the premise of the warlock due to out-of-game, pact magic hating bias. I just don’t like a class that is beholden to some strange non-god power on a level akin to “selling one’s soul for power”.
From the same standpoint I disagree with playing evil characters and roleplaying a person who makes a deal with the devil / supernatural power. Flawed characters are great but the flaw doesn’t have to be that they are evil, etc…
I just feel the bad vibes of it all.
But if we look at those same powers in a different light, say we gained them through training with a mentor and we start heading in another direction thematically even though the powers remain the same.
In walks the The Psy-lock:
A Warlock as Psychic Warrior or Psionics |Character Build D&D 5e
A great example is the warlock ‘s 1st level feature: Otherworldly patron. Re-skinned to be a psionic entity.
It could be that this being opens up your psychic well to allow more and more of your own power to fill you or it is a relationship with the entity more in line with that of a mentor and apprentice.
It does the same duty as the original class feature but fits our theme better than a crazy Cthulhu elder being.
1st level: Gain the Awakened Mind feature from Great old one
2nd Level: Invocations: Select the Repelling Blast to give the cantrip the look of a telekinetic shove. Then select Armor of shadows and have it look like a translucent shield that floats around you at all times.
Those two would be a good lead into 3rd level if you will go with the pact of the blade.
Want to go Pact of the Tome? Then at 2nd level select two of the following invocations; Book of Ancient Secrets, Fiendish Vigor, or Agonizing Blast.
These choices lead to a more psionic character build, especially if you then select either the wizard or psionicist* cantrips (*with DM permission) for Pact of the Tome at 3rd level.
3rd Level: Pact of the Tome. I would re-skin the tome to resemble some type of crystal (like this spiffy crystal chest to the left <—) or a reflecting surface that you commune with your mentor through rather than a book.
The rest of the class can go along with the rest of the great old one except I would allow a player to exchange Evard’s black tentacles for a spell themed to the psychic bend of their character build.
Telepath? Select Confusion or Locate Creature. Relativist? (space-time) Select Conjure minor elemental or Mordenkainen’s Private Sanctum, Kineticist? Select Fabricate or Fire Shield (but really select fabricate bc it is awesome!)
Almost ever other invocation can be spun to seem like psionics, for more information on possible spell groups and spell selections as the warlock progresses check out the spells as I have grouped them in my various psionic custom class articles for D&D 5e, here
These are not the only one’s possible. If you want my opinion on some other spell substitutions or class feature changes let me know in the comments below.
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Until next time, Stay Nerdy!
Oh in case you haven’t seen it why not take a bit of time to check out the Nerdarchists’ opinions on the warlock class