Results for: dice
Escalation, Escape, and Explosion: Managing the Chaos of a Job Gone Wrong
In Zoo Mafia, pulling off the perfect job is the dream — but let’s be real: most capers spiral into beautiful, roaring chaos. Whether it’s a busted distraction, a botched safecrack, or a rival gang showing up uninvited, jobs in this world rarely go smooth....
Mind Over Magic: How Psionics Fit Into the World of Aether Skies
Integrating the New Psion Class into a World of Floating Cities, Eldritch Horrors, and Aether-Fueled Dreams The recent release of the Psion class playtest by Wizards of the Coast opens a door for players and storytellers alike to explore psychic power in a way that’s...
Rage Refined: A Mechanical Comparison of the 2014 vs. 2024 Barbarian
The Barbarian has always been the primal powerhouse of Dungeons & Dragons. Introduced in its current form in Player’s Handbook (2014) and updated in the Player’s Handbook (2024) as part of the One D&D evolution, this class has seen notable changes that aim to streamline,...
⚔️ Forged in Blades: Creating the Sword Golem for D&D
“A thousand swords, no soul—only purpose.” If you’re a Dungeon Master looking to inject a dose of anime flair and metallic mayhem into your campaign, it’s time to unleash a creation that slices through the mundane and dices the expected: the Sword Golem. Built entirely...
Claws of the Crown: Turning The Lion King Into a D&D Adventure
Last week I looked at Frozen and was inspired how it could be used as a D&D adventure. I had so much fun with it, I decided to make it a series. You can check out Frozen adventure here. Yeah it might be a bit...
Beyond the Lute: 8 Real-World Instruments That Belong in Your D&D Game
Expanding Your Bard’s Toolkit—One Exotic Sound at a Time Let’s be honest—the instrument list in the Player’s Handbook is… fine. Lute, pan flute, horn. Serviceable. But Dungeons & Dragons is a game of infinite worlds, strange cultures, and magical invention—so why are we stuck with...
Running a Star Wars-Inspired Game in Dungeons & Dragons
“In a Realm Not So Far Away…” May the Fourth Edition Its May the Fourth so I figured I would throw this out there. Sure I know that there is a Star Wars RPG, and other games that might be even easier to play a...
Crew Dynamics in Zoo Mafia: Making Your Mob Feel Like Family (or a Disaster)
In Zoo Mafia, you’re not just playing a lone gun with a fuzzy face—you’re part of a crew. Whether you’re a wide-eyed Lookout, a silver-tongued Grifter, or a dynamite-happy Goon, your gang is your home base, your lifeline, and sometimes… your greatest complication. This post...
How Technology is Revolutionizing Dungeons & Dragons Gameplay (And Why You Should Embrace It)
If you’re still scribbling initiative on a napkin or flipping through a spellbook mid-combat, it’s time to level up—not your character, but your game. Dungeons & Dragons has entered a bold new era, and technology is the +5 artifact changing the way we play. Whether...
Neon Lords of the Toxic Wasteland: This Game Is Totally Tubular, Dude
Let’s get real for a sec—if your RPG roots trace back to Saturday morning cartoons, shredding VHS tapes, or raiding arcades for quarters, then Neon Lords of the Toxic Wasteland might just be your ultimate blast from the radioactive past. This game doesn’t just flirt...
⚡🔥 Forged in Fire and Storm: Homebrewed Spells from Under the Dome
In our Under the Dome campaign—helmed by the ever-diabolical Dave—I play a sorcerer who’s just a little obsessed with fire and lightning. Velrian Blitzstorn (yes, that’s the name—because subtlety is for wizards) has been blazing through spell slots and leaving scorch marks in his wake...
Races of Resistance: Creating Unique Playable Races for a Gritty Setting
How to Build Grounded, Adaptable Species for Darker, Wilder Worlds In gritty, post-apocalyptic, or chaos-wracked settings, traditional fantasy races can sometimes feel out of place. Elves who live for 700 years and perfect art forms don’t always mesh well with rusting spires, toxic rain, and...
The Game Master’s Book of Non-Player Characters – A Review with Bonus Content
In any great RPG, the world is more than just the main characters—it’s filled with shopkeepers, mercenaries, nobles, rogues, and all the colorful individuals who give the setting its depth. The Game Master’s Book of Non-Player Characters provides over 500 fully realized NPCs, each with...
The Zookeeper’s Guide: Running the Perfect Zoo Mafia Session
Welcome to the world of Zoo Mafia, where the fur flies, the drinks flow, and crime rules the jungle. As a Zookeeper (Game Master), your job is to craft a compelling, high-stakes underworld filled with rival gangs, daring heists, and the ever-present risk of attracting...
Unleashing the Arcane: Adventures with an All-Sorcerer Party
Imagine a group of adventurers, each radiating raw magical power, their very bloodlines humming with arcane energy. That’s what you get when you bring together an all-sorcerer party. These characters are united not by a common cause or creed, but by an intrinsic connection to...


