As of this writing, about 10 days ago The DMG Info shared a video with Nerdarchy about starting your adventure, and how you’re doing it wrong. A week later, Nerdarchists Dave and Ted posted a response video. Today, in a bout of Nerdception, I want to give my thoughts about the subject as a whole, as well as drill down the subject to my experience with my new players. Continue reading New DM Handbook: Starting Your Adventure
Nerdarchy was fortunate to cross paths with the Black Tribbles at Balticon 50 where they graced a Nerdarchy Staff Writer with an interview (which you can read here). The Black Tribbles are a multimedia team who serve up commentary and coverage on Nerd Culture. Some of their members and associates include Len Webb (aka Bat-Tribble), Kennedy Allen (Storm-Tribble), Randy Green (Super-Tribble), Erik Darden (Master-Tribble), Jason Richardson and Isaiah Luck.
Recently Black Tribble’s Len reached out to Nerdarchy and asked for Nerdarchy to help their organization with an upcoming event. Len asked the Nerdarchy Crew to help them put on a live Tabletop Roleplaying Game for the Philadelphia Podcast Festival that is coming up in August 2016. The Nerdarchists (Ted, Ryan and Dave) said “Yes” right away (because they are eager to broaden the reach and test the limits of Tabletop Roleplaying Games).
The Black Tribbles requests for this Tabletop Roleplaying Game were significant. They asked that the Tabletop Roleplaying Game –
- Be A One-Shot
- Be a Gladiatorial Combat
- Include 8 characters from the Star Wars Universe
- Include 8 characters from the Star Trek Universe
- Fit into 60 minutes
None of this daunted the Nerdarchists. Nerdarchist Dave right away determined the best way to logically set up a battle between Star Wars and Star Trek characters. Q would pull all of the characters together. Continue reading Cypher Rules System – Star Wars Versus Star Trek One-Shot
The Lucky feat may draw a collective groan from many a 5th edition dungeons and dragons players and Dungeon Masters alike and who can blame them? Following the errata, a player can turn the Disadvantage mechanic into “Super Advantage” or a foes Advantage into “Super Disadvantage” since it was clarified that the Lucky feat allows you to roll an extra die and choose the desired result before success is determined. If a player turns this feat into simply, “I roll more dice”, well yeah, that is in fact incredibly lame, but I promise you this: if you make your use of the Lucky feat narratively cool, something that characterizes and defines your character, no one will bat an eye at your use of the feat- they’ll be looking-out for the next time you do something heroic, something badass!
A part of the power of the Lucky feat is actually in the exploitation of circumstances that would grant Disadvantage- you can use the Lucky feat to do really cool, really epic feats of awesomeness. Utilizing the Lucky feat will actually have you fishing for Disadvantage! You could use the feat to make neigh impossible trick shots, death defying acrobatics, or pick a lock with your eyes closed! And also remember that you can turn your foe’s Advantage, that attack that should have inevitably hit into “Super Disadvantage”. With that in mind, let’s look at the situations or conditions that would cause you Disadvantage or grant your enemy Advantage: Continue reading Never Tell Me The Odds|3 of the Most Epic Uses of the Lucky feat| 5th Edition Dungeons and Dragons
Hello Nerdarchist and Star Wars fans. Today I am bring you my Epic conclusion to D&Dizing Star Wars. Lets figure out how to play a Sith in Dungeons and Dragons 5th Edition. Star Wars has always considered the rites of the Sith a secret thing so as to dissuade the Jedi from being tempted by their power.
Now in a setting where powers are level dependent there is no easy way to give a Sith more power and still keep the system balanced. Last week we did Jedi and Sith are not a far cry from them they are just willing to do different things. The first and foremost this that Sith use their lightning Attack. Not only do we already have a spell that functions just like this effect but it is already a warlock spell: Witch bolt.