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E63 YR1- We are Talking the Fighter and Rogue in D&D Podcast



Episode 63 of Nerdarchy the Podcast Year One

Time for another double feature. This time we are talking character classes throughout the editions of D&D.

On Guard Here Comes The Fiercesome Fighter| Dungeons and Dragons Character Classes

Dungeons and Dragons Classes| On Guard Here Comes The Fiercesome Fighter

Nerdarchist Ted and Dave start breaking down dungeons and dragons classes starting with the fighter. The fighter has been a staple of D&D since the basic set from the very beginning.

Heck if you were talking edition wars terms that would be edition 0.0 I think. So needless to say the fighter has been around in D&D a long time.

Rogues From The Shadows With A Sneak Attack| Dungeons And Dragons Character Classes

Dungeons And Dragons Classes| Rogues From The Shadows With A Sneak Attack

The Nerdarchy crew gathers to discuss on of our most beloved Dungeons and Dragons Classes the Rogue.

This character class of all the D&D character classes really got redefined with the move from being the thief class back in the AD&D days to becoming the rogue of later editions of dungeons and dragons.

The rogue may very well be one of the most popular character class in the game at least in our tabletop RPG’s they are. The beauty of this class is it can be a simple or as complex as you like. Of all the D&D character classes with 3.0, 3.5, and Pathfinder the rogue is the most versatile.

Playing this character class isn’t just about picking pockets, finding traps, and back stabbing anymore. There are so many different roles you can cover with class. Let us know what you think about the rogue. Is he one of your favorite dungeons and dragons classes?

Or maybe you hate the rogue she just really piss you off if so tell us why this is your least favorite D&D character class. Got any good rogue stories please share them in the comments below.



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Going Out In a Blaze of Glory: Thoughts on Character Death

more class to your classHey nerds! You may already know some of us met up this past weekend at Origins, and I’ve got to say it was a blast. I was so excited to get to meet Nerdarchist Dave and Staff Editors Ty and Doug in person. Getting to hang out together was really awesome, and one of the things we got to do was play in a one-shot together, DMed by Kobold Press’s Stephen Rowe (who was coincidentally just in a daily live chat).

Let me lead off by saying it was pretty amazing and I have legitimately never been that into a combat before. But something else happened. That was my little brother, Max, experienced his very first character death. Continue reading Going Out In a Blaze of Glory: Thoughts on Character Death

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Diversity in Dungeons & Dragons

diversityBehind the scenes in the Nerdarchy writers’ chat group, there’s been some discussion about creating a repository of pre-generated character builds for our readers, new players, or maybe even for Dungeon Masters to have on hand to pass out for their games. One of the chief requirements we decided on (if we end up doing it) is to make sure that we’re “woke” about character options. While I’m not a fan of the actual term, I fully agree with the sentiment. I’m a strong proponent of diversity. People can easily turn their backs on something because they don’t feel they can identify with anything in it. Not having something they can connect to is very isolating. This is more than understandable. It’s very human for us to want to feel like what we do is reflective of who we are. As a society, I believe we don’t do as good of a job as we can to be inclusive, but I can’t control society. What we can do is to be more inclusive in our everyday lives, and including as much diversity as we can in Tabletop RPGs is one way we can do it. Continue reading Diversity in Dungeons & Dragons

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Open Legend RPG character build: Israel Amadeus

Israel characterOn Fridays at noon, the Nerdarchy crew as well as the writers here at the site have been playing an Open Legend tabletop RPG campaign live on YouTube. For those not familiar with the game, I thought I would offer up my own character, Israel Amadeus, as well as provide some info on his background and character creation. I also thought it might be interesting to see an Open Legend character sheet. For those who have watched the game, and especially those who have played with this character, I feel it necessary here to provide a spoiler warning. If you are interested in learning more about the campaign, please check out a sampling of the cities involved. Continue reading Open Legend RPG character build: Israel Amadeus

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Dungeoneering 101: Dungeon Design Basics

Dungeons and Dragons

Back on April 24, Nerdarchy released a video about Dungeon Design Basics.

This was a sponsored video by,  who happen to be the vendors of the shirts our illustrious Nerdarchists are wearing in the video. By the way, it’s not all D&D stuff over there, they’ve got at least one Doctor Who reference and one about not stepping on a Lego that gave me a good chuckle. Continue reading Dungeoneering 101: Dungeon Design Basics

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The Virtues of an Epic Failure: Really Critty Stories

On April 17, Nerdarchy released a video about Critical Failures and why to use them. Continue reading The Virtues of an Epic Failure: Really Critty Stories

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Postmodernism in Dungeons & Dragons

postmodernismRecently, Megan posted an article about how to reconsider evil characters the same day a video with Nate, Scott, and Kyle talking about whether the alignment system was still viable was uploaded. Along with a conversation I had with the Nerdarchy staff writers about postmodernism, I was inspired to write an article about applying postmodern principles into Dungeons & Dragons. Continue reading Postmodernism in Dungeons & Dragons

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Gaming Within A Relationship: The Introduction

Well … it happened. I got to introduce someone I was in a relationship with to a table top roleplaying game I was involved in. I have actually done this several times, and have witnessed it from others. In my years I have actually learned a few things from what I have done right and what I have done wrong. Now I have no claim to be a relationship expert, or a love guru, but I do have a road map pointing out a few pot holes on this rather hazardous road. Some things here are from my experience, some are from those gathered from other gamers. Let’s delve into a few things shall we? Continue reading Gaming Within A Relationship: The Introduction

