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D&D Goes Sci-Fi with Hyperlanes from Ryan Chaddock

Since making the transition to full-time writer, Ryan Chaddock shows no signs of slowing down. Already a prolific writer with a sizable selection of material for Cypher System-powered games Numenera and The Strange, Chaddock elevated his efforts when he launched his first Kickstarter for Swans of Black. More recently, creating content under the Scrivened LLC brand, Chaddock and colleagues enjoyed an incredibly successful Kickstarter for Hyperlanes, following up with Hellscapes. Continue reading D&D Goes Sci-Fi with Hyperlanes from Ryan Chaddock

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Voice Acting In Roleplaying Gaming for Everyone

Voice acting in gaming

I have been cast for an upcoming voice acting gig, and this made me think of how this applies to gaming. At first glance I noticed the only one who gets into this at many tables is the one who runs the game. Though with the rise of broadcasts and live streams of gaming such as Maze Arcana and Scarlet Sisterhood, this is going away a bit but the question is why you should put in the amount effort needed to bring a character to life? Continue reading Voice Acting In Roleplaying Gaming for Everyone

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Marvel Super Heroes RPG Live Game Play Chat is Good Karma

Hey, guys, Professor Bill here and it’s time to start off the Marvel Super Heroes Roleplaying Game the right way by revamping the old Marvel Philes that used to run out of Dragon Magazine. We’re going to call this the Marvelous Phile (to avoid copyright).

So let’s talk chat participation (because my editor, Doug, is the boss and he promised torture if I didn’t obey. (Do you think he reads these?) [EDITOR’S NOTE: Yes, Prof. He does ;)]  Continue reading Marvel Super Heroes RPG Live Game Play Chat is Good Karma

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How D&D Beyond Revealed the Elegance of a Classic D&D Fighter

It’s no secret how big a fan I am of D&D Beyond, the digital toolset from Curse. All the fifth edition Dungeons & Dragons content from Wizards of the Coast is in one place with amazing connectivity. One of the most exciting facets of DDB is the Campaign feature. Dungeon Masters can organize players and adventuring material together in one place. There’s some really cool stuff DMs can do with the Campaign tools already, but I’ll get more into the DM side of things in a later installment, using a certain Space Pirate-fighting bounty hunter’s adventures as an example. For now, I want to talk about being a player in a DDB campaign. Continue reading How D&D Beyond Revealed the Elegance of a Classic D&D Fighter