Results for: open legend
World Building in Dune
Hey guys, Professor Bill of Comic Book University here, and I really want to thank everyone who commented and contributed to my last two articles. That says a lot about your love for the Open Legend content and the campaign. This week I just want...
Help Me Create a City for Nerdarchy
Hey guys, Professor Bill here from Comic Book University, and two things happened on last Friday’s live chat with Nerdarchy. First off, I was promoted. Dave invited me to be a fill-in player for the “Open Legend” game we’ll start playing this Friday (weekly –...
The art of gaming without gaming! Trials and triumphs of a full-time nerd in a part-time world
There is no disputing that tabletop role-playing games, and Dungeons & Dragons in particular, are more popular than ever before. While still a niche hobby, that niche has grown considerably large, and the perception of it has shifted as well. The moment when I realized...
Experience schmexperience! Trials and triumphs of a full-time nerd in a part-time world
A item on my list of potential topics, a comment from Nerdarchist Ryan on a recent Saturday live chat, and something one of my players said to me the other day have coalesced into this week’s examination of different ways to approach your tabletop gaming...
Retirement, Redemption, or Ruin: What Happens After the Game?
Long-Term Character Arcs in Zoo Mafia In a world where animals walk, talk, and deal in back-alley peanut deals, Zoo Mafia offers more than just heists and speakeasies—it offers legacy. What happens when your crew’s marker meter is low, the rival bosses are either buried...
The Mystery of the Missing Adamantine Dragon (And How We Can Fix It)
WizKids recently dropped a heavy hitter into the world of miniatures with the release of the Adult Adamantine Dragon from their Pathfinder Battles line, and honestly? The fine folks of Wizkids sent me one of these glorious minis for me to talk about and add...
⚡🔥 Forged in Fire and Storm: Homebrewed Spells from Under the Dome
In our Under the Dome campaign—helmed by the ever-diabolical Dave—I play a sorcerer who’s just a little obsessed with fire and lightning. Velrian Blitzstorn (yes, that’s the name—because subtlety is for wizards) has been blazing through spell slots and leaving scorch marks in his wake...
How to Run a Pirates of the Caribbean-Inspired D&D Campaign
Cursed Gold, Ghost Ships, and the Sea’s Grim Smile If you’re dreaming of salt spray, clashing cutlasses, undead sailors, and morally ambiguous heroes, then Pirates of the Caribbean is the perfect cinematic inspiration for your next Dungeons & Dragons campaign. The films blend high-seas fantasy,...
3 New Ways to Use Goliaths in a D&D Campaign
Goliaths, the towering mountain folk, are often portrayed as hardy nomads who live for competition and the thrill of survival. But their rugged culture and imposing presence lend themselves to a variety of creative story angles. Let’s climb higher and explore three unique ways to...
Smile for the End: The Joker Dragon in Your D&D Campaign
I’m always on the lookout for inspiration—whether it’s from books, games, or the wild things I stumble across in the real world. And recently, I came across something so jaw-droppingly bizarre and brilliant that I had to do a double take: The Joker Dragon, from...
The Game Master’s Book of Random Encounters – A Review with Bonus Content
As any seasoned Dungeon Master knows, no adventure ever goes exactly as planned. Players love to wander off-course, ask unexpected questions, or decide that the random tavern keeper must be an important NPC (when they were just supposed to serve ale). That’s where The Game...
Running a D&D Adventure with War as a Backdrop
Sometimes it is amusing watching some old movies. But as you probably know me by now, if you are a fan of the channel that is, I am always looking to gain D&D inspiration from real life and the things I see. Watching a movie...
The Game Master’s Book of Villains, Minions, and Their Tactics – A Review with Bonus Content
Every great story needs a great villain, and The Game Master’s Book of Villains, Minions, and Their Tactics delivers 25 of them, each with their own nefarious schemes, signature tactics, and a treasure trove of lore. Whether you’re looking for a mastermind to challenge your...
All Artificer Party: Masterminds of Innovation
So here we are—the last class in the series—and what better way to wrap it up than with the ingenious, gadget-wielding Artificer? An all-Artificer party is like assembling a team of magical inventors, each bringing a unique mix of tech-savvy ingenuity and arcane power to...
Shark Steel: The Electrifying Legacy of Stone Holme’s Dwarves
Deep within the rugged, mountainous heartlands of Stone Holme, the dwarves live among one of the most dangerous and unique challenges the natural world has to offer: bulettes, the infamous land sharks. These creatures, renowned for their ferocity and unmatched burrowing prowess, have become more...