So over the years, I have written various bits of lore that pertain to the d&d 5e races as well as several campaigns.
That being said, the part that I see missing from Dungeons and Dragons 5th edition is the specific equipment that each race has at its disposal.
To this end, I did a bit of thinking and propose the following items and racial trait for your campaign. Now one could ask why one would even need or want more choices when choosing a weapon for your character.
The reason is that it adds a depth and flavor to the world, enhances roleplay, and adds mechanics to back the craftsmanship that is spoken of so often in lore.
I’m willing to bet, at one point or another, a lot of you have come into contact with a roleplaying game nonplayer character who played a little bit like Q from Star Trek.
The tricksterNPC sweeps into your RPG, snaps their fingers, causes a boatload of trouble for the player characters and there isn’t anything you can do about it.
If it happened with a good Game Master, you were probably able to kick their butt afterward, but most of the time that isn’t the case and the only person who has fun is the GM sitting behind the screen going “haha look how frustrated you guys are.”
Often there are comparisons made between tabletop role-playing games and fiction, and though there are a lot of differences, there are similarities as both can be storytelling mediums. One similarity is in the importance of characters and character growth or change.
Time for another double feature. This time we are talking character classes throughout the editions of D&D.
On Guard Here Comes The Fiercesome Fighter| Dungeons and Dragons Character Classes
Dungeons and Dragons Classes| On Guard Here Comes The Fiercesome Fighter
Nerdarchist Ted and Dave start breaking down dungeons and dragons classes starting with the fighter. The fighter has been a staple of D&D since the basic set from the very beginning.
Heck if you were talking edition wars terms that would be edition 0.0 I think. So needless to say the fighter has been around in D&D a long time.
Rogues From The Shadows With A Sneak Attack| Dungeons And Dragons Character Classes
Dungeons And Dragons Classes| Rogues From The Shadows With A Sneak Attack
The Nerdarchy crew gathers to discuss on of our most beloved Dungeons and Dragons Classes the Rogue.
This character class of all the D&D character classes really got redefined with the move from being the thief class back in the AD&D days to becoming the rogue of later editions of dungeons and dragons.
The rogue may very well be one of the most popular character class in the game at least in our tabletop RPG’s they are. The beauty of this class is it can be a simple or as complex as you like. Of all the D&D character classes with 3.0, 3.5, and Pathfinder the rogue is the most versatile.
Playing this character class isn’t just about picking pockets, finding traps, and back stabbing anymore. There are so many different roles you can cover with class. Let us know what you think about the rogue. Is he one of your favorite dungeons and dragons classes?
Or maybe you hate the rogue she just really piss you off if so tell us why this is your least favorite D&D character class. Got any good rogue stories please share them in the comments below.
Inspiration for encounters can come from a number of sources. Common ones are books, movies and other literary or performance arts. This latest one comes from one you might not expect – an old game. Minesweeper. In this case, the field isn’t a logic exercise to reveal where a mine or other explosive device might be. Instead, we will use a natural creature – a spider. Continue reading Out of the Box D&D Encounters, Series 2, #5 – Spider Mine
Hey nerds! You may already know some of us met up this past weekend at Origins, and I’ve got to say it was a blast. I was so excited to get to meet Nerdarchist Dave and Staff Editors Ty and Doug in person. Getting to hang out together was really awesome, and one of the things we got to do was play in a one-shot together, DMed by Kobold Press’s Stephen Rowe (who was coincidentally just in a daily live chat).
Like a lot of people, I recently attended the 2017 Origins Game Fair convention in Columbus, Ohio. Like a lot of people, I spent days upon days walking and milling about the multitudes of rooms and halls that made up the convention, from the Exhibit Hall to the Gaming Hall to the Mayfair Room, the Catan Room, the Wizards of the Coast Jungle room, etc. Unlike a lot of people, I did not play any games at this year’s Origins; it wasn’t that I wasn’t interested, but that I did not have the time as I had other goals in mind, though often those goals were related to gaming. Still, I got to see a lot and meet a lot of people, as well as purchase plenty of goodies, so I thought I’d share some of my experience. Continue reading Origins Game Fair 2017: A Nerdarchy report
Behind the scenes in the Nerdarchy writers’ chat group, there’s been some discussion about creating a repository of pre-generated character builds for our readers, new players, or maybe even for Dungeon Masters to have on hand to pass out for their games. One of the chief requirements we decided on (if we end up doing it) is to make sure that we’re “woke” about character options. While I’m not a fan of the actual term, I fully agree with the sentiment. I’m a strong proponent of diversity. People can easily turn their backs on something because they don’t feel they can identify with anything in it. Not having something they can connect to is very isolating. This is more than understandable. It’s very human for us to want to feel like what we do is reflective of who we are. As a society, I believe we don’t do as good of a job as we can to be inclusive, but I can’t control society. What we can do is to be more inclusive in our everyday lives, and including as much diversity as we can in Tabletop RPGs is one way we can do it. Continue reading Diversity in Dungeons & Dragons
Greetings Nerds, Geeks, and Gamers of all kinds. Nate the Nerdarch here.
