Results for: smash up
E9- Yr 1 The Basics Of Building And Running Interesting Encounters Game Master Tips Podcast
Year 1 of Nerdarchy the podcast continues with episode number 9. This time we go through encounter design for fantasy style RPGs like Pathfinder and Dungeons and Dragons. We are about half way through Year 1 at this point perhaps a little less. Our YouTube...
E5- YR 1 Building Your Tabletop Role-Playing Game Campaign Game Master Tips Podcast
Nerdarchy the Podcast continues. From our Year One of Nerdarchy videos going up on YouTube and now being converted to a podcast. We continues delve into another game master tips. This before we really began talking about 5th edition Dungeons and Dragons. Nerdrchy gaming discussions...
New DM Handbook: My Bag of Holding
D&D Beyond has been on my mind as much as I can afford, as any English major in his senior year can. I recently had a conversation with Scott Garibay about it, too. I can’t afford to do a lot, because I have so much...
New DM Handbook: Pirate’s Cove (My Tutorial Quest)
A couple of months ago, I laid out an article about the usefulness of a tutorial quest for new players. I’ve since referenced it a number of times in other articles, but I haven’t talked about the results, which I promised to do after finishing...
“Three Eyes Are Better” – Out of the Box D&D Encounters #40
In conjunction with previous encounters, this will also expand on the concept of making D&D monster encounters less “vanilla.” As seen in “Phoeba’s Bet,” this will be another foray into granting class levels to a normally predictable monster. The monster in question this time is...
Free fiction from Ty Johnston
As some of you might know, after 20 years as a newspaper journalist, nowadays I make my living as a fiction writer, mostly in fantasy and horror though I occasionally dip into other genres. Over the last decade or so some of my short stories have...
“Gone But Not Forgotten”- Out of the D&D Encounters Box #4
Introduction: Not every encounter is a stop-gap intended to act as filler or a way to make an other wise long journey more memorable. Sometimes an encounter can alter the entire plan that the players have…simply because of a choice. We’ve seen this dynamic over...
Review: Challenger, a free role-playing game
In the early days of tabletop role-playing games, mainly meaning the early days of Dungeons & Dragons, there was a certain amateur charm and excitement to the products. The artwork was decent, but not quite up to professional levels. The writing was personal, not full...
Cyber Punk with Shadow Run, Steam Punk, and Dungeons & Dragons Another Weekly Wrap 4-24-2016
Hello and well met traveler of the internet, Nerdarchist Dave here with another weekly wrap. I’m excited to announce that we’ve conducted our first social contract this past weekend. Of course we recorded it. We also did our session zero for that game. Scott Garibay...
Oljatt Century Armor – A Dungeons and Dragons 5th Edition Artifact Magic Item Collection
Hello Nerdarchist Ted here and I am going to present a new article series written by guest DM on our channel and frequent guest on our video Scott Garibay. Scott proposed to make this armor in one of my most recent sessions and while the...
Board Games in Review – Dungeon Lords
Hello and Happy Monday. You know what that means. It is time for another board game article. I have been playing board games for quite a while and they can get time consuming. I have focused for a while on some games that can...
1982: Year of the first ADV Dungeons & Dragons video game
When it comes to Dungeons & Dragons products, the tabletop games might be first to come to mind, but the brand has had more than its share of success with video games. Everyone has their favorites, from “Baldur’s Gate” this and “Neverwinter Nights” that, but...
Crafting a Dungeon Crawl for Your RPG
What is a role-playing game without a good dungeon crawl? Now if I’m giving game master tips to a newbie GM or DM I’d say when it comes to planning adventures less is more. You don’t want to make your players feel like their always...