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Nerdarchy > Search results for "aasimar" (Page 3)

Results for: aasimar

September 16, 2017

The Deities of Gladius, part 1

When I was writing my article about using Unearthed Arcana for world building, I ended up going through all of the UA articles.  In light of my article, especially in anticipation of at least some of their inclusion in Xanathar’s Guide to Everything, I started...

July 26, 2017

How a Poll Created a D&D Character – #NerdyProject

In the video above from the Nerdarchy YouTube channel, Nerdarchists Dave and Ted build and add flavor to a fifth edition Dungeons & Dragons character. The character specifics – race, class and background – were chosen by the Nerdarchy Twitter community through a series of...

June 6, 2017

E47 YR 1- Nate World Builds For New Players| Game Master Tips Podcast

Episode 47 Nerdarchy the Podcast Year One We delve into one of Nates campaigns for this GM tips. This is a game was running for players that aren’t Nerdarchy. Matter of fact he is the only nerdarchist in that game. https://soundcloud.com/david-friant-458990853/e47-yr-1-nate-world-builds-for-new-players-game-master-tips Nate World Builds For...

May 31, 2017

Designing Dungeons & Dragons Races: Aatier

Very recently, in the wake of writing articles about modern firearms, I wrote a couple of articles about the ways we should think about designing and implementing various types of mechanics. Similar to the way that I shared my thoughts on modern firearms, I wanted...

May 17, 2017

RPG Designing with Purpose

In my previous article, I talked about the pitfalls we fall into when creating character concepts, or more specifically how we overcomplicate the process. That got me to thinking about another side of it. Why are we adding to the game? What’s our endgame? Are we...

May 6, 2017

D&D: Uncomplicating Character Concepts

Recently, I was watching Satine Phoenix‘s GM Tips on Alpha about playing with kids at the table.  It’s a really useful video, and it made me consider a lot of things I never would’ve otherwise. Most importantly is how to adopt any given tabletop roleplaying...

March 11, 2017

New DM Handbook: Pirate’s Cove (My Tutorial Quest)

A couple of months ago, I laid out an article about the usefulness of a tutorial quest for new players. I’ve since referenced it a number of times in other articles, but I haven’t talked about the results, which I promised to do after finishing...

January 30, 2017

New DM Handbook: Explain Your Actions

I can’t speak for experienced players, being that my only experience is with new players, but if the show Critical Role is any indication, then it likely applies to everyone. As the Dungeon Master, you have to play the role of enemy creatures and NPCs, which...

December 17, 2016

New DM Handbook: An Introduction

Welcome to my new series, ‘New DM Handbook.’ I know it’s a weird name, but it’s way better than “My Journey as a New DM, the Lessons I Learn Along the Way, and a Guide to New DMs and Players from Someone Just Like You.”  Plus,...

December 3, 2016

New DM Handbook: My Philosophy on Mechanics

Introduction Integral to this series is my initial philosophy on how to run my D&D games.  In all honesty, I have no idea how to run a game without breaking it.  For a vast majority of it, I’m not going to stray very far from the...

February 19, 2015

5E D&D Character Build — Sorcerer Warlock

I am going to share a cool character build for a character I have played recently in a fifth edition Dungeons & Dragons game. I was entering a game that had been going on for a while so I was told to make an 11th...