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Bestiary of Benevolent Monsters for 5th Edition
For 5th Edition
You can never have too many monsters for you 5th Edition game. That is why we created Bestiary of Benevolent Monsters. We wanted to fill a niche within the game that is being under served. To that end we set out to construct new and interesting monsters of a good persuasion.
Uses for Good Monsters
Maybe you need to adjust the attitude of some murder hobos. You could be running an evil campaign. Perhaps you’d like to set up an epic misunderstanding between the player characters and entities that are champions of good.
What You’ll Find Within
30 pages of monsters. Generic uses for any good monsters for your 5th Edition campaign as well as specific uses for the monsters contained within these pages. Each monster entry includes DCs for lore checks and what proficiency to use. And of course stat blocks for each new monster.
Order of the Wizened for 5th Edition
A Product for 5th Edition of the World’s Greatest Role-Playing Game.
From a secret stronghold carefully concealed high in the mountains, the Order of the Wizened guard vast repositories of ancient knowledge.
Cursed by Baphomet for stubborn refusal of its gifts the oreamnos, or goat folk, now act as guardians against the Horned King’s return to the world.
These sentinels of civilization are ever watchful for agents of the Labyrinth, devotees of the demon lord ever plotting to reach the secluded stronghold and seize the knowledge within.
Inside you’ll find new magic items, monsters and NPC allies from the Order of the Wizened, an adventure that draws heroes into a deadly maze, a new playable race and background, and details on the demonic cult of the Labyrinth.
From Hit Dice to Heroics
Sometimes heroes need to dig deeper and become a little more heroic. From Hit Dice to Heroics is a supplement for Fifth Edition. There are over 40 options for spending Hit Dice other than regaining hit points. Players can begin tapping into these options as soon as they hit 2nd level. Your character class and sometimes your subclass determine what option might be available to you.
Channel your very vitality into arcane or divine might if you are a spellcaster. A barbarian can channel even more of their mighty totem animal. Fighters are inspired to even deadlier skill with their blade. These are just some of the possibilities found within. There at least three new options for each class.