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RPG Designing with Purpose

Star-Lord RPG
Star-Lord (Photo credit: Wikipedia)

In my previous article, I talked about the pitfalls we fall into when creating character concepts, or more specifically how we overcomplicate the process. That got me to thinking about another side of it. Why are we adding to the game? What’s our endgame? Are we adding to the story, or introducing a mechanic? Or, are we just tacking something on? Continue reading RPG Designing with Purpose

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What you can learn from your RPG characters

Tabletop roleplaying games afford players amazing opportunities. Through the characters and worlds we imagine at the gaming table, we create adventures and stories filled with heroism, villainy, danger, humor, drama, action and intrigue. Through game play we surprise ourselves through improvisation and collaboration, letting our shared stories twist and turn and carry us along. Through our characters’ actions, we affect the imaginary world and have an impact.

We invest something of ourselves into our characters. Players might portray characters who are exaggerated or ideal versions of themselves, or one aspect of themselves. Conversely, they can explore personalities, philosophies or lifestyles vastly different than their own. In a similar way, GMs create and run adventures that satisfy (sometimes intangible) goals and interests, populating the game environment with people, places and things – and monsters! – that appeal to those goals. Continue reading What you can learn from your RPG characters

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Teamwork: Covering Each Other

So, I happen to be blessed and burdened with glorious purpose, and a great team of writers that work alongside me here at Nerdarchy. The fun part is, sometimes we need to live our lives. That is what inspires this article here. See, I am filling in for the intractable Joshua Brickley, and this fits the theme of how teams need to be able to cover each other in times of need. Like the USMC and SEAL teams who train each other in the basics of other necessary jobs, a gaming group needs to be able to do more then fill a single role. Let me go over a few things that may help in such an endeavors. Continue reading Teamwork: Covering Each Other

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E19 YR1- What Happens After The GamePlay| Dungeons and Dragons 5th Edition Wrap Video Podcast


Episode 19 of Nerdarchy the podcast Year One. Here we actually do a wrap video after our 1st 5th edition Dungeons and Dragons Game. It’s the normal crew plus our buddy Mark who is playing in the game with us.

What Happens After The GamePlay| Dungeons and Dragons 5th Edition Wrap Video

5th Edition Dungeons and Dragons Wrap Video What Happens After The GamePlay.
Well all that took part in our 5th Edition Dungeons and Dragons first game play session survived if only barely. Nerdarchy was expecting two more players to show up for our first ever D&D 5E game. Sadly we had to make do with just a Dwarf Wizard with the soldier background, a Halfling Rogue with the criminal background, and lastly but not leastly a High Elf Fighter with the criminal background. But we made it work. Not only that we had a great time doing it.
So in this video we basically give our first impressions of what we thought of actually playing through a session of 5th edition dungeons and dragons. We loved thee old school gaming feel this edition of dungeons and dragons has. This may very well be my favorite table top role-playing game right now. I can’t wait for Wizards of the Coast to start releasing splat book let alone the monster manual and dungeon masters guide for 5E..
What about you guys have you played 5th edition yet? If so what do you think of this version of D&D?


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E15 YR 1- NPCs, Choker, GM Tip And Dungeons And Dragons Monsters Podcast



Time for another podcast mash-up with two of our Year one vids put together into one podcast. This time we have Game Master Tips combined with a Dungeons and Dragons Monsters. On one hand we have an NPC episode and a episode about the monster- choker.

Leveling UP Your Non-Player Characters Also Known As The NPC| Game Master Tips

Game Master Tips: Leveling UP Your Non-Player Characters Also Known As The NPC
What is our campiagn worlds in the role-playing games we play without the NPC’s. Non-Player Characters are everything and everyone that isn’t the player characters is the game master.
So in this episode of game master tips we give you the tools you need to create memoriable NPC’s in your games. Feel free to join the discussion and share your NPC secrets in the comments below.

The Choker, Choking Adventurers Out Before MMA Made It Cool| Dungeons and Dragons Monsters

Dungeons and Dragons Monsters|  The Choker, Choking Adventurers Out Before MMA Made It Cool
Nerdarchist Ted and I get together to discuss one of my favorite Dungeons and Dragons monsters the choker. I love these guys their just so damn creepy. Also there isn’t a lot of really tough monsters in D&D and these guys are just that. Oh how I miss the quickling. Feel free to tell us about your favorite D&D monsters or even Pathfinder monsters or monsters in general in the comments below.


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10 Things You Don’t Need to Know About Your RPG Character

There’s a certain kind of player, and I myself am one, who just wants to know everything about their character and has a tendency to overthink it. If you’re one of those, this article is for you. None of these are things you absolutely have to know the answers to, but they can be fun to think about. So if you’re the kind of player who spends way too much away-from-table time thinking about your PC, have fun with this.

1 – What does your character smell like?

Continue reading 10 Things You Don’t Need to Know About Your RPG Character

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Play Report – Batman Versus Hulk Tabletop RPG One Shot

Game Systems DC Adventures (the current, superb Mutants and Masterminds TRPG published by Green Ronin) and the Marvel Super Heroes Adventure Game (a wonderful card-based 1998 TSR TRPG, now out of print). Two distinct rules sets were used (the need for which is clear after reading the game setting).

Game Attributes – All players physically gathered around a standard gaming table. Continue reading Play Report – Batman Versus Hulk Tabletop RPG One Shot