Hello fellow Nerdarchests, Art here. I’m back with the next installment of my series Multi-Class Character Builds in Dungeons & Dragons 5e. If you missed my previous article on the Warlock just click HERE.
I’m going to take up some space and talk a bit about the Ranger in general (Yes, I know I made a booboo and missed the class entirely before). However, there was a reason I missed the anger from before as I have had quite an issue finding good builds that work well thematically with the class. As most people know the basic Ranger as listed in the Player’s Guide is quite laughable and weak, when compared to other classes. The reason for this is the lack of any real meaning behind their main class feature the “Favored Enemy”. By this I mean it does nothing to enhance the Ranger’s combat potential against said enemies like it used to in previous editions of D&D. I have found uses for multi classing with the Ranger but only as a secondary class (listed in my previous articles), but the Ranger as a primary class has been quite difficult to say the least. So, let’s get started…
How do you Class up Your Ranger?
First off is a build I find to be quite fun for a “Sniper” type character and that is to use the Ranger with the Hunter archetype and taking the Colossus Slayer feature, and twelve levels then eight levels of Rogue with the Assassin archetype. This build allows the Ranger to gain a definite advantage with the Sneak Attack damage from range and the Colossus Slayer added damage bonus stacked. This allows the Ranger to move back into a hiding position to gain yet another “Surprise” attack each round and massive damage on each attack. Of course you’ll want to take the Archery Fighting Style to gain the additional +2 bonus on ranged attacks and later on when possible take the Sharp Shooter feat around level twelve to be able to offset the -5 to-hit roll penalty to gain the additional +10 damage. At this level you’ll have a total of 3d6+ 1d8 +10+Dexterity modifier as a damage roll from long range against any target that has already been wounded. Sounds pretty awesome to me!
Next up is a build for all of you people who love playing short characters. The build focuses on twelve levels of the Ranger Hunter archetype along with the Giant Killer feature. This combined with the Barbarian and its’ archetype of the Berserker of eight levels and the use of the feat Dual Wielder along with the use of two Whips as your weapon of choice. I know it seems laughable but it is rather nasty when you watch it in action. First off the Berserker gains the Frenzy ability allowing them to make one additional attack per melee round. Then with the off-hand weapon you may use your bonus action to make one more attack per melee round. The whip’s damage may only be a d4 but when adding the Rage bonus plus the attribute modifier it starters to add up fast, as well as you’ll have reach to boot. Also, with the Colossus Slayer ability you’ll have a use for your reaction each round as well. Later you can take the Sentinel feat to make the build totally nuts gaining a reaction attack against any creature who attacks anyone within your reach other than you. This build also uses small character meaning any Halflings or gnomes gain the Colossus Slayer advantage sense everyone else almost is bigger than you to begin with… Hahaha! It really is a fun character design!
Lastly is a cool character concept I really want to play myself. Using the Ranger with the Beast Master archetype taking twelve levels and then using the new Wizard archetype out of the Sword Coast Adventure’s Guide the Blade Singer of eight levels. This would make a really cool elf character with a familiar and a pet companion as well as the ability to fight in close quarters combat with both of them. It would be your classic Elven Hero who roams the world with his combat pets who is an army all on his or hers’ own. The number of attacks and the ability to always have advantage due to flanking from either pet and the ability to Blade Sing and cast the new melee cantrips to deal a huge number of attacks from all three of them combined is quite scary if you think about it. A crafty player could use buff spells on his familiar and animal companion and cast combat cantrips in melee using the War Caster feat. This is also a great build for using the Defensive Dualist feat as well as the Dueling fighting style, making for a very hard to hit character when combined with the bonuses from the Blade Song. All in all this sounds like a very fun character for anyone who loves to run pets with their characters. There are numerous other abilities characters can do with their pets like scouting with a familiar or having them stand watch while you rest. Hope you enjoy this one!
Well that’s all I have for you this time. Tune in next time “Same Bat Time! Same Bat Channel!” when we will be taking a look at multiclass builds in the magical colleges of…the Wizard!
So until next time… Stay Nerdy!