This is my first time doing this so please bear with me.
It has come to my attention that an article on Nerdarchy.com, the article that was previously in this link, did not meet Nerdarchy’s standards for articles when it was posted, and unfortunately, it was published. This was an error and we are correcting it. That is why the article was removed and this letter has taken its place.
The article was removed for several reasons. All of which conflict with the type of site Nerdarchy.com wants to be.
It was pure speculation without stating that it was just speculation. It attributed motives and desires of historical figures without interviews or references to back it up. There are parody sites out there and we are not interested in being one.
It was unbelievable enough that the editor believed it was written as a parody, a joke. While the editor who published the article thought it was a parody, a significant portion of our readership did not think it. We are not interested in confusing our readers. EDIT: for Clarity. Upon reading the author’s reply in the comments, stating that it was not written as a joke, the editor took down the original article.
We consider the overall message of the article undermines Nerdarchy’s mission to grow nerd culture and nerdy hobbies.
Here, at Nerdarchy.com, as well as Nerdarchy in general, we encourage the diverse group of writers who write articles on our site to exercise their freedom to explore any topic as long as the topic is relevant to our overall mission. That mission is to assist in the growing of nerd culture and the hobbies associated with it, like D&D.
In the end we believe that the referenced article failed to meet that standard. Worse than that, it was deleterious to the overall mission of Nerdarchy.
Sorry for any confusion this may have caused and thank you for your time and consideration.
I have personally looked through a Monster Manual and told myself that a particular monster could not be used to its potential without me being accused of being a “dick Dungeon Master.” One of those creatures is a Harpy. They may have a low intelligence, but they’re smart enough to use the Luring Song to cause grievous harm to a target and then fly away if things get too tough. If Harpies were ever paired with something to take advantage of a target incapacitated by the Harpies’ song, then things could get pretty rough in a very short while. This will lead to bad player-DM relations in a very short span of time, especially if the source of that Charm effect keeps leaving and flying away at range. Harpies need to fly away because they have a very soft AC and are not that formidable in combat. They rely on numbers and evasion. Continue reading Out of the Box D&D Encounters, Series 2, #4: Calliope
I am fortunate to be friends with Ted Adams, a Nerdarchy Founder. Ted and I have two distinct things in common:
Dungeons & Dragons fans
Skylanders video game fans
Ted has an extensive collections of Skylanders (dwarfing my collection) and recently he proposed that we create a Skylanders tabletop roleplaying game short campaign (e.g. three sessions). I agreed that this was a good idea and began the task of pulling this campaign together. That task prompted a few decisions.
On Fridays at noon, the Nerdarchy crew as well as the writers here at the site have been playing an Open Legend tabletop RPG campaign live on YouTube. For those not familiar with the game, I thought I would offer up my own character, Israel Amadeus, as well as provide some info on his background and character creation. I also thought it might be interesting to see an Open Legend character sheet. For those who have watched the game, and especially those who have played with this character, I feel it necessary here to provide a spoiler warning. If you are interested in learning more about the campaign, please check out a sampling of the cities involved. Continue reading Open Legend RPG character build: Israel Amadeus
It is a widely known fact that life comes in many shapes, forms and varieties. The lifeforms in fantasy add to this melange. However, we tend to see those fantasy creatures as certain “accepted” forms. The mythologies of the world, too, add to this list of accepted forms. Nearly all ancient races had some form of a giant, dragon, vampire and ghost. Some of those forms have made it into Dungeons & Dragons nomenclature. Modern movies, comics, and other fiction have certainly gone to some length to further break the back of this limitation, but there are still many more steps to walk on that journey.
What I would like to do here is take something from mythology and the D&D universe and further alter it, to expand its range and variety within the game. Not only that, but I would like to add an element back from earlier fantasy that seems to only exist in the realms of horror now. There was a time when Fey were feared as they might abduct children and place changelings in their place. Elves were notorious for that. Redcaps were more common (now introduced in Volo’s) and were murderous little cretins. Sprites, Pixies and Brownies (no, not made of chocolate) were dangerous little tricksters. The Feywild was a dangerous place where time is fluid and unpredictable, as were its residents. Their motivations were (and still are) alien to mortals. Continue reading Out of the Box D&D Encounters, Series 2, #3: Ascension
To expand on an opinion expressed by others more famous than myself (an easy achievement to accomplish), much of what we assume in D&D comes from a generic fantasy world. We tend to also assume the appearance and behavior of certain cultures and races. What I’d like to do in this encounter is bring an event which may have already occurred in this generic setting and describe it in a more primitive setting. Continue reading Out of the Box D&D Encounters, Series 2, #2: Black Circle