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New DM Handbook: Starting Your Adventure

New DM HandbookAs of this writing, about 10 days ago The DMG Info shared a video with Nerdarchy about starting your adventure, and how you’re doing it wrong. A week later, Nerdarchists Dave and Ted posted a response video. Today, in a bout of Nerdception, I want to give my thoughts about the subject as a whole, as well as drill down the subject to my experience with my new players. Continue reading New DM Handbook: Starting Your Adventure

Joshua is bad about talking about himself, but won't shut up about anything else. A nerd since birth, he's experienced a lot of the culture. A gamer by nature, a writer, an actor, a film lover, an English major, and a recent discoverer of Dungeons and Dragons. Currently, he lives in Oregon, where his primary focus is to write novels, hopefully get a comic book series published, and maybe try his hand at making a very entry-level tabletop RPG game. He's always had idiotically lofty goals.
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Cypher Rules System – Star Wars Versus Star Trek One-Shot

Nerdarchy was fortunate to cross paths with the Black Tribbles at Balticon 50 where they graced a star-wars-star-trek-1024x639Nerdarchy Staff Writer with an interview (which you can read here). The Black Tribbles are a multimedia team who serve up commentary and coverage on Nerd Culture. Some of their members and associates include Len Webb (aka Bat-Tribble), Kennedy Allen (Storm-Tribble), Randy Green (Super-Tribble), Erik Darden (Master-Tribble), Jason Richardson and Isaiah Luck.

Recently Black Tribble’s Len reached out to Nerdarchy and asked for Nerdarchy to help their organization with an upcoming event. Len asked the Nerdarchy Crew to help them put on a live Tabletop Roleplaying Game for the Philadelphia Podcast Festival that is coming up in August 2016. The Nerdarchists (Ted, Ryan and Dave) said “Yes” right away (because they are eager to broaden the reach and test the limits of Tabletop Roleplaying Games).

The Black Tribbles requests for this Tabletop Roleplaying Game were significant. They asked that the Tabletop Roleplaying Game –

  • Be A One-Shot
  • Be a Gladiatorial Combat
  • Include 8 characters from the Star Wars Universe
  • Include 8 characters from the Star Trek Universe
  • Fit into 60 minutes

None of this daunted the Nerdarchists. Nerdarchist Dave right away determined the best way to logically set up a battle between Star Wars and Star Trek characters. Q would pull all of the characters together. Continue reading Cypher Rules System – Star Wars Versus Star Trek One-Shot

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Never Tell Me The Odds|3 of the Most Epic Uses of the Lucky feat| 5th Edition Dungeons and Dragons

Han Solo, lucky feat, dungeons and dragons, dungeons & dragons, D&D, DnD, RPG, tabletop rpg, never tell me the odds
“Never tell me the odds!”, Han Solo (Photo credit: Wikipedia)

The Lucky feat may draw a collective groan from many a 5th edition dungeons and dragons players and Dungeon Masters alike and who can blame them? Following the errata, a player can turn the Disadvantage mechanic into “Super Advantage” or a foes Advantage into “Super Disadvantage” since it was clarified that the Lucky feat allows you to roll an extra die and choose the desired result before success is determined. If a player turns this feat into simply, “I roll more dice”, well yeah, that is in fact incredibly lame, but I promise you this:  if you make your use of the Lucky feat narratively cool, something that characterizes and defines your character, no one will bat an eye at your use of the feat- they’ll be looking-out for the next time you do something heroic, something badass!

A part of the power of the Lucky feat is actually in the exploitation of circumstances that would grant Disadvantage- you can use the Lucky feat to do really cool, really epic feats of awesomeness. Utilizing the Lucky feat will actually have you fishing for Disadvantage! You could use the feat to make neigh impossible trick shots, death defying acrobatics, or pick a lock with your eyes closed! And also remember that you can turn your foe’s Advantage, that attack that should have inevitably hit into “Super Disadvantage”. With that in mind, let’s look at the situations or conditions that would cause you Disadvantage or grant your enemy Advantage: Continue reading Never Tell Me The Odds|3 of the Most Epic Uses of the Lucky feat| 5th Edition Dungeons and Dragons

Ryan is one of the founding members of Nerdarchy. He enjoys all things genre related: art, RPGs, indie tabletop games, novels, film & television. When he is not creating art, brainstorming ideas for games, or tabletop games, Ryan enjoys the nightlife that his native Philadelphia, PA has to offer.
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D&Dizing Star Wars for 5th Edition Dungeons and Dragons 5th Edition Part 3

Dungeons and DragonsHello Nerdarchist and Star Wars fans.  Today I am bring you my Epic conclusion to D&Dizing Star Wars.  Lets figure out how to play a Sith in Dungeons and Dragons 5th Edition.  Star Wars has always considered the rites of the Sith a secret thing so as to dissuade the Jedi from being tempted by their power.

Now in a setting where powers are level dependent there is no easy way to give a Sith more power and still keep the system balanced.  Last week we did Jedi and Sith are not a far cry from them they are just willing to do different things.  The first and foremost this that Sith use their lightning Attack.  Not only do we already have a spell that functions just like this effect but it is already a warlock spell: Witch bolt.

What Does it Take to a Play a Sith in 5th Edition

Continue reading D&Dizing Star Wars for 5th Edition Dungeons and Dragons 5th Edition Part 3

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table op role player for about 20 years 17 of which with the current group. I have played several itterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite being Quarrios.