Sometimes games don’t flow like we expected them to. You planned to take three hours, and your players get through most of the quest in one. Not everything that happens at the Dungeons & Dragons table has to be part of some epic happenstance, however. Sometimes, small things stand on their own and aren’t at all part of the bigger picture. We as Dungeon Masters need them because it helps us control the pacing of the game.
So here are 30 quick and simple small scenarios you can throw at your players in a flash when things are a little bit slow or you think you’re going to run out of game before you run out of game time. Continue reading 30 Fantasy Gaming Flash Encounter Ideas
Episode 49 of Nerdarchy the Podcast Year One
Closing on number 50 of the podcast. Today we have another monster edition. We will be delving into the swamps for this to discuss the bullywug.
I first fell in love with this monster from the Dungeons and Dragons cartoon back in the 80’s.
Bullywugs the Frog Legs That Bite Back |Dungeons and Dragons Monsters
Bullywugs the Frog Legs That Bite Back |Dungeons and Dragons Monsters Nerdarchy hops to on our Bullywug discussion. The bullywug stalks from the heart of the swamp mounted on their giant battle frogs.
Nerdarchy answers a viewer’s question about a town caught in the grips of a monster vs monster war between two different bullywug tribes. We also offer new and creative ways to incorporate bullywugs into your D&D campaign.
Whether it’s the bullywug druid or a bullywugs infiltrating the local thieves’ guild there a ton of ways to add these little monsters into your game.
Very recently, in the wake of writing articles about modern firearms, I wrote a couple of articles about the ways we should think about designing and implementing various types of mechanics. Similar to the way that I shared my thoughts on modern firearms, I wanted to go over my thoughts on designing races, and the whys, whens, and wheres of doing it. Continue reading Designing Dungeons & Dragons Races: Aatier
Episode 35 of Nerdarchy the Podcast Year One. We’ve got another world building episode. This time we look at monsters in your fantasy world and how they can shape your campaign setting.
How to Build a Campaign World| Beware Of Monsters| Game Master Tips
Game Master Tips| How to Build a Campaign World| Beware Of Monsters What would a D&D world be with out it’s monsters. Or any fantasy/sci-fi world for that matter. In this episode of game master tips we are talking about how monsters can and will influence a world building process. It doesn’t matter if we are talking about a published campaign setting or someone’s home brew campaign. Your heroes are going to be defined by their enemies in part. You can’t have a great story without great villains. Right from the get go when designing our GryphanGaff campaign monsters began inserting themselves into our campaign development almost of their own accord. So we decide to dedicate an episode of world building to just talk about monsters in our world. As always leave your feed back below in the comments.